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DataPRO/Modules/StatusAndProgressBar/.svn/entries
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1
DataPRO/Modules/StatusAndProgressBar/.svn/entries
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12
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1
DataPRO/Modules/StatusAndProgressBar/.svn/format
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1
DataPRO/Modules/StatusAndProgressBar/.svn/format
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@@ -0,0 +1 @@
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12
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using System;
|
||||
using System.ComponentModel;
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||||
using System.Threading.Tasks;
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using System.Windows;
|
||||
using System.Windows.Media;
|
||||
using DTS.Common.Base;
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using DTS.Common.Classes;
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using DTS.Common.Events;
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using DTS.Common.Interactivity;
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using DTS.Common.Interface;
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||||
using Prism.Events;
|
||||
using Prism.Regions;
|
||||
using Unity;
|
||||
|
||||
namespace DTS.StatusAndProgressBar
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||||
{
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||||
public class StatusAndProgressBarViewModel : BaseViewModel<IStatusAndProgressBarViewModel>, IStatusAndProgressBarViewModel
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||||
{
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public IBaseView View { get; set; }
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public IBaseViewModel Parent { get; set; }
|
||||
private IEventAggregator _eventAggregator { get; set; }
|
||||
private IUnityContainer _unityContainer { get; set; }
|
||||
|
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public InteractionRequest<Notification> NotificationRequest { get; private set; }
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public new InteractionRequest<Confirmation> ConfirmationRequest { get; private set; }
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/// <summary>
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||||
/// Creates a new instance of the FilterViewModel.
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/// </summary>
|
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/// <param name="view">The StatusAndProgressBar View interface.</param>
|
||||
/// <param name="regionManager">The logical placeholder defined within the application's UI (in the shell or within views) into which views are displayed.</param>
|
||||
/// <param name="eventAggregator">The EventAggregator which allows different components to publish/subscribe to events without being coupled to each other.</param>
|
||||
/// <param name="unityContainer">The Unity container.</param>
|
||||
public StatusAndProgressBarViewModel(IStatusAndProgressBarView view, IRegionManager regionManager, IEventAggregator eventAggregator, IUnityContainer unityContainer)
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: base(regionManager, eventAggregator, unityContainer)
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{
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||||
View = view;
|
||||
View.DataContext = this;
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||||
|
||||
NotificationRequest = new InteractionRequest<Notification>();
|
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ConfirmationRequest = new InteractionRequest<Confirmation>();
|
||||
|
||||
_eventAggregator = eventAggregator;
|
||||
_unityContainer = unityContainer;
|
||||
_searchButtonVisability = false;
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||||
_eventAggregator.GetEvent<StatusAndProgressBarEvent>().Subscribe(OnUpdate, ThreadOption.PublisherThread, true);
|
||||
}
|
||||
|
||||
#region Properties
|
||||
public string ProgressBarName { get; set; }
|
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public new bool IsMenuIncluded { get; set; }
|
||||
public new bool IsNavigationIncluded { get; set; }
|
||||
public new bool IsBusy { get; set; }
|
||||
public new bool IsDirty { get; }
|
||||
public object ContextSearchRegion { get; set; }
|
||||
|
||||
private bool _searchButtonVisability = false;
|
||||
public bool SearchButtonVisability { get => _searchButtonVisability; set { _searchButtonVisability = value; OnPropertyChanged("SearchButtonVisability"); } }
|
||||
private Visibility _alertVisibility = Visibility.Hidden;
|
||||
public Visibility AlertVisibility
|
||||
{
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||||
get => _alertVisibility;
|
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set => SetProperty(ref _alertVisibility, value, "AlertVisibility");
|
||||
}
|
||||
private string _aggregateStatusText = "---";
|
||||
public string AggregateStatusText { get => _aggregateStatusText; set { _aggregateStatusText = value; OnPropertyChanged("AggregateStatusText"); } }
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||||
|
||||
private Color _aggregateStatusColor = Colors.AliceBlue;
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public Color AggregateStatusColor { get => _aggregateStatusColor; set { _aggregateStatusColor = value; OnPropertyChanged("AggregateStatusColor"); } }
|
||||
private Visibility _progressBarVisibility = Visibility.Hidden;
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||||
public Visibility ProgressBarVisibility { get => _progressBarVisibility; set { _progressBarVisibility = value; OnPropertyChanged("ProgressBarVisibility"); } }
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||||
|
||||
private int _progressBarValue;
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||||
public int ProgressBarValue { get => _progressBarValue; set { _progressBarValue = value; OnPropertyChanged("ProgressBarValue"); } }
|
||||
|
||||
public new event PropertyChangedEventHandler PropertyChanged;
|
||||
///<summary>
|
||||
///Occurs when a property value changes.
|
||||
///</summary>
|
||||
private new void OnPropertyChanged(string propertyName)
|
||||
{
|
||||
PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(propertyName));
|
||||
}
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||||
#endregion Properties
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||||
|
||||
#region Methods
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||||
|
||||
public override void Initialize()
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||||
{
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||||
|
||||
}
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||||
|
||||
public override void Initialize(object parameter)
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||||
{
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Parent = (IBaseViewModel)parameter;
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_eventAggregator.GetEvent<ProgressBarEvent>().Subscribe(OnProgressBarEvent, ThreadOption.UIThread);
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}
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|
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private void OnProgressBarEvent(ProgressBarEventArg arg)
|
||||
{
|
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if (arg.ProgressBarName != ProgressBarName) { return; }
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AggregateStatusColor = arg.ProgressBarColor;
|
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AggregateStatusText = arg.ProgressBarText;
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ProgressBarVisibility = arg.ProgressBarVisibility;
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if (!double.IsNaN(arg.ProgressBarPercentage))
|
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{
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ProgressBarValue = Convert.ToInt32(arg.ProgressBarPercentage);
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}
|
||||
}
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||||
public override void Activated()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
|
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public override void Cleanup()
|
||||
{
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|
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}
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private void OnUpdate(StatusAndProgressBarEventArgs args)
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{
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||||
//Since there may be multiple instances of this control, don't do anything if
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//the requester is not our parent because it's just a waste of time and resources
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if (args.Requester != Parent) return;
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AggregateStatusText = args.StatusText;
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if (!string.IsNullOrWhiteSpace(args.ErrorText))
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{
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AggregateStatusText += " - " + args.ErrorText;
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}
