181 lines
6.7 KiB
C#
181 lines
6.7 KiB
C#
//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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// Runtime Version:4.0.30319.42000
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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namespace AddEditHardware.Resources {
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using System;
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/// <summary>
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/// A strongly-typed resource class, for looking up localized strings, etc.
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/// </summary>
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// This class was auto-generated by the StronglyTypedResourceBuilder
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// class via a tool like ResGen or Visual Studio.
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// To add or remove a member, edit your .ResX file then rerun ResGen
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// with the /str option, or rebuild your VS project.
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[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
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[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
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internal class StringResources {
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private static global::System.Resources.ResourceManager resourceMan;
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private static global::System.Globalization.CultureInfo resourceCulture;
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[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
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internal StringResources() {
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}
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/// <summary>
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/// Returns the cached ResourceManager instance used by this class.
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/// </summary>
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[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
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internal static global::System.Resources.ResourceManager ResourceManager {
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get {
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if (object.ReferenceEquals(resourceMan, null)) {
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global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("AddEditHardware.Resources.StringResources", typeof(StringResources).Assembly);
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resourceMan = temp;
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}
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return resourceMan;
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}
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}
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/// <summary>
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/// Overrides the current thread's CurrentUICulture property for all
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/// resource lookups using this strongly typed resource class.
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/// </summary>
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[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
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internal static global::System.Globalization.CultureInfo Culture {
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get {
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return resourceCulture;
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}
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set {
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resourceCulture = value;
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Add.
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/// </summary>
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internal static string Add {
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get {
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return ResourceManager.GetString("Add", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Warning: Couldn't check for unique serial number: .
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/// </summary>
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internal static string CheckUniqueSNError {
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get {
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return ResourceManager.GetString("CheckUniqueSNError", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Configuration.
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/// </summary>
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internal static string Configuration {
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get {
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return ResourceManager.GetString("Configuration", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Type.
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/// </summary>
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internal static string DAS_Type {
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get {
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return ResourceManager.GetString("DAS_Type", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Generic/Stand-in hardware.
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/// </summary>
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internal static string DummyHardware {
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get {
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return ResourceManager.GetString("DummyHardware", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Firmware.
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/// </summary>
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internal static string Firmware {
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get {
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return ResourceManager.GetString("Firmware", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Empty.
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/// </summary>
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internal static string HardwareType_EMPTY {
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get {
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return ResourceManager.GetString("HardwareType_EMPTY", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to IP address.
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/// </summary>
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internal static string IPAddress {
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get {
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return ResourceManager.GetString("IPAddress", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Rack size.
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/// </summary>
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internal static string RackSize {
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get {
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return ResourceManager.GetString("RackSize", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Remove.
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/// </summary>
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internal static string Remove {
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get {
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return ResourceManager.GetString("Remove", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Serial number.
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/// </summary>
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internal static string SerialNumber {
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get {
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return ResourceManager.GetString("SerialNumber", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to TC-0{0}.
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/// </summary>
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internal static string TC {
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get {
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return ResourceManager.GetString("TC", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Error: Serial number is not unique, please provide a unique serial number when adding hardware.
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/// </summary>
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internal static string UniqueSNCheckFail {
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get {
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return ResourceManager.GetString("UniqueSNCheckFail", resourceCulture);
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}
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}
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}
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}
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