using System.Text; namespace DatabaseExport { public class IsoCode { private char[] _isoCodeFull = { '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0' }; private char _TestObject { get => _isoCodeFull[0]; set => _isoCodeFull[0] = value; } public string TestObject { get => new string(new[] { _TestObject }); set { if (string.IsNullOrEmpty(value)) { _TestObject = '?'; } else { _TestObject = value[0]; } } } private char _Position { get => _isoCodeFull[1]; set => _isoCodeFull[1] = value; } public string Position { get => new string(new[] { _Position }); set { if (string.IsNullOrEmpty(value)) { _Position = '?'; } else { _Position = value[0]; } } } private char[] _MainLocation { get => new[] { _isoCodeFull[2], _isoCodeFull[3], _isoCodeFull[4], _isoCodeFull[5] }; set { for (var i = 0; i < 4; i++) { if (value.Length <= i) { _isoCodeFull[i + 2] = '0'; } else { _isoCodeFull[i + 2] = value[i]; } } } } public string MainLocation { get => new string(_MainLocation); set { var main = value; if (main.Length < 4) { main = main.PadRight(4, '?'); } else if (main.Length > 4) { main = main.Substring(0, 4); } _MainLocation = main.ToCharArray(0, 4); } } private char[] _FineLocation1 { get => new[] { _isoCodeFull[6], _isoCodeFull[7] }; set { for (var i = 0; i < 2; i++) { if (value.Length < i) { _isoCodeFull[i + 6] = '0'; } else { _isoCodeFull[i + 6] = value[i]; } } } } public string FineLocation1 { get => new string(_FineLocation1); set { var loc = value; if (loc.Length < 2) { loc = loc.PadRight(2, '?'); } else if (loc.Length > 2) { loc = loc.Substring(0, 2); } _FineLocation1 = loc.ToCharArray(0, 2); } } private char[] _FineLocation2 { get => new[] { _isoCodeFull[8], _isoCodeFull[9] }; set { for (var i = 0; i < 2; i++) { if (value.Length < i) { _isoCodeFull[i + 8] = '0'; } else { _isoCodeFull[i + 8] = value[i]; } } } } public string FineLocation2 { get => new string(_FineLocation2); set { var loc = value; if (loc.Length < 2) { loc = loc.PadRight(2, '?'); } else if (loc.Length > 2) { loc = loc.Substring(0, 2); } _FineLocation2 = loc.ToCharArray(0, 2); } } private char[] _FineLocations3 { get => new[] { _isoCodeFull[10], _isoCodeFull[11] }; set { for (var i = 0; i < 2; i++) { if (value.Length < i) { _isoCodeFull[i + 10] = '0'; } else { _isoCodeFull[i + 10] = value[i]; } } } } public string FineLocation3 { get => new string(_FineLocations3); set { var loc = value; if (loc.Length < 2) { loc = loc.PadRight(2, '?'); } else if (loc.Length > 2) { loc = loc.Substring(0, 2); } _FineLocations3 = loc.ToCharArray(0, 2); } } private char[] _PhysicalDimension { get => new[] { _isoCodeFull[12], _isoCodeFull[13] }; set { for (var i = 0; i < 2; i++) { if (value.Length < i) { _isoCodeFull[i + 12] = '0'; } else { _isoCodeFull[i + 12] = value[i]; } } } } public string PhysicalDimension { get => new string(_PhysicalDimension); set { var dim = value; if (dim.Length < 2) { dim = dim.PadRight(2, '?'); } else if (dim.Length > 2) { dim = dim.Substring(0, 2); } _PhysicalDimension = dim.ToCharArray(0, 2); } } private char _Direction { get => _isoCodeFull[14]; set => _isoCodeFull[14] = value; } public string Direction { get => new string(new[] { _Direction }); set { if (string.IsNullOrEmpty(value)) { _Direction = '?'; } else { _Direction = value[0]; } } } private char _FilterClass { get => _isoCodeFull[15]; set => _isoCodeFull[15] = value; } public string FilterClass { get => new string(new[] { _FilterClass }); set { if (string.IsNullOrEmpty(value)) { _FilterClass = '?'; } else { _FilterClass = value[0]; } } } public IsoCode(string isoCode) { if (null == isoCode) { isoCode = ""; } if (isoCode.Length > 16) { isoCode = isoCode.Substring(0, 16); } if (isoCode.Length < 16) { isoCode = isoCode.PadRight(16, '?'); } for (var i = 0; i < 16; i++) { _isoCodeFull[i] = isoCode[i]; } } public string StringRepresentation { get { var sb = new StringBuilder(); foreach (var c in _isoCodeFull) { sb.Append(c); } return sb.ToString(); } set { for (var i = 0; i < 16; i++) { if (i >= value.Length) { _isoCodeFull[i] = '0'; } else { _isoCodeFull[i] = value[i]; } } } } } }