Files
2026-04-17 14:55:32 -04:00

388 lines
13 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace PedestrianAndHeadReports.Resources {
using System;
/// <summary>
/// A strongly-typed resource class, for looking up localized strings, etc.
/// </summary>
// This class was auto-generated by the StronglyTypedResourceBuilder
// class via a tool like ResGen or Visual Studio.
// To add or remove a member, edit your .ResX file then rerun ResGen
// with the /str option, or rebuild your VS project.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class StringResources {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal StringResources() {
}
/// <summary>
/// Returns the cached ResourceManager instance used by this class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("PedestrianAndHeadReports.Resources.StringResources", typeof(StringResources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Overrides the current thread's CurrentUICulture property for all
/// resource lookups using this strongly typed resource class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
/// <summary>
/// Looks up a localized string similar to 加速度.
/// </summary>
internal static string Acceleration {
get {
return ResourceManager.GetString("Acceleration", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to 曲げ角度.
/// </summary>
internal static string BendingAngle {
get {
return ResourceManager.GetString("BendingAngle", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to 車名.
/// </summary>
internal static string CarName {
get {
return ResourceManager.GetString("CarName", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to 周波数クラス.
/// </summary>
internal static string ChannelFrequencyClass {
get {
return ResourceManager.GetString("ChannelFrequencyClass", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Channels.
/// </summary>
internal static string Channels {
get {
return ResourceManager.GetString("Channels", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to 衝突速度.
/// </summary>
internal static string CrashVelocity {
get {
return ResourceManager.GetString("CrashVelocity", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Displacement.
/// </summary>
internal static string Displacement {
get {
return ResourceManager.GetString("Displacement", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to 評価部位.
/// </summary>
internal static string EvaluationSite {
get {
return ResourceManager.GetString("EvaluationSite", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to 試験担当者.
/// </summary>
internal static string Examiner {
get {
return ResourceManager.GetString("Examiner", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to インパクタID.
/// </summary>
internal static string ImpactorID {
get {
return ResourceManager.GetString("ImpactorID", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to インパクタ種類.
/// </summary>
internal static string ImpactorType {
get {
return ResourceManager.GetString("ImpactorType", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to インパクタ重量.
/// </summary>
internal static string ImpactorWeight {
get {
return ResourceManager.GetString("ImpactorWeight", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to 測定点.
/// </summary>
internal static string MeasurementPoint {
get {
return ResourceManager.GetString("MeasurementPoint", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Milliseconds.
/// </summary>
internal static string Milliseconds {
get {
return ResourceManager.GetString("Milliseconds", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to 型式.
/// </summary>
internal static string Model {
get {
return ResourceManager.GetString("Model", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to 予備1.
/// </summary>
internal static string Reserved1 {
get {
return ResourceManager.GetString("Reserved1", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to 予備2.
/// </summary>
internal static string Reserved2 {
get {
return ResourceManager.GetString("Reserved2", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Seconds.
/// </summary>
internal static string Seconds {
get {
return ResourceManager.GetString("Seconds", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to 選択自動表示項目.
/// </summary>
internal static string SelectionAutomaticDisplayItem {
get {
return ResourceManager.GetString("SelectionAutomaticDisplayItem", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to 選択自動表示項目 周波数クラス.
/// </summary>
internal static string SelectionAutomaticDisplayItemCFC {
get {
return ResourceManager.GetString("SelectionAutomaticDisplayItemCFC", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to 剪断変位.
/// </summary>
internal static string ShearAngle {
get {
return ResourceManager.GetString("ShearAngle", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to 剪断変位.
/// </summary>
internal static string ShearDisplacement {
get {
return ResourceManager.GetString("ShearDisplacement", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Test information.
/// </summary>
internal static string Test_Info {
get {
return ResourceManager.GetString("Test_Info", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to 試験分類(角度).
/// </summary>
internal static string TestClassificationAngle {
get {
return ResourceManager.GetString("TestClassificationAngle", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to 検定内容.
/// </summary>
internal static string TestContents {
get {
return ResourceManager.GetString("TestContents", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to 試験実施日.
/// </summary>
internal static string TestDate {
get {
return ResourceManager.GetString("TestDate", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to 試験NO.
/// </summary>
internal static string TestNumber {
get {
return ResourceManager.GetString("TestNumber", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to 試験温度.
/// </summary>
internal static string TestTemperature {
get {
return ResourceManager.GetString("TestTemperature", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Time.
/// </summary>
internal static string Time {
get {
return ResourceManager.GetString("Time", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Milliseconds.
/// </summary>
internal static string TimeUnit_MilliSeconds {
get {
return ResourceManager.GetString("TimeUnit_MilliSeconds", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Seconds.
/// </summary>
internal static string TimeUnit_Seconds {
get {
return ResourceManager.GetString("TimeUnit_Seconds", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to 種類.
/// </summary>
internal static string type {
get {
return ResourceManager.GetString("type", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Units.
/// </summary>
internal static string Units {
get {
return ResourceManager.GetString("Units", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to X.
/// </summary>
internal static string X {
get {
return ResourceManager.GetString("X", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Y.
/// </summary>
internal static string Y {
get {
return ResourceManager.GetString("Y", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Z.
/// </summary>
internal static string Z {
get {
return ResourceManager.GetString("Z", resourceCulture);
}
}
}
}