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2026-04-17 14:55:32 -04:00
commit bc3ac1d4c9
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<base:BaseView x:Class="DTS.Viewer.Filter.FilterView"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:i="http://schemas.microsoft.com/xaml/behaviors"
xmlns:base="clr-namespace:DTS.Common.Base;assembly=DTS.Common"
xmlns:converters="clr-namespace:DTS.Common.Converters;assembly=DTS.Common">
<base:BaseView.Resources>
<ResourceDictionary>
<ResourceDictionary.MergedDictionaries>
<ResourceDictionary Source="pack://application:,,,/DTS.Common;component/Themes/CommonStyles.xaml"/>
</ResourceDictionary.MergedDictionaries>
<Style TargetType="Button" BasedOn="{StaticResource PageContentButton}" />
<Style TargetType="TextBox" BasedOn="{StaticResource PageContentTextBoxStyle}">
<Setter Property="HorizontalAlignment" Value="Stretch"/>
</Style>
<converters:BooleanToVisibilityConverter x:Key="BooleanToVisibilityConverter" />
<!-- ReSharper disable once Xaml.RedundantResource -->
</ResourceDictionary>
</base:BaseView.Resources>
<Grid>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="*"/>
<ColumnDefinition Width="Auto"/>
</Grid.ColumnDefinitions>
<TextBox Text="{Binding Path=FilterParam, UpdateSourceTrigger=PropertyChanged}" AutomationProperties.AutomationId="ViewSearchTxtBx">
<i:Interaction.Triggers>
<i:EventTrigger EventName="GotFocus">
<i:InvokeCommandAction Command="{Binding GotFocusActionCommand}" />
</i:EventTrigger>
<i:EventTrigger EventName="LostFocus">
<i:InvokeCommandAction Command="{Binding LostFocusActionCommand}" />
</i:EventTrigger>
</i:Interaction.Triggers>
</TextBox>
<Button Grid.Column="1" Content="..." Visibility="{Binding Path=SearchButtonVisability, Converter={StaticResource BooleanToVisibilityConverter}}" >
<i:Interaction.Triggers>
<i:EventTrigger EventName="Click">
<i:InvokeCommandAction Command="{Binding ClickedCommand}" />
</i:EventTrigger>
</i:Interaction.Triggers>
</Button>
</Grid>
</base:BaseView>

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//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace DTS.Viewer.Filter.Resources {
using System;
/// <summary>
/// A strongly-typed resource class, for looking up localized strings, etc.
/// </summary>
// This class was auto-generated by the StronglyTypedResourceBuilder
// class via a tool like ResGen or Visual Studio.
// To add or remove a member, edit your .ResX file then rerun ResGen
// with the /str option, or rebuild your VS project.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class StringResources {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal StringResources() {
}
/// <summary>
/// Returns the cached ResourceManager instance used by this class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("DTS.Viewer.Filter.Resources.StringResources", typeof(StringResources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Overrides the current thread's CurrentUICulture property for all
/// resource lookups using this strongly typed resource class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
/// <summary>
/// Looks up a localized string similar to Search.
/// </summary>
internal static string Search {
get {
return ResourceManager.GetString("Search", resourceCulture);
}
}
}
}

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<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>

