using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using System.ComponentModel; namespace DTS.Common.Enums.TSRAIRGo { public class ArmStateMachineStates { public enum States { [Description("Checking Arm State")] CheckingArmState, [Description("Disarmed")] Disarmed, [Description("IDLE")] IDLE, [Description("Preparing For Arming")] PreparingForArming, [Description("Clearing Flash")] ClearingFlash, [Description("Waiting For Trigger")] WaitingForTrigger, [Description("Recording")] Recording, [Description("Post Test Processing")] PostTestProcessing, [Description("Checking For Data")] CheckingForData, [Description("Getting Event Info")] GettingEventInfo, [Description("Ready For Download")] ReadyForDownload, [Description("Faulted")] Faulted } } }