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AggregateStatusColor = args.StatusColor;
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ProgressBarVisibility = args.ProgressBarVisibility;
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ProgressBarValue = (int)args.ProgressValue;
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}
|
||||
#endregion Methods
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||||
}
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||||
}
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@@ -0,0 +1,43 @@
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||||
<base:BaseView x:Class="DTS.StatusAndProgressBar.StatusAndProgressFooterView"
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xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
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||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||
xmlns:base="clr-namespace:DTS.Common.Base;assembly=DTS.Common"
|
||||
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
|
||||
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
|
||||
mc:Ignorable="d" d:DesignWidth="800">
|
||||
<base:BaseView.Resources>
|
||||
<ResourceDictionary>
|
||||
<ResourceDictionary.MergedDictionaries>
|
||||
<ResourceDictionary Source="pack://application:,,,/DTS.Common;component/Themes/CommonStyles.xaml"/>
|
||||
</ResourceDictionary.MergedDictionaries>
|
||||
</ResourceDictionary>
|
||||
</base:BaseView.Resources>
|
||||
<Grid HorizontalAlignment="Stretch" >
|
||||
<Grid.ColumnDefinitions>
|
||||
<ColumnDefinition Width="1*" />
|
||||
<ColumnDefinition Width="3*" />
|
||||
</Grid.ColumnDefinitions>
|
||||
<ProgressBar
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||||
Margin="0"
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||||
Grid.Column="0"
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||||
Height="3"
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||||
Background="White"
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||||
VerticalAlignment="Center"
|
||||
HorizontalContentAlignment="Stretch"
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||||
Value="{Binding ProgressBarValue,FallbackValue=55}"
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||||
Visibility="{Binding ProgressBarVisiblity}"
|
||||
/>
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||||
<TextBlock
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||||
FontFamily="Segoe UI"
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||||
FontSize="12"
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||||
Height="25"
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||||
Grid.Column="1"
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||||
Foreground="White"
|
||||
Text="{Binding ProgressText, FallbackValue=Connecting}"
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||||
HorizontalAlignment="Center"
|
||||
Margin="0"
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||||
Padding="5,0"
|
||||
/>
|
||||
</Grid>
|
||||
</base:BaseView>
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||||
|
||||
@@ -0,0 +1,17 @@
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||||
using DTS.Common.Interface;
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||||
// ReSharper disable CheckNamespace
|
||||
|
||||
namespace DTS.StatusAndProgressBar
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||||
{
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||||
/// <summary>
|
||||
/// Interaction logic for StatusAndProgressFooterView.xaml
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||||
/// </summary>
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||||
public partial class StatusAndProgressFooterView : IStatusAndProgressFooterView
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||||
{
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||||
public StatusAndProgressFooterView()
|
||||
{
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||||
InitializeComponent();
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,115 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
|
||||
<PropertyGroup>
|
||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||
<ProjectGuid>{1F817D85-4EC6-4300-AB35-085765B97A9A}</ProjectGuid>
|
||||
<OutputType>Library</OutputType>
|
||||
<AppDesignerFolder>Properties</AppDesignerFolder>
|
||||
<RootNamespace>StatusAndProgressBar</RootNamespace>
|
||||
<AssemblyName>StatusAndProgressBar</AssemblyName>
|
||||
<TargetFrameworkVersion>v4.8</TargetFrameworkVersion>
|
||||
<FileAlignment>512</FileAlignment>
|
||||
<TargetFrameworkProfile />
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|x64'">
|
||||
<DebugSymbols>true</DebugSymbols>
|
||||
<OutputPath>bin\x64\Debug\</OutputPath>
|
||||
<DefineConstants>DEBUG;TRACE</DefineConstants>
|
||||
<DebugType>full</DebugType>
|
||||
<PlatformTarget>x64</PlatformTarget>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|x64'">
|
||||
<OutputPath>bin\x64\Release\</OutputPath>
|
||||
<DefineConstants>TRACE</DefineConstants>
|
||||
<Optimize>true</Optimize>
|
||||
<DebugType>pdbonly</DebugType>
|
||||
<PlatformTarget>x64</PlatformTarget>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|x86'">
|
||||
<DebugSymbols>true</DebugSymbols>
|
||||
<OutputPath>bin\x86\Debug\</OutputPath>
|
||||
<DefineConstants>DEBUG;TRACE</DefineConstants>
|
||||
<DebugType>full</DebugType>
|
||||
<PlatformTarget>x86</PlatformTarget>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|x86'">
|
||||
<OutputPath>bin\x86\Release\</OutputPath>
|
||||
<DefineConstants>TRACE</DefineConstants>
|
||||
<Optimize>true</Optimize>
|
||||
<DebugType>pdbonly</DebugType>
|
||||
<PlatformTarget>x86</PlatformTarget>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="Microsoft.Xaml.Behaviors">
|
||||
<HintPath>..\..\..\Common\DTS.Common\lib\PrismLibrary\Microsoft.Xaml.Behaviors.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="PresentationCore" />
|
||||
<Reference Include="PresentationFramework" />
|
||||
<Reference Include="Prism">
|
||||
<HintPath>..\..\..\Common\DTS.Common\lib\PrismLibrary\Prism.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Prism.Unity.Wpf">
|
||||
<HintPath>..\..\..\Common\DTS.Common\lib\PrismLibrary\Prism.Unity.Wpf.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Prism.Wpf">
|
||||
<HintPath>..\..\..\Common\DTS.Common\lib\PrismLibrary\Prism.Wpf.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System" />
|
||||
<Reference Include="System.ComponentModel.Composition" />
|
||||
<Reference Include="System.Xaml" />
|
||||
<Reference Include="Unity.Abstractions">
|
||||
<HintPath>..\..\..\Common\DTS.Common\lib\PrismLibrary\Unity.Abstractions.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Unity.Container">
|
||||
<HintPath>..\..\..\Common\DTS.Common\lib\PrismLibrary\Unity.Container.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="WindowsBase" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="StatusAndProgressBarModule.cs" />
|
||||
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||
<Compile Include="ViewModel\StatusAndProgressFooterViewModel.cs" />
|
||||
<Compile Include="ViewModel\StatusAndProgressBarViewModel.cs" />
|
||||
<Compile Include="View\StatusAndProgressFooterView.xaml.cs">
|
||||
<DependentUpon>StatusAndProgressFooterView.xaml</DependentUpon>
|
||||
</Compile>
|
||||
<Compile Include="View\StatusAndProgressBarView.xaml.cs">
|
||||
<DependentUpon>StatusAndProgressBarView.xaml</DependentUpon>
|
||||
</Compile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\..\..\Common\DTS.Common.Utilities\DTS.Common.Utilities.csproj">
|
||||
<Project>{03EACE47-EA59-44AC-B49D-956E4DC4D618}</Project>
|
||||
<Name>DTS.Common.Utilities</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\..\..\Common\DTS.Common\DTS.Common.csproj">
|
||||
<Project>{114edc77-f3b5-4576-a91b-40818d503b55}</Project>
|
||||
<Name>DTS.Common</Name>
|
||||
</ProjectReference>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Page Include="View\StatusAndProgressFooterView.xaml">
|
||||
<Generator>MSBuild:Compile</Generator>
|
||||
<SubType>Designer</SubType>
|
||||
</Page>
|
||||
<Page Include="View\StatusAndProgressBarView.xaml">
|
||||
<Generator>MSBuild:Compile</Generator>
|
||||
<SubType>Designer</SubType>
|
||||
</Page>
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
<PropertyGroup>
|
||||
<PostBuildEvent>
|
||||
</PostBuildEvent>
|
||||
</PropertyGroup>
|
||||
</Project>
|
||||
@@ -0,0 +1,104 @@
|
||||
using System;
|
||||
using System.ComponentModel;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows;
|
||||
using DTS.Common.Base;
|
||||
using DTS.Common.Events;
|
||||
using DTS.Common.Interactivity;
|
||||
using DTS.Common.Interface;
|
||||
using Prism.Events;
|
||||
using Prism.Regions;
|
||||
using Unity;
|
||||
|
||||
namespace DTS.StatusAndProgressBar
|
||||
{
|
||||
public class StatusAndProgressFooterViewModel : BaseViewModel<IStatusAndProgressBarFooterViewModel>, IStatusAndProgressBarFooterViewModel
|
||||
{
|
||||
public IStatusAndProgressFooterView View { get; set; }
|
||||
public IBaseViewModel Parent { get; set; }
|
||||
private IEventAggregator _eventAggregator { get; set; }
|
||||
private IUnityContainer _unityContainer { get; set; }
|
||||
|
||||
public InteractionRequest<Notification> NotificationRequest { get; private set; }
|
||||
public new InteractionRequest<Confirmation> ConfirmationRequest { get; private set; }
|
||||
/// <summary>
|
||||
/// Creates a new instance of the FilterViewModel.