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using System;
using System.Windows.Media.Imaging;
using DTS.Common;
using DTS.Common.Interface;
using DTS.Viewer.Filter;
using Prism.Ioc;
using Prism.Modularity;
using Unity;
// ReSharper disable UnusedParameter.Local
[assembly: FilterPropertiesName()]
[assembly: FilterPropertiesImage()]
namespace DTS.Viewer.Filter
{
[Module(ModuleName = "FilterProperties")]
public class FilterModule : IModule
{
/// <summary>
/// Injected unity container
/// </summary>
private readonly IUnityContainer _unityContainer;
/// <summary>
/// Initializes a new instance of the <see cref="FilterModule"/> class.
/// </summary>
/// <param name="unityContainer">Obtained reference of the unity container by using dependency injection.</param>
public FilterModule(IUnityContainer unityContainer)
{
_unityContainer = unityContainer;
}
public void Initialize()
{
// Register View & View-Model with Unity dependency injection container as a singleton.
_unityContainer.RegisterType<IFilterView, FilterView>();
_unityContainer.RegisterType<IFilterViewModel, FilterViewModel>();
}
public void OnInitialized(IContainerProvider containerProvider)
{
}
public void RegisterTypes(IContainerRegistry containerRegistry)
{
Initialize();
}
}
/// <summary>
/// Attribute class contains assembly name
/// </summary>
[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = false)]
public class FilterPropertiesNameAttribute : TextAttribute
{
private readonly string _assemblyName;
public FilterPropertiesNameAttribute() : this(null) { }
public FilterPropertiesNameAttribute(string s)
{
_assemblyName = AssemblyNames.Filter.ToString();
}
public override string AssemblyName => _assemblyName;
public override Type GetAttributeType()
{
return typeof(TextAttribute);
}
public override string GetAssemblyName()
{
return AssemblyName;
}
}
/// <summary>
/// Attribute class contains assembly image and name - used on the Main screen to display available components
/// </summary>
[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = false)]
public class FilterPropertiesImageAttribute : ImageAttribute
{
private BitmapImage _img;
public FilterPropertiesImageAttribute() : this(null) { }
public override BitmapImage AssemblyImage
{
get { _img = AssemblyInfo.GetImage(AssemblyNames.Filter.ToString()); return _img; }
}
public FilterPropertiesImageAttribute(string s)
{
_img = AssemblyInfo.GetImage(AssemblyNames.Filter.ToString());
}
public override Type GetAttributeType()
{
return typeof(ImageAttribute);
}
public override BitmapImage GetAssemblyImage()
{
return AssemblyImage;
}
public override string GetAssemblyName()
{
return AssemblyName;
}
public override eAssemblyRegion GetAssemblyRegion()
{
return AssemblyRegion;
}
public override string GetAssemblyGroup()
{
return AssemblyGroup;
}
private string _name;
public override string AssemblyName
{
get { _name = AssemblyNames.Filter.ToString(); return _name; }
}
private string _group;
public override string AssemblyGroup
{
get { _group = eAssemblyGroups.Viewer.ToString(); return _group; }
}
private eAssemblyRegion _region;
public override eAssemblyRegion AssemblyRegion
{
get { _region = eAssemblyRegion.FilterRegion; return _region; }
}
}
}

