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docs/ai/Common/DTS.Common.IConnection/SerialConnection.md
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docs/ai/Common/DTS.Common.IConnection/SerialConnection.md
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- Common/DTS.Common.IConnection/SerialConnection/SerialConnection.cs
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generated_at: "2026-04-17T15:43:20.559385+00:00"
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model: "zai-org/GLM-5-FP8"
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schema_version: 1
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sha256: "b99650f076547574"
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# Documentation: SerialConnection
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## 1. Purpose
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`SerialConnection` is an implementation of the `IConnection` interface that wraps `System.IO.Ports.SerialPort` to provide serial port communication capabilities. It exists to allow serial-based devices to be used within a connection abstraction layer that appears designed primarily around socket-based communication patterns (evidenced by the APM-style `Begin*`/`End*` methods and `SocketFlags` property). This class enables the system to treat serial connections uniformly alongside other connection types.
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## 2. Public Interface
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### Properties
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| Signature | Description |
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|-----------|-------------|
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| `bool IsSoftDisconnected { get; }` | Returns `true` if the unit is soft disconnected. Initialized to `false`. |
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| `bool Connected { get; }` | Always returns `false`. Read-only property. |
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| `string ConnectString => _PortName` | Returns the port name. |
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| `System.Net.Sockets.SocketFlags Flags { get; set; }` | Socket flags property (inherited from interface, not used for serial). |
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| `event EventHandler OnDisconnected` | Event for disconnection notification. |
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### Methods
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| Signature | Description |
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|-----------|-------------|
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| `void SoftConnect()` | Empty implementation. Comment indicates soft disconnect is not implemented for serial. |
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| `void SoftDisconnect()` | Empty implementation. Comment indicates soft disconnect is not implemented for serial. |
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| `void Create(string connectString, string hostIPAddress)` | Does nothing. Parameters are ignored. |
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| `void Create(string PortName)` | Creates a new `SerialPort` instance with the provided port name and stores the name in `_PortName`. |
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| `string GetConnectionData()` | Returns empty string. |
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| `double GetCurrentDownloadRate()` | Returns `0D`. |
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| `double GetCurrentUploadRate()` | Returns `0D`. |
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| `void Dispose()` | Implements `IDisposable`. Calls `Dispose(true)` and suppresses finalization. |
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| `IAsyncResult BeginConnect(AsyncCallback cb, object state)` | Opens the serial port. Returns `null`. Throws if `Port` is null or `_PortName` is empty. |
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| `void EndConnect(IAsyncResult ar)` | Throws if `Port` is null. No other action. |
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| `IAsyncResult BeginDisconnect(bool reuseSocket, AsyncCallback cb, Object state)` | Returns `null`. Throws if `Port` is null. |
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| `void EndDisconnect
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