This commit is contained in:
2026-04-17 14:55:32 -04:00
commit bc3ac1d4c9
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using System;
using System.Windows.Media.Imaging;
using DTS.Common;
using DTS.Common.Interface;
using DTS.Viewer.Navigation;
using Prism.Ioc;
using Prism.Modularity;
using Unity;
// ReSharper disable UnusedParameter.Local
// ReSharper disable ConvertToAutoProperty
[assembly: NavigationPropertiesName()]
[assembly: NavigationPropertiesImage()]
namespace DTS.Viewer.Navigation
{
[Module(ModuleName = "NavigationProperties")]
public class NavigationModule : IModule
{
/// <summary>
/// Injected unity container
/// </summary>
private readonly IUnityContainer _unityContainer;
/// <summary>
/// Initializes a new instance of the <see cref="NavigationModule"/> class.
/// </summary>
/// <param name="unityContainer">Obtained reference of the unity container by using dependency injection.</param>
public NavigationModule(IUnityContainer unityContainer)
{
_unityContainer = unityContainer;
}
public void Initialize()
{
// Register View & View-Model with Unity dependency injection container as a singleton.
_unityContainer.RegisterType<INavigationView, NavigationView>();
_unityContainer.RegisterType<INavigationViewModel, NavigationViewModel>();
}
public void OnInitialized(IContainerProvider containerProvider)
{
}
public void RegisterTypes(IContainerRegistry containerRegistry)
{
Initialize();
}
}
/// <summary>
/// Attribute class contains assembly name
/// </summary>
[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = false)]
public class NavigationPropertiesNameAttribute : TextAttribute
{
private readonly string _assemblyName;
public NavigationPropertiesNameAttribute() : this(null) { }
public NavigationPropertiesNameAttribute(string s)
{
_assemblyName = AssemblyNames.Navigation.ToString();
}
public override string AssemblyName => _assemblyName;
public override Type GetAttributeType()
{
return typeof(TextAttribute);
}
public override string GetAssemblyName()
{
return AssemblyName;
}
}
/// <summary>
/// Attribute class contains assembly image and name - used on the Main screen to display available components
/// </summary>
[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = false)]
public class NavigationPropertiesImageAttribute : ImageAttribute
{
private BitmapImage _img;
public NavigationPropertiesImageAttribute() : this(null) { }
public override BitmapImage AssemblyImage
{
get { _img = AssemblyInfo.GetImage(AssemblyNames.Navigation.ToString()); return _img; }
}
public NavigationPropertiesImageAttribute(string s)
{
_img = AssemblyInfo.GetImage(AssemblyNames.Navigation.ToString());
}
public override Type GetAttributeType()
{
return typeof(ImageAttribute);
}
public override BitmapImage GetAssemblyImage()
{
return AssemblyImage;
}
public override string GetAssemblyName()
{
return AssemblyName;
}
public override eAssemblyRegion GetAssemblyRegion()
{
return AssemblyRegion;
}
public override string GetAssemblyGroup()
{
return AssemblyGroup;
}
private string _name;
public override string AssemblyName
{
get { _name = AssemblyNames.Navigation.ToString(); return _name; }
}
private string _group;
public override string AssemblyGroup
{
get { _group = eAssemblyGroups.Viewer.ToString(); return _group; }
}
private eAssemblyRegion _region;
public override eAssemblyRegion AssemblyRegion
{
get { _region = eAssemblyRegion.NavigationRegion; return _region; }
}
}
}

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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="12.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{4C930AD2-E6EB-466C-BB92-9AAF7BEF8B08}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>DTS.Viewer.Navigation</RootNamespace>
<AssemblyName>DTS.Viewer.Navigation</AssemblyName>
<TargetFrameworkVersion>v4.8</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<SccProjectName>
</SccProjectName>
<SccLocalPath>
</SccLocalPath>
<SccAuxPath>
</SccAuxPath>
<SccProvider>
</SccProvider>
<TargetFrameworkProfile />
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|x64'">
<DebugSymbols>true</DebugSymbols>
<OutputPath>bin\x64\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<DebugType>full</DebugType>
