90 lines
5.7 KiB
HTML
90 lines
5.7 KiB
HTML
<!DOCTYPE html><html><head><meta charset="utf-8">
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<title>Proof1 · lit chamber — backlit parallax</title>
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<style>
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html,body{margin:0;height:100%;background:#0a0a0b;overflow:hidden;
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font:12px/1.5 ui-monospace,monospace;color:#9aa;}
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#wrap{position:fixed;inset:0;display:grid;place-items:center;}
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.scene{perspective:1400px;perspective-origin:50% 45%;}
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.stack{position:relative;transform-style:preserve-3d;transition:transform .06s linear;
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width:500.5px;height:810px;}
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.panel{position:absolute;inset:-70%;
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background:radial-gradient(120% 90% at 50% 42%,#fff6ec, #ffe7c8 42%, #f0c48c 78%, #caa06a 100%);
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filter:blur(2px);}
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.plane{position:absolute;inset:0;width:100%;height:100%;background-size:cover;
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background-repeat:no-repeat;will-change:transform,filter;}
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#hud{position:fixed;left:14px;top:12px;z-index:9;background:#141416cc;padding:12px 14px;
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border-left:3px solid #d9b48a;max-width:300px;}
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#hud h1{font-size:12px;letter-spacing:.18em;text-transform:uppercase;color:#d9b48a;font-weight:400;margin:0 0 8px;}
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#hud label{display:block;margin:7px 0 2px;color:#aab;}
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#hud input[type=range]{width:100%;}
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#legend{position:fixed;right:14px;top:12px;z-index:9;background:#141416cc;padding:10px 12px;color:#889;}
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#legend b{color:#d9b48a;font-weight:400;}
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.pill{display:inline-block;margin:2px 4px 2px 0;padding:1px 6px;border:1px solid #333;border-radius:9px;cursor:pointer;color:#aab;}
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.pill.off{opacity:.35;text-decoration:line-through;}
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</style></head><body>
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<div id="hud">
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<h1>Proof1 · lit chamber</h1>
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<div>move mouse = parallax · drag sliders</div>
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<label>air gap ×<span id="gv"></span></label>
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<input id="gap" type="range" min="1" max="28" step="0.5" value="12">
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<label>parallax ×<span id="pv"></span></label>
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<input id="par" type="range" min="0" max="220" step="5" value="110">
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<label>backlight<span id="bv"></span></label>
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<input id="bright" type="range" min="0.3" max="1.8" step="0.05" value="1">
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<div id="pills"></div>
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</div>
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<div id="legend"></div>
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<div id="wrap"><div class="scene"><div class="stack" id="stack">
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<div class="panel" id="panel"></div>
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</div></div></div>
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<script>
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const PLANES=[{"id":"sun","file":"plane-1-sun.svg","z":0,"blur":1.4,"dim":1,"white":"none","glow":1},{"id":"event-glow","file":"plane-2-event-glow.svg","z":8,"blur":2.6,"dim":0.85,"white":"none","glow":0.9},{"id":"sea-far","file":"plane-3-sea-far.svg","z":14,"blur":0.9,"dim":0.7,"white":"none","glow":0.8},{"id":"sea-mid","file":"plane-4-sea-mid.svg","z":18,"blur":0.5,"dim":0.7,"white":"trace","glow":0.7},{"id":"sea-near","file":"plane-5-sea-near.svg","z":22,"blur":0.2,"dim":0.7,"white":"trace","glow":0.7},{"id":"event-birth","file":"plane-6-event-birth.svg","z":28,"blur":0.7,"dim":1,"white":"none","glow":0.8},{"id":"event-life","file":"plane-7-event-life.svg","z":32,"blur":0.3,"dim":1,"white":"trace","glow":0.5},{"id":"event-death","file":"plane-8-event-death.svg","z":36,"blur":0,"dim":1,"white":"under","glow":0.3},{"id":"front-glass","file":"plane-9-front-glass.svg","z":36,"blur":0,"dim":1,"white":"none","glow":0,"blend":"multiply"}];
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const stack=document.getElementById('stack');
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const legend=document.getElementById('legend');
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const pills=document.getElementById('pills');
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const maxZ=Math.max(...PLANES.map(p=>p.z));
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const els={};
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legend.innerHTML='<b>planes</b> (front → back)<br>'+[...PLANES].reverse().map(p=>p.id+' · '+p.z+'mm').join('<br>');
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PLANES.forEach(p=>{
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const d=document.createElement('div');
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d.className='plane'; d.style.backgroundImage='url('+p.file+')';
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d.dataset.id=p.id; stack.appendChild(d); els[p.id]=d;
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const pill=document.createElement('span'); pill.className='pill'; pill.textContent=p.id;
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pill.onclick=()=>{d.dataset.off=d.dataset.off?'':'1'; pill.classList.toggle('off'); layout();};
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pills.appendChild(pill);
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});
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let gap=12, par=110, bright=1, mx=0, my=0;
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const panel=document.getElementById('panel');
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// One transform per plane = translateZ (real depth) + a depth-scaled screen
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// shift (EXAGGERATED parallax) + the stack's 3D tilt. Deeper planes shift more,
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// so the event's birth→death timeline slides apart as you move.
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function update(){
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stack.style.transform='rotateX('+(my*11).toFixed(2)+'deg) rotateY('+(mx*15).toFixed(2)+'deg)';
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for(const p of PLANES){
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const e=els[p.id];
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const z=(p.z-maxZ)*gap; // front plane at 0, others recede
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const depth=(maxZ-p.z)/(maxZ||1); // 0 = front, 1 = deepest
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const ox=(-mx*depth*par).toFixed(1), oy=(my*depth*par).toFixed(1);
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e.style.transform='translate3d('+ox+'px,'+oy+'px,'+z.toFixed(1)+'px)';
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e.style.filter='blur('+((p.blur||0)*(gap/8)).toFixed(2)+'px)';
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e.style.opacity=e.dataset.off?0:(p.dim??1);
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e.style.mixBlendMode=p.blend||'normal';
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}
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// keep the light panel ALWAYS behind the deepest plane, scaled up so it still
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// fills the backdrop as it recedes (else deep planes pop behind it at high gap).
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const pz=(0-maxZ)*gap-90;
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panel.style.transform='translateZ('+pz.toFixed(0)+'px) scale('+(1+(-pz)/1400).toFixed(2)+')';
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panel.style.filter='blur(2px) brightness('+bright+')';
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}
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addEventListener('mousemove',e=>{
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mx=(e.clientX/innerWidth-0.5)*2; my=-(e.clientY/innerHeight-0.5)*2; update();
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});
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const gapI=document.getElementById('gap'), parI=document.getElementById('par'), brI=document.getElementById('bright');
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gapI.oninput=()=>{gap=+gapI.value; document.getElementById('gv').textContent=' '+gap; update();};
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parI.oninput=()=>{par=+parI.value; document.getElementById('pv').textContent=' '+par; update();};
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brI.oninput=()=>{bright=+brI.value; document.getElementById('bv').textContent=' '+bright.toFixed(2); update();};
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document.getElementById('gv').textContent=' '+gap;
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document.getElementById('pv').textContent=' '+par;
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document.getElementById('bv').textContent=' '+bright.toFixed(2);
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update();
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</script></body></html> |