|
||||
/// </summary>
|
||||
/// <param name="view">The StatusAndProgressBar View interface.</param>
|
||||
/// <param name="regionManager">The logical placeholder defined within the application's UI (in the shell or within views) into which views are displayed.</param>
|
||||
/// <param name="eventAggregator">The EventAggregator which allows different components to publish/subscribe to events without being coupled to each other.</param>
|
||||
/// <param name="unityContainer">The Unity container.</param>
|
||||
public StatusAndProgressFooterViewModel(IStatusAndProgressFooterView view, IRegionManager regionManager, IEventAggregator eventAggregator, IUnityContainer unityContainer)
|
||||
: base(regionManager, eventAggregator, unityContainer)
|
||||
{
|
||||
View = view;
|
||||
View.DataContext = this;
|
||||
|
||||
NotificationRequest = new InteractionRequest<Notification>();
|
||||
ConfirmationRequest = new InteractionRequest<Confirmation>();
|
||||
|
||||
_eventAggregator = eventAggregator;
|
||||
_unityContainer = unityContainer;
|
||||
_eventAggregator.GetEvent<ProgressBarEvent>().Subscribe(OnStatusAndProgressBarEvent);
|
||||
}
|
||||
|
||||
#region Properties
|
||||
public new bool IsMenuIncluded { get; set; }
|
||||
public new bool IsNavigationIncluded { get; set; }
|
||||
public new bool IsBusy { get; set; }
|
||||
public new bool IsDirty { get; }
|
||||
|
||||
public new event PropertyChangedEventHandler PropertyChanged;
|
||||
///<summary>
|
||||
///Occurs when a property value changes.
|
||||
///</summary>
|
||||
private new void OnPropertyChanged(string propertyName)
|
||||
{
|
||||
PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(propertyName));
|
||||
}
|
||||
public string ProgressText { get; set; }
|
||||
public Visibility ProgressBarVisiblity { get; set; }
|
||||
public int ProgressBarValue { get; set; }
|
||||
#endregion Properties
|
||||
|
||||
#region Methods
|
||||
|
||||
private void SetProgressText(string value)
|
||||
{
|
||||
ProgressText = value;
|
||||
OnPropertyChanged("ProgressText");
|
||||
}
|
||||
|
||||
private void SetProgressBarVisibility(Visibility visibility)
|
||||
{
|
||||
ProgressBarVisiblity = visibility;
|
||||
OnPropertyChanged("ProgressBarVisibility");
|
||||
}
|
||||
|
||||
private void SetProgressBarValue(int value)
|
||||
{
|
||||
ProgressBarValue = value;
|
||||
OnPropertyChanged("ProgressBarValue");
|
||||
}
|
||||
private void OnStatusAndProgressBarEvent(ProgressBarEventArg args)
|
||||
{
|
||||
if (args.ProgressBarName != "Footer") { return; }
|
||||
|
||||
if (args.SetPercentage)
|
||||
{
|
||||
SetProgressBarValue(Convert.ToInt32(args.ProgressBarPercentage));
|
||||
}
|
||||
|
||||
if (args.SetText)
|
||||
{
|
||||
SetProgressText(args.ProgressBarText);
|
||||
}
|
||||
|
||||
if (args.SetVisibility)
|
||||
{
|
||||
SetProgressBarVisibility(args.ProgressBarVisibility);
|
||||
}
|
||||
}
|
||||
#endregion Methods
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,73 @@
|
||||
<base:BaseView x:Class="DTS.StatusAndProgressBar.StatusAndProgressBarView"
|
||||
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
|
||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||
xmlns:base="clr-namespace:DTS.Common.Base;assembly=DTS.Common"
|
||||
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
|
||||
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
|
||||
mc:Ignorable="d" d:DesignWidth="800">
|
||||
<base:BaseView.Resources>
|
||||
<ResourceDictionary>
|
||||
<ResourceDictionary.MergedDictionaries>
|
||||
<ResourceDictionary Source="pack://application:,,,/DTS.Common;component/Themes/CommonStyles.xaml"/>
|
||||
</ResourceDictionary.MergedDictionaries>
|
||||
</ResourceDictionary>
|
||||
</base:BaseView.Resources>
|
||||
<Grid HorizontalAlignment="Stretch" >
|
||||
<Grid.Background>
|
||||
<SolidColorBrush Color="{Binding AggregateStatusColor, FallbackValue=Yellow}" />
|
||||
</Grid.Background>
|
||||
<Grid.RowDefinitions>
|
||||
<RowDefinition Height="Auto" />
|
||||
<RowDefinition Height="Auto" />
|
||||
</Grid.RowDefinitions>
|
||||
<Rectangle
|
||||
Fill="{DynamicResource Brush_StatusRibbonErrorBackgroundDark}"
|
||||
Grid.Row="0" Grid.RowSpan="2"
|
||||
Visibility="{Binding AlertVisibility, FallbackValue=Hidden}"
|
||||
/>
|
||||
<Grid
|
||||
Background="{DynamicResource Brush_StatusRibbonErrorBackgroundLight}"
|
||||
Grid.Row="0" Grid.RowSpan="2"
|
||||
Visibility="{Binding AlertVisibility, FallbackValue=Hidden}">
|
||||
<Grid.Style>
|
||||
<Style TargetType="{x:Type Grid}">
|
||||
<Style.Resources>
|
||||
<Storyboard x:Key="flashAnimation" >
|
||||
<DoubleAnimation Storyboard.TargetProperty="Opacity" From="0.2" To="1" AutoReverse="True" Duration="0:0:0.3" RepeatBehavior="Forever" />
|
||||
</Storyboard>
|
||||
</Style.Resources>
|
||||
<Style.Triggers>
|
||||
<EventTrigger RoutedEvent="Window.Loaded">
|
||||
<BeginStoryboard Name="flash" Storyboard="{StaticResource flashAnimation}" />
|
||||
</EventTrigger>
|
||||
</Style.Triggers>
|
||||
</Style>
|
||||
</Grid.Style>
|
||||
</Grid>
|
||||
|
||||
|
||||
<ProgressBar
|
||||
Margin="0"
|
||||
Grid.Row="0"
|
||||
Height="3"
|
||||
Background="White"
|
||||
VerticalAlignment="Bottom"
|
||||
HorizontalContentAlignment="Stretch"
|
||||
Visibility="{Binding ProgressBarVisibility}"
|
||||
Value="{Binding ProgressBarValue,FallbackValue=55}"
|
||||
/>
|
||||
<TextBlock
|
||||
FontFamily="Segoe UI"
|
||||
FontSize="12"
|
||||
Height="25"
|
||||
Grid.Row="0"
|
||||
Foreground="{Binding TextColor}"
|
||||
Text="{Binding AggregateStatusText, FallbackValue=Connecting}"
|
||||
HorizontalAlignment="Center"
|
||||
Margin="0"
|
||||
Padding="5,0"
|
||||
x:Name="lblAggregateStatusText"
|
||||
/>
|
||||
</Grid>
|
||||
</base:BaseView>
|
||||
|
||||
@@ -0,0 +1,17 @@
|
||||
using DTS.Common.Interface;
|
||||
// ReSharper disable CheckNamespace
|
||||
|
||||
namespace DTS.StatusAndProgressBar
|
||||
{
|
||||
/// <summary>
|
||||
/// Interaction logic for StatusAndProgressBarView.xaml
|
||||
/// </summary>
|
||||
public partial class StatusAndProgressBarView : IStatusAndProgressBarView
|
||||
{
|
||||
public StatusAndProgressBarView()
|
||||
{
|
||||
InitializeComponent();
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,161 @@
|
||||
using System;
|
||||
using System.ComponentModel.Composition;
|
||||
using System.Windows.Media.Imaging;
|
||||
using DTS.Common;
|
||||
using DTS.Common.Interface;
|
||||
using DTS.Common.Utilities.Logging;
|
||||
using DTS.StatusAndProgressBar;
|
||||
using Prism.Ioc;
|
||||
using Prism.Modularity;
|
||||
using StatusAndProgressBar;
|
||||
using Unity;
|
||||
|
||||
// ReSharper disable UnusedParameter.Local
|
||||
|
||||
[assembly: StatusAndProgressBarPropertiesName()]
|
||||
[assembly: StatusAndProgressBarPropertiesImage()]
|
||||
namespace StatusAndProgressBar
|
||||
{
|
||||
[Export(typeof(IModule))]
|
||||
[Module(ModuleName = "StatusAndProgressBarProperties")]
|
||||
public class StatusAndProgressBarModule : IModule
|
||||
{
|
||||
/// <summary>
|
||||
/// Injected unity container
|
||||
/// </summary>
|
||||
private readonly IUnityContainer _unityContainer;
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="StatusAndProgressBarModule"/> class.
