Files
DP44/DataPRO/Modules/Hardware/AddEditHardware/Resources/StringResources.Designer.cs
2026-04-17 14:55:32 -04:00

181 lines
6.7 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace AddEditHardware.Resources {
using System;
/// <summary>
/// A strongly-typed resource class, for looking up localized strings, etc.
/// </summary>
// This class was auto-generated by the StronglyTypedResourceBuilder
// class via a tool like ResGen or Visual Studio.
// To add or remove a member, edit your .ResX file then rerun ResGen
// with the /str option, or rebuild your VS project.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class StringResources {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal StringResources() {
}
/// <summary>
/// Returns the cached ResourceManager instance used by this class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("AddEditHardware.Resources.StringResources", typeof(StringResources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Overrides the current thread's CurrentUICulture property for all
/// resource lookups using this strongly typed resource class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
/// <summary>
/// Looks up a localized string similar to Add.
/// </summary>
internal static string Add {
get {
return ResourceManager.GetString("Add", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Warning: Couldn&apos;t check for unique serial number: .
/// </summary>
internal static string CheckUniqueSNError {
get {
return ResourceManager.GetString("CheckUniqueSNError", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Configuration.
/// </summary>
internal static string Configuration {
get {
return ResourceManager.GetString("Configuration", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Type.
/// </summary>
internal static string DAS_Type {
get {
return ResourceManager.GetString("DAS_Type", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Generic/Stand-in hardware.
/// </summary>
internal static string DummyHardware {
get {
return ResourceManager.GetString("DummyHardware", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Firmware.
/// </summary>
internal static string Firmware {
get {
return ResourceManager.GetString("Firmware", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Empty.
/// </summary>
internal static string HardwareType_EMPTY {
get {
return ResourceManager.GetString("HardwareType_EMPTY", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to IP address.
/// </summary>
internal static string IPAddress {
get {
return ResourceManager.GetString("IPAddress", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Rack size.
/// </summary>
internal static string RackSize {
get {
return ResourceManager.GetString("RackSize", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Remove.
/// </summary>
internal static string Remove {
get {
return ResourceManager.GetString("Remove", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Serial number.
/// </summary>
internal static string SerialNumber {
get {
return ResourceManager.GetString("SerialNumber", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to TC-0{0}.
/// </summary>
internal static string TC {
get {
return ResourceManager.GetString("TC", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Error: Serial number is not unique, please provide a unique serial number when adding hardware.
/// </summary>
internal static string UniqueSNCheckFail {
get {
return ResourceManager.GetString("UniqueSNCheckFail", resourceCulture);
}
}
}
}