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using System;
using System.ComponentModel;
using System.Threading.Tasks;
using DTS.Common.Base;
using DTS.Common.Events;
using DTS.Common.Interactivity;
using DTS.Common.Interface;
using Prism.Commands;
using Prism.Events;
using Prism.Regions;
using Unity;
// ReSharper disable CheckNamespace
// ReSharper disable InconsistentNaming
// ReSharper disable UnassignedGetOnlyAutoProperty
// ReSharper disable NotAccessedField.Local
// ReSharper disable RedundantDefaultMemberInitializer
// ReSharper disable UnusedAutoPropertyAccessor.Local
namespace DTS.Viewer.Filter
{
public class FilterViewModel : BaseViewModel<IFilterViewModel>, IFilterViewModel
{
public IBaseView View { get; set; }
public IBaseViewModel Parent { get; set; }
private IEventAggregator _eventAggregator { get; set; }
private IUnityContainer _unityContainer { get; set; }
public InteractionRequest<Notification> NotificationRequest { get; private set; }
public new InteractionRequest<Confirmation> ConfirmationRequest { get; private set; }
/// <summary>
/// Creates a new instance of the FilterViewModel.
/// </summary>
/// <param name="view">The Filter View interface.</param>
/// <param name="regionManager">The logical placeholder defined within the application's UI (in the shell or within views) into which views are displayed.</param>
/// <param name="eventAggregator">The EventAggregator which allows different components to publish/subscribe to events without being coupled to each other.</param>
/// <param name="unityContainer">The Unity container.</param>
public FilterViewModel(IFilterView view, IRegionManager regionManager, IEventAggregator eventAggregator, IUnityContainer unityContainer)
: base(regionManager, eventAggregator, unityContainer)
{
View = view;
View.DataContext = this;
NotificationRequest = new InteractionRequest<Notification>();
ConfirmationRequest = new InteractionRequest<Confirmation>();
_eventAggregator = eventAggregator;
_unityContainer = unityContainer;
_searchButtonVisability = false;
_filterParam = FilterParamDefault;
eventAggregator.GetEvent<FilterParameterChangedEvent>().Subscribe(OnFilterParameterChanged);
}
#region Properties
private IBaseViewModel _requester;
public IBaseViewModel Requester { get => _requester; set { _requester = value; OnPropertyChanged("Requester"); } }
public new bool IsMenuIncluded { get; set; }
public new bool IsNavigationIncluded { get; set; }
public new bool IsBusy { get; set; }
public new bool IsDirty { get; }
public object ContextSearchRegion { get; set; }
private bool _searchButtonVisability = false;
public bool SearchButtonVisability { get => _searchButtonVisability; set { _searchButtonVisability = value; OnPropertyChanged("SearchButtonVisability"); } }
private readonly string FilterParamDefault = Resources.StringResources.Search;
private string _filterParam;
public string FilterParam
{
get => _filterParam;
set
{
var doFilter = !(_filterParam == FilterParamDefault && value == string.Empty || value == FilterParamDefault);
_filterParam = value; OnPropertyChanged("FilterParam");
if (doFilter)
{ _eventAggregator.GetEvent<FilterParameterChangedEvent>().Publish(new FilterParameterArgs { Param = _filterParam, Requester = _requester }); }
}
}
public new event PropertyChangedEventHandler PropertyChanged;
///<summary>
///Occurs when a property value changes.
///</summary>
private new void OnPropertyChanged(string propertyName)
{
PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(propertyName));
}
#endregion Properties
#region Methods
/// <summary>
/// handle filtering, there's only one case we care about thats
/// when it's part of the visiting the landing page again
/// for now we can determine this case when the requester is null
/// we can change that in the future if we need to
/// 15641 Previous search key word displayed on View Data landing page
/// </summary>
private void OnFilterParameterChanged(FilterParameterArgs args)
{
if (null != args.Requester)
{
return;
}
_filterParam = args.Param;
OnPropertyChanged("FilterParam");
}
public override void Initialize(object parameter)
{
Parent = (IBaseViewModel)parameter;
Requester = Parent;
}
#endregion Methods
#region Commands
//ClickedCommand
private DelegateCommand _clickedCommand;
public DelegateCommand ClickedCommand => _clickedCommand ?? (_clickedCommand = new DelegateCommand(ClickedCommandAction));
private void ClickedCommandAction()
{
}
private DelegateCommand _gotFocusActionCommand;
public DelegateCommand GotFocusActionCommand => _gotFocusActionCommand ?? (_gotFocusActionCommand = new DelegateCommand(GotFocusAction));
private void GotFocusAction()
{
if (FilterParam == FilterParamDefault)
FilterParam = string.Empty;
}
private DelegateCommand _lostFocusActionCommand;
public DelegateCommand LostFocusActionCommand => _lostFocusActionCommand ?? (_lostFocusActionCommand = new DelegateCommand(LostFocusAction));
private void LostFocusAction()
{
if (string.IsNullOrEmpty(FilterParam))
FilterParam = FilterParamDefault;
}
#endregion Commands
}
}

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<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="Search" xml:space="preserve">
<value>Search</value>
</data>
</root>