|
||||
/// </summary>
|
||||
/// <param name="unityContainer">Obtained reference of the unity container by using dependency injection.</param>
|
||||
public StatusAndProgressBarModule(IUnityContainer unityContainer)
|
||||
{
|
||||
|
||||
_unityContainer = unityContainer;
|
||||
}
|
||||
|
||||
public void Initialize()
|
||||
{
|
||||
try
|
||||
{
|
||||
// Register View & View-Model with Unity dependency injection container as a singleton.
|
||||
_unityContainer.RegisterType<IStatusAndProgressBarView, StatusAndProgressBarView>();
|
||||
_unityContainer.RegisterType<IStatusAndProgressBarViewModel, StatusAndProgressBarViewModel>();
|
||||
_unityContainer.RegisterType<IStatusAndProgressFooterView, StatusAndProgressFooterView>();
|
||||
_unityContainer.RegisterType<IStatusAndProgressBarFooterViewModel, StatusAndProgressFooterViewModel>();
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
APILogger.Log(ex.GetBaseException().ToString());
|
||||
APILogger.Log(ex.InnerException);
|
||||
APILogger.Log(ex.Message);
|
||||
throw new Exception(ex.GetBaseException().ToString());
|
||||
}
|
||||
}
|
||||
|
||||
public void OnInitialized(IContainerProvider containerProvider)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
public void RegisterTypes(IContainerRegistry containerRegistry)
|
||||
{
|
||||
Initialize();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Attribute class contains assembly name
|
||||
/// </summary>
|
||||
[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = false)]
|
||||
public class StatusAndProgressBarPropertiesNameAttribute : TextAttribute
|
||||
{
|
||||
private readonly string _assemblyName;
|
||||
public StatusAndProgressBarPropertiesNameAttribute() : this(null) { }
|
||||
|
||||
public StatusAndProgressBarPropertiesNameAttribute(string s)
|
||||
{
|
||||
_assemblyName = AssemblyNames.Filter.ToString();
|
||||
}
|
||||
|
||||
public override string AssemblyName => _assemblyName;
|
||||
|
||||
public override Type GetAttributeType()
|
||||
{
|
||||
return typeof(TextAttribute);
|
||||
}
|
||||
|
||||
public override string GetAssemblyName()
|
||||
{
|
||||
return AssemblyName;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Attribute class contains assembly image and name - used on the Main screen to display available components
|
||||
/// </summary>
|
||||
[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = false)]
|
||||
public class StatusAndProgressBarPropertiesImageAttribute : ImageAttribute
|
||||
{
|
||||
private BitmapImage _img;
|
||||
|
||||
public StatusAndProgressBarPropertiesImageAttribute() : this(null) { }
|
||||
public override BitmapImage AssemblyImage
|
||||
{
|
||||
get { _img = AssemblyInfo.GetImage(AssemblyNames.StatusAndProgressBar.ToString()); return _img; }
|
||||
}
|
||||
public StatusAndProgressBarPropertiesImageAttribute(string s)
|
||||
{
|
||||
_img = AssemblyInfo.GetImage(AssemblyNames.StatusAndProgressBar.ToString());
|
||||
}
|
||||
|
||||
public override Type GetAttributeType()
|
||||
{
|
||||
return typeof(ImageAttribute);
|
||||
}
|
||||
|
||||
public override BitmapImage GetAssemblyImage()
|
||||
{
|
||||
return AssemblyImage;
|
||||
}
|
||||
|
||||
public override string GetAssemblyName()
|
||||
{
|
||||
return AssemblyName;
|
||||
}
|
||||
|
||||
public override eAssemblyRegion GetAssemblyRegion()
|
||||
{
|
||||
return AssemblyRegion;
|
||||
}
|
||||
|
||||
public override string GetAssemblyGroup()
|
||||
{
|
||||
return AssemblyGroup;
|
||||
}
|
||||
|
||||
|
||||
private string _name;
|
||||
public override string AssemblyName
|
||||
{
|
||||
get { _name = AssemblyNames.StatusAndProgressBar.ToString(); return _name; }
|
||||
}
|
||||
|
||||
|
||||
private string _group;
|
||||
public override string AssemblyGroup
|
||||
{
|
||||
get { _group = eAssemblyGroups.Viewer.ToString(); return _group; }
|
||||
}
|
||||
|
||||
|
||||
|
||||
private eAssemblyRegion _region;
|
||||
public override eAssemblyRegion AssemblyRegion
|
||||
{
|
||||
get { _region = eAssemblyRegion.StatusAndProgressBarRegion; return _region; }
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,36 @@
|
||||
using System.Reflection;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
// General Information about an assembly is controlled through the following
|
||||
// set of attributes. Change these attribute values to modify the information
|
||||
// associated with an assembly.
|
||||
[assembly: AssemblyTitle("StatusAndProgressBar")]
|
||||
[assembly: AssemblyDescription("")]
|
||||
[assembly: AssemblyConfiguration("")]
|
||||
[assembly: AssemblyCompany("")]
|
||||
[assembly: AssemblyProduct("StatusAndProgressBar")]
|
||||
[assembly: AssemblyCopyright("Copyright © 2017")]
|
||||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
|
||||
// Setting ComVisible to false makes the types in this assembly not visible
|
||||
// to COM components. If you need to access a type in this assembly from
|
||||
// COM, set the ComVisible attribute to true on that type.
|
||||
[assembly: ComVisible(false)]
|
||||
|
||||
// The following GUID is for the ID of the typelib if this project is exposed to COM
|
||||
[assembly: Guid("1f817d85-4ec6-4300-ab35-085765b97a9a")]
|
||||
|
||||
// Version information for an assembly consists of the following four values:
|
||||
//
|
||||
// Major Version
|
||||
// Minor Version
|
||||
// Build Number
|
||||
// Revision
|
||||
//
|
||||
// You can specify all the values or you can default the Build and Revision Numbers
|
||||
// by using the '*' as shown below:
|
||||
// [assembly: AssemblyVersion("1.0.*")]
|
||||
[assembly: AssemblyVersion("1.0.0.0")]
|
||||
[assembly: AssemblyFileVersion("1.0.0.0")]
|
||||
BIN
DataPRO/Modules/StatusAndProgressBar/.svn/wc.db
Normal file
BIN
DataPRO/Modules/StatusAndProgressBar/.svn/wc.db
Normal file
Binary file not shown.
