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DP44/DataPRO/Modules/StatusAndProgressBar/.svn/pristine/0c/0c18b4bf6920787b62d918d08b735787bc1cc8e2.svn-base
2026-04-17 14:55:32 -04:00

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using System;
using System.ComponentModel;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Media;
using DTS.Common.Base;
using DTS.Common.Classes;
using DTS.Common.Events;
using DTS.Common.Interactivity;
using DTS.Common.Interface;
using Prism.Events;
using Prism.Regions;
using Unity;
namespace DTS.StatusAndProgressBar
{
public class StatusAndProgressBarViewModel : BaseViewModel<IStatusAndProgressBarViewModel>, IStatusAndProgressBarViewModel
{
public IBaseView View { get; set; }
public IBaseViewModel Parent { get; set; }
private IEventAggregator _eventAggregator { get; set; }
private IUnityContainer _unityContainer { get; set; }
public InteractionRequest<Notification> NotificationRequest { get; private set; }
public new InteractionRequest<Confirmation> ConfirmationRequest { get; private set; }
/// <summary>
/// Creates a new instance of the FilterViewModel.
/// </summary>
/// <param name="view">The StatusAndProgressBar View interface.</param>
/// <param name="regionManager">The logical placeholder defined within the application's UI (in the shell or within views) into which views are displayed.</param>
/// <param name="eventAggregator">The EventAggregator which allows different components to publish/subscribe to events without being coupled to each other.</param>
/// <param name="unityContainer">The Unity container.</param>
public StatusAndProgressBarViewModel(IStatusAndProgressBarView view, IRegionManager regionManager, IEventAggregator eventAggregator, IUnityContainer unityContainer)
: base(regionManager, eventAggregator, unityContainer)
{
View = view;
View.DataContext = this;
NotificationRequest = new InteractionRequest<Notification>();
ConfirmationRequest = new InteractionRequest<Confirmation>();
_eventAggregator = eventAggregator;
_unityContainer = unityContainer;
_searchButtonVisability = false;
_eventAggregator.GetEvent<StatusAndProgressBarEvent>().Subscribe(OnUpdate, ThreadOption.PublisherThread, true);
}
#region Properties
public string ProgressBarName { get; set; }
public new bool IsMenuIncluded { get; set; }
public new bool IsNavigationIncluded { get; set; }
public new bool IsBusy { get; set; }
public new bool IsDirty { get; }
public object ContextSearchRegion { get; set; }
private bool _searchButtonVisability = false;
public bool SearchButtonVisability { get => _searchButtonVisability; set { _searchButtonVisability = value; OnPropertyChanged("SearchButtonVisability"); } }
private Visibility _alertVisibility = Visibility.Hidden;
public Visibility AlertVisibility
{
get => _alertVisibility;
set => SetProperty(ref _alertVisibility, value, "AlertVisibility");
}
private string _aggregateStatusText = "---";
public string AggregateStatusText { get => _aggregateStatusText; set { _aggregateStatusText = value; OnPropertyChanged("AggregateStatusText"); } }
private Color _aggregateStatusColor = Colors.AliceBlue;
public Color AggregateStatusColor { get => _aggregateStatusColor; set { _aggregateStatusColor = value; OnPropertyChanged("AggregateStatusColor"); } }
private Visibility _progressBarVisibility = Visibility.Hidden;
public Visibility ProgressBarVisibility { get => _progressBarVisibility; set { _progressBarVisibility = value; OnPropertyChanged("ProgressBarVisibility"); } }
private int _progressBarValue;
public int ProgressBarValue { get => _progressBarValue; set { _progressBarValue = value; OnPropertyChanged("ProgressBarValue"); } }
public new event PropertyChangedEventHandler PropertyChanged;
///<summary>
///Occurs when a property value changes.
///</summary>
private new void OnPropertyChanged(string propertyName)
{
PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(propertyName));
}
#endregion Properties
#region Methods
public override void Initialize()
{
}
public override void Initialize(object parameter)
{
Parent = (IBaseViewModel)parameter;
_eventAggregator.GetEvent<ProgressBarEvent>().Subscribe(OnProgressBarEvent, ThreadOption.UIThread);
}
private void OnProgressBarEvent(ProgressBarEventArg arg)
{
if (arg.ProgressBarName != ProgressBarName) { return; }
AggregateStatusColor = arg.ProgressBarColor;
AggregateStatusText = arg.ProgressBarText;
ProgressBarVisibility = arg.ProgressBarVisibility;
if (!double.IsNaN(arg.ProgressBarPercentage))
{
ProgressBarValue = Convert.ToInt32(arg.ProgressBarPercentage);
}
}
public override void Activated()
{
}
public override void Cleanup()
{
}
private void OnUpdate(StatusAndProgressBarEventArgs args)
{
//Since there may be multiple instances of this control, don't do anything if
//the requester is not our parent because it's just a waste of time and resources
if (args.Requester != Parent) return;
AggregateStatusText = args.StatusText;
if (!string.IsNullOrWhiteSpace(args.ErrorText))
{
AggregateStatusText += " - " + args.ErrorText;
}
AggregateStatusColor = args.StatusColor;
ProgressBarVisibility = args.ProgressBarVisibility;
ProgressBarValue = (int)args.ProgressValue;
}
#endregion Methods
}
}