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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{E958450A-4E86-46BD-8B9A-65FCF8326423}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>DTS.Viewer.Filter</RootNamespace>
<AssemblyName>DTS.Viewer.Filter</AssemblyName>
<TargetFrameworkVersion>v4.8</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<SccProjectName>
</SccProjectName>
<SccLocalPath>
</SccLocalPath>
<SccAuxPath>
</SccAuxPath>
<SccProvider>
</SccProvider>
<TargetFrameworkProfile />
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|x64'">
<DebugSymbols>true</DebugSymbols>
<OutputPath>bin\x64\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<DebugType>full</DebugType>
<PlatformTarget>x64</PlatformTarget>
<ErrorReport>prompt</ErrorReport>
<CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|x64'">
<OutputPath>bin\x64\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<Optimize>true</Optimize>
<DebugType>pdbonly</DebugType>
<PlatformTarget>x64</PlatformTarget>
<ErrorReport>prompt</ErrorReport>
<CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|x86'">
<DebugSymbols>true</DebugSymbols>
<OutputPath>bin\x86\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<DebugType>full</DebugType>
<PlatformTarget>x86</PlatformTarget>
<ErrorReport>prompt</ErrorReport>
<CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|x86'">
<OutputPath>bin\x86\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<Optimize>true</Optimize>
<DebugType>pdbonly</DebugType>
<PlatformTarget>x86</PlatformTarget>
<ErrorReport>prompt</ErrorReport>
<CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
</PropertyGroup>
<ItemGroup>
<Reference Include="Microsoft.Practices.ServiceLocation">
<HintPath>..\..\..\Common\DTS.Common\lib\PrismLibrary\Microsoft.Practices.ServiceLocation.dll</HintPath>
</Reference>
<Reference Include="Microsoft.Xaml.Behaviors">
<HintPath>..\..\..\Common\DTS.Common\lib\PrismLibrary\Microsoft.Xaml.Behaviors.dll</HintPath>
</Reference>
<Reference Include="PresentationCore" />
<Reference Include="PresentationFramework" />
<Reference Include="Prism">
<HintPath>..\..\..\Common\DTS.Common\lib\PrismLibrary\Prism.dll</HintPath>
</Reference>
<Reference Include="Prism.Unity.Wpf">
<HintPath>..\..\..\Common\DTS.Common\lib\PrismLibrary\Prism.Unity.Wpf.dll</HintPath>
</Reference>
<Reference Include="Prism.Wpf">
<HintPath>..\..\..\Common\DTS.Common\lib\PrismLibrary\Prism.Wpf.dll</HintPath>
</Reference>
<Reference Include="System" />
<Reference Include="System.ComponentModel.Composition" />
<Reference Include="System.Core" />
<Reference Include="System.Xaml" />
<Reference Include="System.Xml.Linq" />
<Reference Include="System.Data.DataSetExtensions" />
<Reference Include="Microsoft.CSharp" />
<Reference Include="System.Data" />
<Reference Include="System.Net.Http" />
<Reference Include="System.Xml" />
<Reference Include="Unity.Abstractions">
<HintPath>..\..\..\Common\DTS.Common\lib\PrismLibrary\Unity.Abstractions.dll</HintPath>
</Reference>
<Reference Include="Unity.Container">
<HintPath>..\..\..\Common\DTS.Common\lib\PrismLibrary\Unity.Container.dll</HintPath>
</Reference>
<Reference Include="WindowsBase" />
</ItemGroup>
<ItemGroup>
<Compile Include="FilterModule.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="Resources\StringResources.Designer.cs">
<AutoGen>True</AutoGen>
<DesignTime>True</DesignTime>
<DependentUpon>StringResources.resx</DependentUpon>
</Compile>
<Compile Include="Resources\TranslateExtension.cs" />
<Compile Include="ViewModel\FilterViewModel.cs" />
<Compile Include="View\FilterView.xaml.cs">
<DependentUpon>FilterView.xaml</DependentUpon>
</Compile>
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="Images\search.png" />
<EmbeddedResource Include="Resources\StringResources.ja.resx" />
<EmbeddedResource Include="Resources\StringResources.resx">
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>StringResources.Designer.cs</LastGenOutput>
</EmbeddedResource>
</ItemGroup>
<ItemGroup>
<Page Include="View\FilterView.xaml">
<Generator>MSBuild:Compile</Generator>
<SubType>Designer</SubType>
</Page>
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\..\..\Common\DTS.Common.Core\DTS.Common.Core.csproj">
<Project>{fab1f470-1574-4301-b56e-d3364aa93679}</Project>
<Name>DTS.Common.Core</Name>
</ProjectReference>
<ProjectReference Include="..\..\..\Common\DTS.Common\DTS.Common.csproj">
<Project>{114edc77-f3b5-4576-a91b-40818d503b55}</Project>
<Name>DTS.Common</Name>
</ProjectReference>
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<PropertyGroup>
<PostBuildEvent>
</PostBuildEvent>
</PropertyGroup>
</Project>

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@@ -0,0 +1,36 @@
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("DTS.Viewer.Search")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("DTS.Viewer.Search")]
[assembly: AssemblyCopyright("Copyright © 2017")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]
// The following GUID is for the ID of the typelib if this project is exposed to COM
[assembly: Guid("e958450a-4e86-46bd-8b9a-65fcf8326423")]
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]

