Files
DP44/DataPRO/IService/Resources.Designer.cs
2026-04-17 14:55:32 -04:00

163 lines
6.6 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace DTS.DASLib.Service {
using System;
/// <summary>
/// A strongly-typed resource class, for looking up localized strings, etc.
/// </summary>
// This class was auto-generated by the StronglyTypedResourceBuilder
// class via a tool like ResGen or Visual Studio.
// To add or remove a member, edit your .ResX file then rerun ResGen
// with the /str option, or rebuild your VS project.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resources {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resources() {
}
/// <summary>
/// Returns the cached ResourceManager instance used by this class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("DTS.DASLib.Service.Resources", typeof(Resources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Overrides the current thread's CurrentUICulture property for all
/// resource lookups using this strongly typed resource class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
/// <summary>
/// Looks up a localized string similar to There was a send or receive communication error while arming {0}. The unit may complete arming on it&apos;s own, but will not be reconnected until the unit or the software is powered down and restarted..
/// </summary>
internal static string ArmFailtureDisconnect {
get {
return ResourceManager.GetString("ArmFailtureDisconnect", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to There was a command exception while arming {0}. .
/// </summary>
internal static string ArmFailureCommandException {
get {
return ResourceManager.GetString("ArmFailureCommandException", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to There was a general fault arming {0}..
/// </summary>
internal static string ArmFailureGeneralException {
get {
return ResourceManager.GetString("ArmFailureGeneralException", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Invalid sample rate for {0}..
/// </summary>
internal static string ArmInvalidSampleRate {
get {
return ResourceManager.GetString("ArmInvalidSampleRate", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to {0} reported a squib resistance fault while arming..
/// </summary>
internal static string ArmSquibResistanceFault {
get {
return ResourceManager.GetString("ArmSquibResistanceFault", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to {0} reported a shorted trigger while arming..
/// </summary>
internal static string ArmTriggerShorted {
get {
return ResourceManager.GetString("ArmTriggerShorted", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to (Charging).
/// </summary>
internal static string Charging {
get {
return ResourceManager.GetString("Charging", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to (Discharging).
/// </summary>
internal static string Discharging {
get {
return ResourceManager.GetString("Discharging", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to (Not charging).
/// </summary>
internal static string NotCharging {
get {
return ResourceManager.GetString("NotCharging", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to (Unknown).
/// </summary>
internal static string Unknown {
get {
return ResourceManager.GetString("Unknown", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Files in the following directory will be overwritten if you continue. Use OK to continue or cancel to abort.{1}{0}.
/// </summary>
internal static string UploadData_Files_Exist {
get {
return ResourceManager.GetString("UploadData_Files_Exist", resourceCulture);
}
}
}
}