@@ -0,0 +1,36 @@
|
||||
using System.Reflection;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
// General Information about an assembly is controlled through the following
|
||||
// set of attributes. Change these attribute values to modify the information
|
||||
// associated with an assembly.
|
||||
[assembly: AssemblyTitle("StatusAndProgressBar")]
|
||||
[assembly: AssemblyDescription("")]
|
||||
[assembly: AssemblyConfiguration("")]
|
||||
[assembly: AssemblyCompany("")]
|
||||
[assembly: AssemblyProduct("StatusAndProgressBar")]
|
||||
[assembly: AssemblyCopyright("Copyright © 2017")]
|
||||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
|
||||
// Setting ComVisible to false makes the types in this assembly not visible
|
||||
// to COM components. If you need to access a type in this assembly from
|
||||
// COM, set the ComVisible attribute to true on that type.
|
||||
[assembly: ComVisible(false)]
|
||||
|
||||
// The following GUID is for the ID of the typelib if this project is exposed to COM
|
||||
[assembly: Guid("1f817d85-4ec6-4300-ab35-085765b97a9a")]
|
||||
|
||||
// Version information for an assembly consists of the following four values:
|
||||
//
|
||||
// Major Version
|
||||
// Minor Version
|
||||
// Build Number
|
||||
// Revision
|
||||
//
|
||||
// You can specify all the values or you can default the Build and Revision Numbers
|
||||
// by using the '*' as shown below:
|
||||
// [assembly: AssemblyVersion("1.0.*")]
|
||||
[assembly: AssemblyVersion("1.0.0.0")]
|
||||
[assembly: AssemblyFileVersion("1.0.0.0")]
|
||||
115
DataPRO/Modules/StatusAndProgressBar/StatusAndProgressBar.csproj
Normal file
115
DataPRO/Modules/StatusAndProgressBar/StatusAndProgressBar.csproj
Normal file
@@ -0,0 +1,115 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
|
||||
<PropertyGroup>
|
||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||
<ProjectGuid>{1F817D85-4EC6-4300-AB35-085765B97A9A}</ProjectGuid>
|
||||
<OutputType>Library</OutputType>
|
||||
<AppDesignerFolder>Properties</AppDesignerFolder>
|
||||
<RootNamespace>StatusAndProgressBar</RootNamespace>
|
||||
<AssemblyName>StatusAndProgressBar</AssemblyName>
|
||||
<TargetFrameworkVersion>v4.8</TargetFrameworkVersion>
|
||||
<FileAlignment>512</FileAlignment>
|
||||
<TargetFrameworkProfile />
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|x64'">
|
||||
<DebugSymbols>true</DebugSymbols>
|
||||
<OutputPath>bin\x64\Debug\</OutputPath>
|
||||
<DefineConstants>DEBUG;TRACE</DefineConstants>
|
||||
<DebugType>full</DebugType>
|
||||
<PlatformTarget>x64</PlatformTarget>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|x64'">
|
||||
<OutputPath>bin\x64\Release\</OutputPath>
|
||||
<DefineConstants>TRACE</DefineConstants>
|
||||
<Optimize>true</Optimize>
|
||||
<DebugType>pdbonly</DebugType>
|
||||
<PlatformTarget>x64</PlatformTarget>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|x86'">
|
||||
<DebugSymbols>true</DebugSymbols>
|
||||
<OutputPath>bin\x86\Debug\</OutputPath>
|
||||
<DefineConstants>DEBUG;TRACE</DefineConstants>
|
||||
<DebugType>full</DebugType>
|
||||
<PlatformTarget>x86</PlatformTarget>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|x86'">
|
||||
<OutputPath>bin\x86\Release\</OutputPath>
|
||||
<DefineConstants>TRACE</DefineConstants>
|
||||
<Optimize>true</Optimize>
|
||||
<DebugType>pdbonly</DebugType>
|
||||
<PlatformTarget>x86</PlatformTarget>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="Microsoft.Xaml.Behaviors">
|
||||
<HintPath>..\..\..\Common\DTS.Common\lib\PrismLibrary\Microsoft.Xaml.Behaviors.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="PresentationCore" />
|
||||
<Reference Include="PresentationFramework" />
|
||||
<Reference Include="Prism">
|
||||
<HintPath>..\..\..\Common\DTS.Common\lib\PrismLibrary\Prism.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Prism.Unity.Wpf">
|
||||
<HintPath>..\..\..\Common\DTS.Common\lib\PrismLibrary\Prism.Unity.Wpf.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Prism.Wpf">
|
||||
<HintPath>..\..\..\Common\DTS.Common\lib\PrismLibrary\Prism.Wpf.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System" />
|
||||
<Reference Include="System.ComponentModel.Composition" />
|
||||
<Reference Include="System.Xaml" />
|
||||
<Reference Include="Unity.Abstractions">
|
||||
<HintPath>..\..\..\Common\DTS.Common\lib\PrismLibrary\Unity.Abstractions.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Unity.Container">
|
||||
<HintPath>..\..\..\Common\DTS.Common\lib\PrismLibrary\Unity.Container.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="WindowsBase" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="StatusAndProgressBarModule.cs" />
|
||||
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||
<Compile Include="ViewModel\StatusAndProgressFooterViewModel.cs" />
|
||||
<Compile Include="ViewModel\StatusAndProgressBarViewModel.cs" />
|
||||
<Compile Include="View\StatusAndProgressFooterView.xaml.cs">
|
||||
<DependentUpon>StatusAndProgressFooterView.xaml</DependentUpon>
|
||||
</Compile>
|
||||
<Compile Include="View\StatusAndProgressBarView.xaml.cs">
|
||||
<DependentUpon>StatusAndProgressBarView.xaml</DependentUpon>
|
||||
</Compile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\..\..\Common\DTS.Common.Utilities\DTS.Common.Utilities.csproj">
|
||||
<Project>{03EACE47-EA59-44AC-B49D-956E4DC4D618}</Project>
|
||||
<Name>DTS.Common.Utilities</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\..\..\Common\DTS.Common\DTS.Common.csproj">
|
||||
<Project>{114edc77-f3b5-4576-a91b-40818d503b55}</Project>
|
||||
<Name>DTS.Common</Name>
|
||||
</ProjectReference>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Page Include="View\StatusAndProgressFooterView.xaml">
|
||||
<Generator>MSBuild:Compile</Generator>
|
||||
<SubType>Designer</SubType>
|
||||
</Page>
|
||||
<Page Include="View\StatusAndProgressBarView.xaml">
|
||||
<Generator>MSBuild:Compile</Generator>
|
||||
<SubType>Designer</SubType>
|
||||
</Page>
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
<PropertyGroup>
|
||||
<PostBuildEvent>
|
||||
</PostBuildEvent>
|
||||
</PropertyGroup>
|
||||
</Project>
|
||||
@@ -0,0 +1,161 @@
|
||||
using System;
|
||||
using System.ComponentModel.Composition;
|
||||
using System.Windows.Media.Imaging;
|
||||
using DTS.Common;
|
||||
using DTS.Common.Interface;
|
||||
using DTS.Common.Utilities.Logging;
|
||||
using DTS.StatusAndProgressBar;
|
||||
using Prism.Ioc;
|
||||
using Prism.Modularity;
|
||||
using StatusAndProgressBar;
|
||||
using Unity;
|
||||
|
||||
// ReSharper disable UnusedParameter.Local
|
||||
|
||||
[assembly: StatusAndProgressBarPropertiesName()]
|
||||
[assembly: StatusAndProgressBarPropertiesImage()]
|
||||
namespace StatusAndProgressBar
|
||||
{
|
||||
[Export(typeof(IModule))]
|
||||
[Module(ModuleName = "StatusAndProgressBarProperties")]
|
||||
public class StatusAndProgressBarModule : IModule
|
||||
{
|
||||
/// <summary>
|
||||
/// Injected unity container
|
||||
/// </summary>
|
||||
private readonly IUnityContainer _unityContainer;
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="StatusAndProgressBarModule"/> class.