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@@ -0,0 +1,21 @@
using System;
using System.Windows.Markup;
using DTS.Viewer.Filter.Resources;
namespace DTS.Viewer.Filter
{
[MarkupExtensionReturnType(typeof(string))]
public class TranslateExtension : MarkupExtension
{
private readonly string _key;
public TranslateExtension(string key) { _key = key; }
private const string NotFound = "#stringnotfound#";
public override object ProvideValue(IServiceProvider serviceProvider)
{
if (string.IsNullOrEmpty(_key)) { return NotFound; }
return StringResources.ResourceManager.GetString(_key) ?? NotFound + " " + _key;
}
}
}

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@@ -0,0 +1,17 @@
using DTS.Common.Interface;
// ReSharper disable CheckNamespace
namespace DTS.Viewer.Filter
{
/// <summary>
/// Interaction logic for FilterView.xaml
/// </summary>
public partial class FilterView : IFilterView
{
public FilterView()
{
InitializeComponent();
}
}
}

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@@ -0,0 +1,139 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{E958450A-4E86-46BD-8B9A-65FCF8326423}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>DTS.Viewer.Filter</RootNamespace>
<AssemblyName>DTS.Viewer.Filter</AssemblyName>
<TargetFrameworkVersion>v4.8</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<SccProjectName>
</SccProjectName>
<SccLocalPath>
</SccLocalPath>
<SccAuxPath>
</SccAuxPath>
<SccProvider>
</SccProvider>
<TargetFrameworkProfile />
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|x64'">
<DebugSymbols>true</DebugSymbols>
<OutputPath>bin\x64\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<DebugType>full</DebugType>
<PlatformTarget>x64</PlatformTarget>
<ErrorReport>prompt</ErrorReport>
<CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|x64'">
<OutputPath>bin\x64\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<Optimize>true</Optimize>
<DebugType>pdbonly</DebugType>
<PlatformTarget>x64</PlatformTarget>
<ErrorReport>prompt</ErrorReport>
<CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|x86'">
<DebugSymbols>true</DebugSymbols>
<OutputPath>bin\x86\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<DebugType>full</DebugType>
<PlatformTarget>x86</PlatformTarget>
<ErrorReport>prompt</ErrorReport>
<CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|x86'">
<OutputPath>bin\x86\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<Optimize>true</Optimize>
<DebugType>pdbonly</DebugType>
<PlatformTarget>x86</PlatformTarget>
<ErrorReport>prompt</ErrorReport>
<CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
</PropertyGroup>
<ItemGroup>
<Reference Include="Microsoft.Practices.ServiceLocation">
<HintPath>..\..\..\Common\DTS.Common\lib\PrismLibrary\Microsoft.Practices.ServiceLocation.dll</HintPath>
</Reference>
<Reference Include="Microsoft.Xaml.Behaviors">
<HintPath>..\..\..\Common\DTS.Common\lib\PrismLibrary\Microsoft.Xaml.Behaviors.dll</HintPath>
</Reference>
<Reference Include="PresentationCore" />
<Reference Include="PresentationFramework" />
<Reference Include="Prism">
<HintPath>..\..\..\Common\DTS.Common\lib\PrismLibrary\Prism.dll</HintPath>
</Reference>
<Reference Include="Prism.Unity.Wpf">
<HintPath>..\..\..\Common\DTS.Common\lib\PrismLibrary\Prism.Unity.Wpf.dll</HintPath>
</Reference>
<Reference Include="Prism.Wpf">
<HintPath>..\..\..\Common\DTS.Common\lib\PrismLibrary\Prism.Wpf.dll</HintPath>
</Reference>
<Reference Include="System" />
<Reference Include="System.ComponentModel.Composition" />
<Reference Include="System.Core" />
<Reference Include="System.Xaml" />
<Reference Include="System.Xml.Linq" />
<Reference Include="System.Data.DataSetExtensions" />
<Reference Include="Microsoft.CSharp" />
<Reference Include="System.Data" />
<Reference Include="System.Net.Http" />
<Reference Include="System.Xml" />
<Reference Include="Unity.Abstractions">
<HintPath>..\..\..\Common\DTS.Common\lib\PrismLibrary\Unity.Abstractions.dll</HintPath>
</Reference>
<Reference Include="Unity.Container">
<HintPath>..\..\..\Common\DTS.Common\lib\PrismLibrary\Unity.Container.dll</HintPath>
</Reference>
<Reference Include="WindowsBase" />
</ItemGroup>
<ItemGroup>
<Compile Include="FilterModule.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="Resources\StringResources.Designer.cs">
<AutoGen>True</AutoGen>
<DesignTime>True</DesignTime>
<DependentUpon>StringResources.resx</DependentUpon>
</Compile>
<Compile Include="Resources\TranslateExtension.cs" />
<Compile Include="ViewModel\FilterViewModel.cs" />
<Compile Include="View\FilterView.xaml.cs">
<DependentUpon>FilterView.xaml</DependentUpon>
</Compile>
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="Images\search.png" />
<EmbeddedResource Include="Resources\StringResources.ja.resx" />
<EmbeddedResource Include="Resources\StringResources.resx">
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>StringResources.Designer.cs</LastGenOutput>
</EmbeddedResource>
</ItemGroup>
<ItemGroup>
<Page Include="View\FilterView.xaml">
<Generator>MSBuild:Compile</Generator>
<SubType>Designer</SubType>
</Page>
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\..\..\Common\DTS.Common.Core\DTS.Common.Core.csproj">
<Project>{fab1f470-1574-4301-b56e-d3364aa93679}</Project>
<Name>DTS.Common.Core</Name>
</ProjectReference>
<ProjectReference Include="..\..\..\Common\DTS.Common\DTS.Common.csproj">
<Project>{114edc77-f3b5-4576-a91b-40818d503b55}</Project>
<Name>DTS.Common</Name>
</ProjectReference>
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<PropertyGroup>
<PostBuildEvent>
</PostBuildEvent>
</PropertyGroup>
</Project>