<PlatformTarget>x64</PlatformTarget>
<ErrorReport>prompt</ErrorReport>
<CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|x64'">
<OutputPath>bin\x64\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<Optimize>true</Optimize>
<DebugType>pdbonly</DebugType>
<PlatformTarget>x64</PlatformTarget>
<ErrorReport>prompt</ErrorReport>
<CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|x86'">
<DebugSymbols>true</DebugSymbols>
<OutputPath>bin\x86\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<DebugType>full</DebugType>
<PlatformTarget>x86</PlatformTarget>
<ErrorReport>prompt</ErrorReport>
<CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|x86'">
<OutputPath>bin\x86\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<Optimize>true</Optimize>
<DebugType>pdbonly</DebugType>
<PlatformTarget>x86</PlatformTarget>
<ErrorReport>prompt</ErrorReport>
<CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
</PropertyGroup>
<ItemGroup>
<Reference Include="Microsoft.Xaml.Behaviors">
<HintPath>..\..\..\Common\DTS.Common\lib\PrismLibrary\Microsoft.Xaml.Behaviors.dll</HintPath>
</Reference>
<Reference Include="PresentationCore" />
<Reference Include="PresentationFramework" />
<Reference Include="Prism">
<HintPath>..\..\..\Common\DTS.Common\lib\PrismLibrary\Prism.dll</HintPath>
</Reference>
<Reference Include="Prism.Unity.Wpf">
<HintPath>..\..\..\Common\DTS.Common\lib\PrismLibrary\Prism.Unity.Wpf.dll</HintPath>
</Reference>
<Reference Include="Prism.Wpf">
<HintPath>..\..\..\Common\DTS.Common\lib\PrismLibrary\Prism.Wpf.dll</HintPath>
</Reference>
<Reference Include="System" />
<Reference Include="System.ComponentModel.Composition" />
<Reference Include="System.Core" />
<Reference Include="System.Xaml" />
<Reference Include="System.Xml.Linq" />
<Reference Include="System.Data.DataSetExtensions" />
<Reference Include="Microsoft.CSharp" />
<Reference Include="System.Data" />
<Reference Include="System.Xml" />
<Reference Include="Unity.Abstractions">
<HintPath>..\..\..\Common\DTS.Common\lib\PrismLibrary\Unity.Abstractions.dll</HintPath>
</Reference>
<Reference Include="Unity.Container">
<HintPath>..\..\..\Common\DTS.Common\lib\PrismLibrary\Unity.Container.dll</HintPath>
</Reference>
<Reference Include="WindowsBase" />
</ItemGroup>
<ItemGroup>
<Compile Include="NavigationModule.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="ViewModel\NavigationViewModel.cs" />
<Compile Include="View\NavigationItem.xaml.cs">
<DependentUpon>NavigationItem.xaml</DependentUpon>
</Compile>
<Compile Include="View\NavigationView.xaml.cs">
<DependentUpon>NavigationView.xaml</DependentUpon>
</Compile>
</ItemGroup>
<ItemGroup>
<Page Include="View\NavigationItem.xaml">
<SubType>Designer</SubType>
<Generator>MSBuild:Compile</Generator>
</Page>
<Page Include="View\NavigationView.xaml">
<SubType>Designer</SubType>
<Generator>MSBuild:Compile</Generator>
</Page>
</ItemGroup>
<ItemGroup>
<Page Include="Resources\styles.xaml">
<SubType>Designer</SubType>
<Generator>MSBuild:Compile</Generator>
</Page>
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\..\..\Common\DTS.Common.Core\DTS.Common.Core.csproj">
<Project>{fab1f470-1574-4301-b56e-d3364aa93679}</Project>
<Name>DTS.Common.Core</Name>
</ProjectReference>
<ProjectReference Include="..\..\..\Common\DTS.Common\DTS.Common.csproj">
<Project>{114edc77-f3b5-4576-a91b-40818d503b55}</Project>
<Name>DTS.Common</Name>
</ProjectReference>
</ItemGroup>
<ItemGroup>
<Analyzer Include="..\..\..\Common\DTS.Common\lib\PrismLibrary\Microsoft.Xaml.Behaviors.dll" />
<Analyzer Include="..\..\..\Common\DTS.Common\lib\PrismLibrary\Prism.dll" />
<Analyzer Include="..\..\..\Common\DTS.Common\lib\PrismLibrary\Prism.Unity.Wpf.dll" />
<Analyzer Include="..\..\..\Common\DTS.Common\lib\PrismLibrary\Prism.Wpf.dll" />
<Analyzer Include="..\..\..\Common\DTS.Common\lib\PrismLibrary\Unity.Abstractions.dll" />
<Analyzer Include="..\..\..\Common\DTS.Common\lib\PrismLibrary\Unity.Container.dll" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<PropertyGroup>
<PostBuildEvent>
</PostBuildEvent>
</PropertyGroup>
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>