|
||||
/// </summary>
|
||||
/// <param name="unityContainer">Obtained reference of the unity container by using dependency injection.</param>
|
||||
public StatusAndProgressBarModule(IUnityContainer unityContainer)
|
||||
{
|
||||
|
||||
_unityContainer = unityContainer;
|
||||
}
|
||||
|
||||
public void Initialize()
|
||||
{
|
||||
try
|
||||
{
|
||||
// Register View & View-Model with Unity dependency injection container as a singleton.
|
||||
_unityContainer.RegisterType<IStatusAndProgressBarView, StatusAndProgressBarView>();
|
||||
_unityContainer.RegisterType<IStatusAndProgressBarViewModel, StatusAndProgressBarViewModel>();
|
||||
_unityContainer.RegisterType<IStatusAndProgressFooterView, StatusAndProgressFooterView>();
|
||||
_unityContainer.RegisterType<IStatusAndProgressBarFooterViewModel, StatusAndProgressFooterViewModel>();
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
APILogger.Log(ex.GetBaseException().ToString());
|
||||
APILogger.Log(ex.InnerException);
|
||||
APILogger.Log(ex.Message);
|
||||
throw new Exception(ex.GetBaseException().ToString());
|
||||
}
|
||||
}
|
||||
|
||||
public void OnInitialized(IContainerProvider containerProvider)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
public void RegisterTypes(IContainerRegistry containerRegistry)
|
||||
{
|
||||
Initialize();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Attribute class contains assembly name
|
||||
/// </summary>
|
||||
[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = false)]
|
||||
public class StatusAndProgressBarPropertiesNameAttribute : TextAttribute
|
||||
{
|
||||
private readonly string _assemblyName;
|
||||
public StatusAndProgressBarPropertiesNameAttribute() : this(null) { }
|
||||
|
||||
public StatusAndProgressBarPropertiesNameAttribute(string s)
|
||||
{
|
||||
_assemblyName = AssemblyNames.Filter.ToString();
|
||||
}
|
||||
|
||||
public override string AssemblyName => _assemblyName;
|
||||
|
||||
public override Type GetAttributeType()
|
||||
{
|
||||
return typeof(TextAttribute);
|
||||
}
|
||||
|
||||
public override string GetAssemblyName()
|
||||
{
|
||||
return AssemblyName;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Attribute class contains assembly image and name - used on the Main screen to display available components
|
||||
/// </summary>
|
||||
[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = false)]
|
||||
public class StatusAndProgressBarPropertiesImageAttribute : ImageAttribute
|
||||
{
|
||||
private BitmapImage _img;
|
||||
|
||||
public StatusAndProgressBarPropertiesImageAttribute() : this(null) { }
|
||||
public override BitmapImage AssemblyImage
|
||||
{
|
||||
get { _img = AssemblyInfo.GetImage(AssemblyNames.StatusAndProgressBar.ToString()); return _img; }
|
||||
}
|
||||
public StatusAndProgressBarPropertiesImageAttribute(string s)
|
||||
{
|
||||
_img = AssemblyInfo.GetImage(AssemblyNames.StatusAndProgressBar.ToString());
|
||||
}
|
||||
|
||||
public override Type GetAttributeType()
|
||||
{
|
||||
return typeof(ImageAttribute);
|
||||
}
|
||||
|
||||
public override BitmapImage GetAssemblyImage()
|
||||
{
|
||||
return AssemblyImage;
|
||||
}
|
||||
|
||||
public override string GetAssemblyName()
|
||||
{
|
||||
return AssemblyName;
|
||||
}
|
||||
|
||||
public override eAssemblyRegion GetAssemblyRegion()
|
||||
{
|
||||
return AssemblyRegion;
|
||||
}
|
||||
|
||||
public override string GetAssemblyGroup()
|
||||
{
|
||||
return AssemblyGroup;
|
||||
}
|
||||
|
||||
|
||||
private string _name;
|
||||
public override string AssemblyName
|
||||
{
|
||||
get { _name = AssemblyNames.StatusAndProgressBar.ToString(); return _name; }
|
||||
}
|
||||
|
||||
|
||||
private string _group;
|
||||
public override string AssemblyGroup
|
||||
{
|
||||
get { _group = eAssemblyGroups.Viewer.ToString(); return _group; }
|
||||
}
|
||||
|
||||
|
||||
|
||||
private eAssemblyRegion _region;
|
||||
public override eAssemblyRegion AssemblyRegion
|
||||
{
|
||||
get { _region = eAssemblyRegion.StatusAndProgressBarRegion; return _region; }
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,73 @@
|
||||
<base:BaseView x:Class="DTS.StatusAndProgressBar.StatusAndProgressBarView"
|
||||
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
|
||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||
xmlns:base="clr-namespace:DTS.Common.Base;assembly=DTS.Common"
|
||||
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
|
||||
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
|
||||
mc:Ignorable="d" d:DesignWidth="800">
|
||||
<base:BaseView.Resources>
|
||||
<ResourceDictionary>
|
||||
<ResourceDictionary.MergedDictionaries>
|
||||
<ResourceDictionary Source="pack://application:,,,/DTS.Common;component/Themes/CommonStyles.xaml"/>
|
||||
</ResourceDictionary.MergedDictionaries>
|
||||
</ResourceDictionary>
|
||||
</base:BaseView.Resources>
|
||||
<Grid HorizontalAlignment="Stretch" >
|
||||
<Grid.Background>
|
||||
<SolidColorBrush Color="{Binding AggregateStatusColor, FallbackValue=Yellow}" />
|
||||
</Grid.Background>
|
||||
<Grid.RowDefinitions>
|
||||
<RowDefinition Height="Auto" />
|
||||
<RowDefinition Height="Auto" />
|
||||
</Grid.RowDefinitions>
|
||||
<Rectangle
|
||||
Fill="{DynamicResource Brush_StatusRibbonErrorBackgroundDark}"
|
||||
Grid.Row="0" Grid.RowSpan="2"
|
||||
Visibility="{Binding AlertVisibility, FallbackValue=Hidden}"
|
||||
/>
|
||||
<Grid
|
||||
Background="{DynamicResource Brush_StatusRibbonErrorBackgroundLight}"
|
||||
Grid.Row="0" Grid.RowSpan="2"
|
||||
Visibility="{Binding AlertVisibility, FallbackValue=Hidden}">
|
||||
<Grid.Style>
|
||||
<Style TargetType="{x:Type Grid}">
|
||||
<Style.Resources>
|
||||
<Storyboard x:Key="flashAnimation" >
|
||||
<DoubleAnimation Storyboard.TargetProperty="Opacity" From="0.2" To="1" AutoReverse="True" Duration="0:0:0.3" RepeatBehavior="Forever" />
|
||||
</Storyboard>
|
||||
</Style.Resources>
|
||||
<Style.Triggers>
|
||||
<EventTrigger RoutedEvent="Window.Loaded">
|
||||
<BeginStoryboard Name="flash" Storyboard="{StaticResource flashAnimation}" />
|
||||
</EventTrigger>
|
||||
</Style.Triggers>
|
||||
</Style>
|
||||
</Grid.Style>
|
||||
</Grid>
|
||||
|
||||
|
||||
<ProgressBar
|
||||
Margin="0"
|
||||
Grid.Row="0"
|
||||
Height="3"
|
||||
Background="White"
|
||||
VerticalAlignment="Bottom"
|
||||
HorizontalContentAlignment="Stretch"
|
||||
Visibility="{Binding ProgressBarVisibility}"
|
||||
Value="{Binding ProgressBarValue,FallbackValue=55}"
|
||||
/>
|
||||
<TextBlock
|
||||
FontFamily="Segoe UI"
|
||||
FontSize="12"
|
||||
Height="25"
|
||||
Grid.Row="0"
|
||||
Foreground="{Binding TextColor}"
|
||||
Text="{Binding AggregateStatusText, FallbackValue=Connecting}"
|
||||
HorizontalAlignment="Center"
|
||||
Margin="0"
|