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@@ -0,0 +1,146 @@
using System;
using System.Windows.Media.Imaging;
using DTS.Common;
using DTS.Common.Interface;
using DTS.Viewer.Filter;
using Prism.Ioc;
using Prism.Modularity;
using Unity;
// ReSharper disable UnusedParameter.Local
[assembly: FilterPropertiesName()]
[assembly: FilterPropertiesImage()]
namespace DTS.Viewer.Filter
{
[Module(ModuleName = "FilterProperties")]
public class FilterModule : IModule
{
/// <summary>
/// Injected unity container
/// </summary>
private readonly IUnityContainer _unityContainer;
/// <summary>
/// Initializes a new instance of the <see cref="FilterModule"/> class.
/// </summary>
/// <param name="unityContainer">Obtained reference of the unity container by using dependency injection.</param>
public FilterModule(IUnityContainer unityContainer)
{
_unityContainer = unityContainer;
}
public void Initialize()
{
// Register View & View-Model with Unity dependency injection container as a singleton.
_unityContainer.RegisterType<IFilterView, FilterView>();
_unityContainer.RegisterType<IFilterViewModel, FilterViewModel>();
}
public void OnInitialized(IContainerProvider containerProvider)
{
}
public void RegisterTypes(IContainerRegistry containerRegistry)
{
Initialize();
}
}
/// <summary>
/// Attribute class contains assembly name
/// </summary>
[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = false)]
public class FilterPropertiesNameAttribute : TextAttribute
{
private readonly string _assemblyName;
public FilterPropertiesNameAttribute() : this(null) { }
public FilterPropertiesNameAttribute(string s)
{
_assemblyName = AssemblyNames.Filter.ToString();
}
public override string AssemblyName => _assemblyName;
public override Type GetAttributeType()
{
return typeof(TextAttribute);
}
public override string GetAssemblyName()
{
return AssemblyName;
}
}
/// <summary>
/// Attribute class contains assembly image and name - used on the Main screen to display available components
/// </summary>
[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = false)]
public class FilterPropertiesImageAttribute : ImageAttribute
{
private BitmapImage _img;
public FilterPropertiesImageAttribute() : this(null) { }
public override BitmapImage AssemblyImage
{
get { _img = AssemblyInfo.GetImage(AssemblyNames.Filter.ToString()); return _img; }
}
public FilterPropertiesImageAttribute(string s)
{
_img = AssemblyInfo.GetImage(AssemblyNames.Filter.ToString());
}
public override Type GetAttributeType()
{
return typeof(ImageAttribute);
}
public override BitmapImage GetAssemblyImage()
{
return AssemblyImage;
}
public override string GetAssemblyName()
{
return AssemblyName;
}
public override eAssemblyRegion GetAssemblyRegion()
{
return AssemblyRegion;
}
public override string GetAssemblyGroup()
{
return AssemblyGroup;
}
private string _name;
public override string AssemblyName
{
get { _name = AssemblyNames.Filter.ToString(); return _name; }
}
private string _group;
public override string AssemblyGroup
{
get { _group = eAssemblyGroups.Viewer.ToString(); return _group; }
}
private eAssemblyRegion _region;
public override eAssemblyRegion AssemblyRegion
{
get { _region = eAssemblyRegion.FilterRegion; return _region; }
}
}
}

