init
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using System;
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using System.Collections.Generic;
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namespace DatabaseExport
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{
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/// <summary>
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/// handles storing/retrieving settings from a db
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/// assumes DB connection is already established or connection information has already been set for db
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/// </summary>
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public class SettingsDB
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{
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private static SettingsDB _instance = null;
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private static object _MyLock = new object();
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private static SettingsDB Instance
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{
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get
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{
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lock (_MyLock)
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{
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if (null == _instance)
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{
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_instance = new SettingsDB();
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}
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return _instance;
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}
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}
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}
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private Dictionary<string, Setting> _SettingsLookup = new Dictionary<string, Setting>();
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private SettingsDB()
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{
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}
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/// <summary>
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/// retrieves a global value, creates using default value if property doesn't exist yet
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/// </summary>
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/// <param name="id"></param>
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/// <param name="defaultValue"></param>
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/// <returns></returns>
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public static string GetGlobalValue(string id, string defaultValue)
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{
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lock (_MyLock)
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{
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if (!Instance._SettingsLookup.ContainsKey(id))
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{
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Instance._SettingsLookup[id] = new GlobalSetting(id, defaultValue);
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}
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return Instance._SettingsLookup[id].PropertyValue;
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}
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}
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public static int GetGlobalValueInt(string id, int defaultValue)
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{
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string sValue = GetGlobalValue(id, defaultValue.ToString(System.Globalization.CultureInfo.InvariantCulture));
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int d = defaultValue;
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if (!int.TryParse(sValue, System.Globalization.NumberStyles.Any, System.Globalization.CultureInfo.InvariantCulture, out d))
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{
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return defaultValue;
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}
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else { return d; }
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}
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/// <summary>
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/// returns the global value for given property, or the default value if no value currently exists
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/// </summary>
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/// <param name="id"></param>
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/// <param name="defaultValue"></param>
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/// <returns></returns>
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public static bool GetGlobalValueBool(string id, bool defaultValue)
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{
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string sValue = GetGlobalValue(id, defaultValue.ToString(System.Globalization.CultureInfo.InvariantCulture));
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bool b = defaultValue;
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if (!Boolean.TryParse(sValue, out b))
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{
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return b;
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}
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else { return b; }
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}
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/// <summary>
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/// stores an application global property in the database
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/// </summary>
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/// <param name="id"></param>
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/// <param name="value"></param>
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public static void SetGlobalValue(string id, string value)
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{
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lock (_MyLock)
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{
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if (!Instance._SettingsLookup.ContainsKey(id))
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{
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Instance._SettingsLookup[id] = new GlobalSetting(id, value);
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}
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else
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{
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Instance._SettingsLookup[id].SetValue(value);
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}
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}
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}
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public static void SetGlobalValueInt(string id, int value)
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{
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lock (_MyLock)
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{
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if (!Instance._SettingsLookup.ContainsKey(id))
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{
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Instance._SettingsLookup[id] = new GlobalSetting(id, value.ToString(System.Globalization.CultureInfo.InvariantCulture));
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}
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else
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{
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Instance._SettingsLookup[id].SetValue(value.ToString(System.Globalization.CultureInfo.InvariantCulture));
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}
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}
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}
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/// <summary>
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/// stores an application global property value in the database
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/// </summary>
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/// <param name="id"></param>
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/// <param name="value"></param>
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public static void SetGlobalValueBoolean(string id, bool value)
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{
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lock (_MyLock)
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{
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if (!Instance._SettingsLookup.ContainsKey(id))
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{
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Instance._SettingsLookup[id] = new GlobalSetting(id, value.ToString(System.Globalization.CultureInfo.InvariantCulture));
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}
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else
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{
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Instance._SettingsLookup[id].SetValue(value.ToString(System.Globalization.CultureInfo.InvariantCulture));
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}
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}
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}
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}
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}
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