||||
Padding="5,0"
|
||||
x:Name="lblAggregateStatusText"
|
||||
/>
|
||||
</Grid>
|
||||
</base:BaseView>
|
||||
|
||||
@@ -0,0 +1,17 @@
|
||||
using DTS.Common.Interface;
|
||||
// ReSharper disable CheckNamespace
|
||||
|
||||
namespace DTS.StatusAndProgressBar
|
||||
{
|
||||
/// <summary>
|
||||
/// Interaction logic for StatusAndProgressBarView.xaml
|
||||
/// </summary>
|
||||
public partial class StatusAndProgressBarView : IStatusAndProgressBarView
|
||||
{
|
||||
public StatusAndProgressBarView()
|
||||
{
|
||||
InitializeComponent();
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,43 @@
|
||||
<base:BaseView x:Class="DTS.StatusAndProgressBar.StatusAndProgressFooterView"
|
||||
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
|
||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||
xmlns:base="clr-namespace:DTS.Common.Base;assembly=DTS.Common"
|
||||
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
|
||||
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
|
||||
mc:Ignorable="d" d:DesignWidth="800">
|
||||
<base:BaseView.Resources>
|
||||
<ResourceDictionary>
|
||||
<ResourceDictionary.MergedDictionaries>
|
||||
<ResourceDictionary Source="pack://application:,,,/DTS.Common;component/Themes/CommonStyles.xaml"/>
|
||||
</ResourceDictionary.MergedDictionaries>
|
||||
</ResourceDictionary>
|
||||
</base:BaseView.Resources>
|
||||
<Grid HorizontalAlignment="Stretch" >
|
||||
<Grid.ColumnDefinitions>
|
||||
<ColumnDefinition Width="1*" />
|
||||
<ColumnDefinition Width="3*" />
|
||||
</Grid.ColumnDefinitions>
|
||||
<ProgressBar
|
||||
Margin="0"
|
||||
Grid.Column="0"
|
||||
Height="3"
|
||||
Background="White"
|
||||
VerticalAlignment="Center"
|
||||
HorizontalContentAlignment="Stretch"
|
||||
Value="{Binding ProgressBarValue,FallbackValue=55}"
|
||||
Visibility="{Binding ProgressBarVisiblity}"
|
||||
/>
|
||||
<TextBlock
|
||||
FontFamily="Segoe UI"
|
||||
FontSize="12"
|
||||
Height="25"
|
||||
Grid.Column="1"
|
||||
Foreground="White"
|
||||
Text="{Binding ProgressText, FallbackValue=Connecting}"
|
||||
HorizontalAlignment="Center"
|
||||
Margin="0"
|
||||
Padding="5,0"
|
||||
/>
|
||||
</Grid>
|
||||
</base:BaseView>
|
||||
|
||||
@@ -0,0 +1,17 @@
|
||||
using DTS.Common.Interface;
|
||||
// ReSharper disable CheckNamespace
|
||||
|
||||
namespace DTS.StatusAndProgressBar
|
||||
{
|
||||
/// <summary>
|
||||
/// Interaction logic for StatusAndProgressFooterView.xaml
|
||||
/// </summary>
|
||||
public partial class StatusAndProgressFooterView : IStatusAndProgressFooterView
|
||||
{
|
||||
public StatusAndProgressFooterView()
|
||||
{
|
||||
InitializeComponent();
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,135 @@
|
||||
using System;
|
||||
using System.ComponentModel;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows;
|
||||
using System.Windows.Media;
|
||||
using DTS.Common.Base;
|
||||
using DTS.Common.Classes;
|
||||
using DTS.Common.Events;
|
||||
using DTS.Common.Interactivity;
|
||||
using DTS.Common.Interface;
|
||||
using Prism.Events;
|
||||
using Prism.Regions;
|
||||
using Unity;
|
||||
|
||||
namespace DTS.StatusAndProgressBar
|
||||
{
|
||||
public class StatusAndProgressBarViewModel : BaseViewModel<IStatusAndProgressBarViewModel>, IStatusAndProgressBarViewModel
|
||||
{
|
||||
public IBaseView View { get; set; }
|
||||
public IBaseViewModel Parent { get; set; }
|
||||
private IEventAggregator _eventAggregator { get; set; }
|
||||
private IUnityContainer _unityContainer { get; set; }
|
||||
|
||||
public InteractionRequest<Notification> NotificationRequest { get; private set; }
|
||||
public new InteractionRequest<Confirmation> ConfirmationRequest { get; private set; }
|
||||
/// <summary>
|
||||
/// Creates a new instance of the FilterViewModel.
|
||||
/// </summary>
|
||||
/// <param name="view">The StatusAndProgressBar View interface.</param>
|
||||
/// <param name="regionManager">The logical placeholder defined within the application's UI (in the shell or within views) into which views are displayed.</param>
|
||||
/// <param name="eventAggregator">The EventAggregator which allows different components to publish/subscribe to events without being coupled to each other.</param>
|
||||
/// <param name="unityContainer">The Unity container.</param>
|
||||
public StatusAndProgressBarViewModel(IStatusAndProgressBarView view, IRegionManager regionManager, IEventAggregator eventAggregator, IUnityContainer unityContainer)
|
||||
: base(regionManager, eventAggregator, unityContainer)
|
||||
{
|
||||
View = view;
|
||||
View.DataContext = this;
|
||||
|
||||
NotificationRequest = new InteractionRequest<Notification>();
|
||||
ConfirmationRequest = new InteractionRequest<Confirmation>();
|
||||
|
||||
_eventAggregator = eventAggregator;
|
||||
_unityContainer = unityContainer;
|
||||
_searchButtonVisability = false;
|
||||
_eventAggregator.GetEvent<StatusAndProgressBarEvent>().Subscribe(OnUpdate, ThreadOption.PublisherThread, true);
|
||||
}
|
||||
|
||||
#region Properties
|
||||
public string ProgressBarName { get; set; }
|
||||
public new bool IsMenuIncluded { get; set; }
|
||||
public new bool IsNavigationIncluded { get; set; }
|
||||
public new bool IsBusy { get; set; }
|
||||
public new bool IsDirty { get; }
|
||||
public object ContextSearchRegion { get; set; }
|
||||
|
||||
private bool _searchButtonVisability = false;
|
||||
public bool SearchButtonVisability { get => _searchButtonVisability; set { _searchButtonVisability = value; OnPropertyChanged("SearchButtonVisability"); } }
|
||||
private Visibility _alertVisibility = Visibility.Hidden;
|
||||
public Visibility AlertVisibility
|
||||
{
|
||||
get => _alertVisibility;
|
||||
set => SetProperty(ref _alertVisibility, value, "AlertVisibility");
|
||||
}
|
||||
private string _aggregateStatusText = "---";
|
||||
public string AggregateStatusText { get => _aggregateStatusText; set { _aggregateStatusText = value; OnPropertyChanged("AggregateStatusText"); } }
|
||||
|
||||
private Color _aggregateStatusColor = Colors.AliceBlue;
|
||||
public Color AggregateStatusColor { get => _aggregateStatusColor; set { _aggregateStatusColor = value; OnPropertyChanged("AggregateStatusColor"); } }
|
||||
private Visibility _progressBarVisibility = Visibility.Hidden;
|
||||
public Visibility ProgressBarVisibility { get => _progressBarVisibility; set { _progressBarVisibility = value; OnPropertyChanged("ProgressBarVisibility"); } }
|
||||
|
||||
private int _progressBarValue;
|
||||
public int ProgressBarValue { get => _progressBarValue; set { _progressBarValue = value; OnPropertyChanged("ProgressBarValue"); } }
|
||||
|
||||
public new event PropertyChangedEventHandler PropertyChanged;
|
||||
///<summary>
|
||||
///Occurs when a property value changes.
