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//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace ISOSettings.Resources {
using System;
/// <summary>
/// A strongly-typed resource class, for looking up localized strings, etc.
/// </summary>
// This class was auto-generated by the StronglyTypedResourceBuilder
// class via a tool like ResGen or Visual Studio.
// To add or remove a member, edit your .ResX file then rerun ResGen
// with the /str option, or rebuild your VS project.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class StringResources {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal StringResources() {
}
/// <summary>
/// Returns the cached ResourceManager instance used by this class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("ISOSettings.Resources.StringResources", typeof(StringResources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Overrides the current thread's CurrentUICulture property for all
/// resource lookups using this strongly typed resource class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
/// <summary>
/// Looks up a localized string similar to Support Non-ISO Mode.
/// </summary>
internal static string AllowNonISO {
get {
return ResourceManager.GetString("AllowNonISO", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Show channel names only.
/// </summary>
internal static string ChannelNamesOnly {
get {
return ResourceManager.GetString("ChannelNamesOnly", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to ISO 13499.
/// </summary>
internal static string ISOOnly {
get {
return ResourceManager.GetString("ISOOnly", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to ISO Level.
/// </summary>
internal static string ISOSupportLevel {
get {
return ResourceManager.GetString("ISOSupportLevel", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to No ISO.
/// </summary>
internal static string NoISO {
get {
return ResourceManager.GetString("NoISO", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Require unique ISO codes.
/// </summary>
internal static string RequireUniqueISOCodes {
get {
return ResourceManager.GetString("RequireUniqueISOCodes", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Display channel code lookup table UI.
/// </summary>
internal static string ShowChannelCodeLookupHelper {
get {
return ResourceManager.GetString("ShowChannelCodeLookupHelper", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Show ISO codes.
/// </summary>
internal static string ShowISOCodes {
get {
return ResourceManager.GetString("ShowISOCodes", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Display ISO string builder UI.
/// </summary>
internal static string ShowISOStringBuilder {
get {
return ResourceManager.GetString("ShowISOStringBuilder", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Show user codes.
/// </summary>
internal static string ShowUserCodes {
get {
return ResourceManager.GetString("ShowUserCodes", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Support Transitional Mode.
/// </summary>
internal static string SupportTransitional {
get {
return ResourceManager.GetString("SupportTransitional", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to User specified channel codes.
/// </summary>
internal static string Transitory {
get {
return ResourceManager.GetString("Transitory", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Use ISO Code Filter Mapping.
/// </summary>
internal static string UseISOCodeFilterMapping {
get {
return ResourceManager.GetString("UseISOCodeFilterMapping", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Use user codes (instead of ISO).
/// </summary>
internal static string UseUserCodes {
get {
return ResourceManager.GetString("UseUserCodes", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Validate test object and position.
/// </summary>
internal static string ValidateTestObjectAndPositionFields {
get {
return ResourceManager.GetString("ValidateTestObjectAndPositionFields", resourceCulture);
}
}
}
}

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<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="ISOSupportLevel" xml:space="preserve">
<value>ISO Level</value>
</data>
<data name="ShowISOCodes" xml:space="preserve">
<value>Show ISO codes</value>
</data>
<data name="SupportTransitional" xml:space="preserve">
<value>Support Transitional Mode</value>
</data>
<data name="UseUserCodes" xml:space="preserve">
<value>Use user codes (instead of ISO)</value>
</data>
<data name="AllowNonISO" xml:space="preserve">
<value>Support Non-ISO Mode</value>
</data>
<data name="ISOOnly" xml:space="preserve">
<value>ISO 13499</value>
</data>
<data name="NoISO" xml:space="preserve">
<value>No ISO</value>
</data>
<data name="Transitory" xml:space="preserve">
<value>User specified channel codes</value>
</data>
<data name="RequireUniqueISOCodes" xml:space="preserve">
<value>Require unique ISO codes</value>
</data>
<data name="ShowChannelCodeLookupHelper" xml:space="preserve">
<value>Display channel code lookup table UI</value>
</data>
<data name="ShowISOStringBuilder" xml:space="preserve">
<value>Display ISO string builder UI</value>
</data>
<data name="UseISOCodeFilterMapping" xml:space="preserve">
<value>Use ISO Code Filter Mapping</value>
</data>
<data name="ShowUserCodes" xml:space="preserve">
<value>Show user codes</value>
</data>
<data name="ChannelNamesOnly" xml:space="preserve">
<value>Show channel names only</value>
</data>
<data name="ValidateTestObjectAndPositionFields" xml:space="preserve">
<value>Validate test object and position</value>
</data>
</root>

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using System;
using System.Windows.Markup;
namespace ISOSettings.Resources
{
[MarkupExtensionReturnType(typeof(string))]
public class TranslateExtension : MarkupExtension
{
private readonly string _key;
public TranslateExtension(string key) { _key = key; }
private const string NotFound = "#stringnotfound#";
public override object ProvideValue(IServiceProvider serviceProvider)
{
if (string.IsNullOrEmpty(_key)) { return NotFound; }
return StringResources.ResourceManager.GetString(_key) ?? NotFound + " " + _key;
}
}
}