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<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="DataFlag" xml:space="preserve">
<value>Data Flag:</value>
</data>
<data name="Description" xml:space="preserve">
<value>Description:</value>
</data>
<data name="EUMultiplier" xml:space="preserve">
<value>EU Multiplier:</value>
</data>
<data name="EUOffset" xml:space="preserve">
<value>EU Offset:</value>
</data>
<data name="Filter" xml:space="preserve">
<value>Filter:</value>
</data>
<data name="LineFit" xml:space="preserve">
<value>Line Fit:</value>
</data>
<data name="PleaseLockHeader" xml:space="preserve">
<value>To enable, please lock a single channel</value>
<comment>Instructions asking user to lock a channel in order to see modification settings</comment>
</data>
<data name="Preview" xml:space="preserve">
<value>Preview</value>
</data>
<data name="Sensitivity" xml:space="preserve">
<value>Sensitivity:</value>
</data>
<data name="ShiftT0ms" xml:space="preserve">
<value>Shift T₀ (ms):</value>
</data>
<data name="T0MustBeInDataset" xml:space="preserve">
<value>Modification can not be made, T0 must be in the dataset.</value>
<comment>Prompt given when the user clicks on write but T0 is modified and not in the dataset</comment>
</data>
<data name="T1ms" xml:space="preserve">
<value>T₁ (ms):</value>
</data>
<data name="T2ms" xml:space="preserve">
<value>T₂ (ms):</value>
</data>
<data name="Undo" xml:space="preserve">
<value>Cancel</value>
<comment>Button for undoing change(s) made in UI before committing to disk</comment>
</data>
<data name="UndoAll" xml:space="preserve">
<value>Restore All</value>
<comment>Button for reverting Test Viewer settings to the backup on disk</comment>
</data>
<data name="UndoAllPrompt" xml:space="preserve">
<value>This will revert your saved test modifications to the backup on file. Continue?</value>
</data>
<data name="UndoPrompt" xml:space="preserve">
<value>This will undo any change(s) to this channel made before saving. Continue?</value>
<comment>Prompt given to user before undoing UI changes</comment>
</data>
<data name="WriteFiles" xml:space="preserve">
<value>Write</value>
<comment>Button for writing Test Modifications to disk</comment>
</data>
<data name="WriteFilesPrompt" xml:space="preserve">
<value>Are you sure you want to write these changes to disk?</value>
<comment>Prompt given to user before writing changes to disk</comment>
</data>
</root>