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@@ -0,0 +1,36 @@
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("DTS.Viewer.Search")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("DTS.Viewer.Search")]
[assembly: AssemblyCopyright("Copyright © 2017")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]
// The following GUID is for the ID of the typelib if this project is exposed to COM
[assembly: Guid("e958450a-4e86-46bd-8b9a-65fcf8326423")]
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]

View File

@@ -0,0 +1,72 @@
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace DTS.Viewer.Filter.Resources {
using System;
/// <summary>
/// A strongly-typed resource class, for looking up localized strings, etc.
/// </summary>
// This class was auto-generated by the StronglyTypedResourceBuilder
// class via a tool like ResGen or Visual Studio.
// To add or remove a member, edit your .ResX file then rerun ResGen
// with the /str option, or rebuild your VS project.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class StringResources {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal StringResources() {
}
/// <summary>
/// Returns the cached ResourceManager instance used by this class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("DTS.Viewer.Filter.Resources.StringResources", typeof(StringResources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Overrides the current thread's CurrentUICulture property for all
/// resource lookups using this strongly typed resource class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
/// <summary>
/// Looks up a localized string similar to Search.
/// </summary>
internal static string Search {
get {
return ResourceManager.GetString("Search", resourceCulture);
}
}
}
}

View File

@@ -0,0 +1,120 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>

View File

@@ -0,0 +1,123 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="Search" xml:space="preserve">
<value>Search</value>
</data>
</root>

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using System;
using System.Windows.Markup;
using DTS.Viewer.Filter.Resources;
namespace DTS.Viewer.Filter
{
[MarkupExtensionReturnType(typeof(string))]
public class TranslateExtension : MarkupExtension
{
private readonly string _key;
public TranslateExtension(string key) { _key = key; }
private const string NotFound = "#stringnotfound#";
public override object ProvideValue(IServiceProvider serviceProvider)
{
if (string.IsNullOrEmpty(_key)) { return NotFound; }
return StringResources.ResourceManager.GetString(_key) ?? NotFound + " " + _key;
}
}
}

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<base:BaseView x:Class="DTS.Viewer.Filter.FilterView"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:i="http://schemas.microsoft.com/xaml/behaviors"
xmlns:base="clr-namespace:DTS.Common.Base;assembly=DTS.Common"
xmlns:converters="clr-namespace:DTS.Common.Converters;assembly=DTS.Common">
<base:BaseView.Resources>
<ResourceDictionary>
<ResourceDictionary.MergedDictionaries>
<ResourceDictionary Source="pack://application:,,,/DTS.Common;component/Themes/CommonStyles.xaml"/>
</ResourceDictionary.MergedDictionaries>
<Style TargetType="Button" BasedOn="{StaticResource PageContentButton}" />
<Style TargetType="TextBox" BasedOn="{StaticResource PageContentTextBoxStyle}">
<Setter Property="HorizontalAlignment" Value="Stretch"/>
</Style>
<converters:BooleanToVisibilityConverter x:Key="BooleanToVisibilityConverter" />
<!-- ReSharper disable once Xaml.RedundantResource -->
</ResourceDictionary>
</base:BaseView.Resources>
<Grid>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="*"/>
<ColumnDefinition Width="Auto"/>
</Grid.ColumnDefinitions>
<TextBox Text="{Binding Path=FilterParam, UpdateSourceTrigger=PropertyChanged}" AutomationProperties.AutomationId="ViewSearchTxtBx">
<i:Interaction.Triggers>
<i:EventTrigger EventName="GotFocus">
<i:InvokeCommandAction Command="{Binding GotFocusActionCommand}" />
</i:EventTrigger>
<i:EventTrigger EventName="LostFocus">
<i:InvokeCommandAction Command="{Binding LostFocusActionCommand}" />
</i:EventTrigger>
</i:Interaction.Triggers>
</TextBox>
<Button Grid.Column="1" Content="..." Visibility="{Binding Path=SearchButtonVisability, Converter={StaticResource BooleanToVisibilityConverter}}" >
<i:Interaction.Triggers>
<i:EventTrigger EventName="Click">
<i:InvokeCommandAction Command="{Binding ClickedCommand}" />
</i:EventTrigger>
</i:Interaction.Triggers>
</Button>
</Grid>
</base:BaseView>