|
||||
///</summary>
|
||||
private new void OnPropertyChanged(string propertyName)
|
||||
{
|
||||
PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(propertyName));
|
||||
}
|
||||
#endregion Properties
|
||||
|
||||
#region Methods
|
||||
|
||||
public override void Initialize()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
public override void Initialize(object parameter)
|
||||
{
|
||||
Parent = (IBaseViewModel)parameter;
|
||||
_eventAggregator.GetEvent<ProgressBarEvent>().Subscribe(OnProgressBarEvent, ThreadOption.UIThread);
|
||||
}
|
||||
|
||||
private void OnProgressBarEvent(ProgressBarEventArg arg)
|
||||
{
|
||||
if (arg.ProgressBarName != ProgressBarName) { return; }
|
||||
AggregateStatusColor = arg.ProgressBarColor;
|
||||
AggregateStatusText = arg.ProgressBarText;
|
||||
ProgressBarVisibility = arg.ProgressBarVisibility;
|
||||
if (!double.IsNaN(arg.ProgressBarPercentage))
|
||||
{
|
||||
ProgressBarValue = Convert.ToInt32(arg.ProgressBarPercentage);
|
||||
}
|
||||
}
|
||||
public override void Activated()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
|
||||
public override void Cleanup()
|
||||
{
|
||||
|
||||
}
|
||||
private void OnUpdate(StatusAndProgressBarEventArgs args)
|
||||
{
|
||||
//Since there may be multiple instances of this control, don't do anything if
|
||||
//the requester is not our parent because it's just a waste of time and resources
|
||||
if (args.Requester != Parent) return;
|
||||
AggregateStatusText = args.StatusText;
|
||||
if (!string.IsNullOrWhiteSpace(args.ErrorText))
|
||||
{
|
||||
AggregateStatusText += " - " + args.ErrorText;
|
||||
}
|
||||
AggregateStatusColor = args.StatusColor;
|
||||
ProgressBarVisibility = args.ProgressBarVisibility;
|
||||
ProgressBarValue = (int)args.ProgressValue;
|
||||
}
|
||||
#endregion Methods
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,104 @@
|
||||
using System;
|
||||
using System.ComponentModel;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows;
|
||||
using DTS.Common.Base;
|
||||
using DTS.Common.Events;
|
||||
using DTS.Common.Interactivity;
|
||||
using DTS.Common.Interface;
|
||||
using Prism.Events;
|
||||
using Prism.Regions;
|
||||
using Unity;
|
||||
|
||||
namespace DTS.StatusAndProgressBar
|
||||
{
|
||||
public class StatusAndProgressFooterViewModel : BaseViewModel<IStatusAndProgressBarFooterViewModel>, IStatusAndProgressBarFooterViewModel
|
||||
{
|
||||
public IStatusAndProgressFooterView View { get; set; }
|
||||
public IBaseViewModel Parent { get; set; }
|
||||
private IEventAggregator _eventAggregator { get; set; }
|
||||
private IUnityContainer _unityContainer { get; set; }
|
||||
|
||||
public InteractionRequest<Notification> NotificationRequest { get; private set; }
|
||||
public new InteractionRequest<Confirmation> ConfirmationRequest { get; private set; }
|
||||
/// <summary>
|
||||
/// Creates a new instance of the FilterViewModel.
|
||||
/// </summary>
|
||||
/// <param name="view">The StatusAndProgressBar View interface.</param>
|
||||
/// <param name="regionManager">The logical placeholder defined within the application's UI (in the shell or within views) into which views are displayed.</param>
|
||||
/// <param name="eventAggregator">The EventAggregator which allows different components to publish/subscribe to events without being coupled to each other.</param>
|
||||
/// <param name="unityContainer">The Unity container.</param>
|
||||
public StatusAndProgressFooterViewModel(IStatusAndProgressFooterView view, IRegionManager regionManager, IEventAggregator eventAggregator, IUnityContainer unityContainer)
|
||||
: base(regionManager, eventAggregator, unityContainer)
|
||||
{
|
||||
View = view;
|
||||
View.DataContext = this;
|
||||
|
||||
NotificationRequest = new InteractionRequest<Notification>();
|
||||
ConfirmationRequest = new InteractionRequest<Confirmation>();
|
||||
|
||||
_eventAggregator = eventAggregator;
|
||||
_unityContainer = unityContainer;
|
||||
_eventAggregator.GetEvent<ProgressBarEvent>().Subscribe(OnStatusAndProgressBarEvent);
|
||||
}
|
||||
|
||||
#region Properties
|
||||
public new bool IsMenuIncluded { get; set; }
|
||||
public new bool IsNavigationIncluded { get; set; }
|
||||
public new bool IsBusy { get; set; }
|
||||
public new bool IsDirty { get; }
|
||||
|
||||
public new event PropertyChangedEventHandler PropertyChanged;
|
||||
///<summary>
|
||||
///Occurs when a property value changes.
|
||||
///</summary>
|
||||
private new void OnPropertyChanged(string propertyName)
|
||||
{
|
||||
PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(propertyName));
|
||||
}
|
||||
public string ProgressText { get; set; }
|
||||
public Visibility ProgressBarVisiblity { get; set; }
|
||||
public int ProgressBarValue { get; set; }
|
||||
#endregion Properties
|
||||
|
||||
#region Methods
|
||||
|
||||
private void SetProgressText(string value)
|
||||
{
|
||||
ProgressText = value;
|
||||
OnPropertyChanged("ProgressText");
|
||||
}
|
||||
|
||||
private void SetProgressBarVisibility(Visibility visibility)
|
||||
{
|
||||
ProgressBarVisiblity = visibility;
|
||||
OnPropertyChanged("ProgressBarVisibility");
|
||||
}
|
||||
|
||||
private void SetProgressBarValue(int value)
|
||||
{
|
||||
ProgressBarValue = value;
|
||||
OnPropertyChanged("ProgressBarValue");
|
||||
}
|
||||
private void OnStatusAndProgressBarEvent(ProgressBarEventArg args)
|
||||
{
|
||||
if (args.ProgressBarName != "Footer") { return; }
|
||||
|
||||
if (args.SetPercentage)
|
||||
{
|
||||
SetProgressBarValue(Convert.ToInt32(args.ProgressBarPercentage));
|
||||
}
|
||||
|
||||
if (args.SetText)
|
||||
{
|
||||
SetProgressText(args.ProgressBarText);
|
||||
}
|
||||
|
||||
if (args.SetVisibility)
|
||||
{
|
||||
SetProgressBarVisibility(args.ProgressBarVisibility);
|
||||
}
|
||||
}
|
||||
#endregion Methods
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,4 @@
|
||||
// <autogenerated />
|
||||
using System;
|
||||
using System.Reflection;
|
||||
[assembly: global::System.Runtime.Versioning.TargetFrameworkAttribute(".NETFramework,Version=v4.8", FrameworkDisplayName = "")]
|
||||
Binary file not shown.
@@ -0,0 +1,4 @@
|
||||
// <autogenerated />
|
||||
using System;
|
||||
using System.Reflection;
|
||||
[assembly: global::System.Runtime.Versioning.TargetFrameworkAttribute(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
|
||||
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