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using DTS.Common.Interface;
// ReSharper disable CheckNamespace
namespace DTS.Viewer.Filter
{
/// <summary>
/// Interaction logic for FilterView.xaml
/// </summary>
public partial class FilterView : IFilterView
{
public FilterView()
{
InitializeComponent();
}
}
}

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using System;
using System.ComponentModel;
using System.Threading.Tasks;
using DTS.Common.Base;
using DTS.Common.Events;
using DTS.Common.Interactivity;
using DTS.Common.Interface;
using Prism.Commands;
using Prism.Events;
using Prism.Regions;
using Unity;
// ReSharper disable CheckNamespace
// ReSharper disable InconsistentNaming
// ReSharper disable UnassignedGetOnlyAutoProperty
// ReSharper disable NotAccessedField.Local
// ReSharper disable RedundantDefaultMemberInitializer
// ReSharper disable UnusedAutoPropertyAccessor.Local
namespace DTS.Viewer.Filter
{
public class FilterViewModel : BaseViewModel<IFilterViewModel>, IFilterViewModel
{
public IBaseView View { get; set; }
public IBaseViewModel Parent { get; set; }
private IEventAggregator _eventAggregator { get; set; }
private IUnityContainer _unityContainer { get; set; }
public InteractionRequest<Notification> NotificationRequest { get; private set; }
public new InteractionRequest<Confirmation> ConfirmationRequest { get; private set; }
/// <summary>
/// Creates a new instance of the FilterViewModel.
/// </summary>
/// <param name="view">The Filter View interface.</param>
/// <param name="regionManager">The logical placeholder defined within the application's UI (in the shell or within views) into which views are displayed.</param>
/// <param name="eventAggregator">The EventAggregator which allows different components to publish/subscribe to events without being coupled to each other.</param>
/// <param name="unityContainer">The Unity container.</param>
public FilterViewModel(IFilterView view, IRegionManager regionManager, IEventAggregator eventAggregator, IUnityContainer unityContainer)
: base(regionManager, eventAggregator, unityContainer)
{
View = view;
View.DataContext = this;
NotificationRequest = new InteractionRequest<Notification>();
ConfirmationRequest = new InteractionRequest<Confirmation>();
_eventAggregator = eventAggregator;
_unityContainer = unityContainer;
_searchButtonVisability = false;
_filterParam = FilterParamDefault;
eventAggregator.GetEvent<FilterParameterChangedEvent>().Subscribe(OnFilterParameterChanged);
}
#region Properties
private IBaseViewModel _requester;
public IBaseViewModel Requester { get => _requester; set { _requester = value; OnPropertyChanged("Requester"); } }
public new bool IsMenuIncluded { get; set; }
public new bool IsNavigationIncluded { get; set; }
public new bool IsBusy { get; set; }
public new bool IsDirty { get; }
public object ContextSearchRegion { get; set; }
private bool _searchButtonVisability = false;
public bool SearchButtonVisability { get => _searchButtonVisability; set { _searchButtonVisability = value; OnPropertyChanged("SearchButtonVisability"); } }
private readonly string FilterParamDefault = Resources.StringResources.Search;
private string _filterParam;
public string FilterParam
{
get => _filterParam;
set
{
var doFilter = !(_filterParam == FilterParamDefault && value == string.Empty || value == FilterParamDefault);
_filterParam = value; OnPropertyChanged("FilterParam");
if (doFilter)
{ _eventAggregator.GetEvent<FilterParameterChangedEvent>().Publish(new FilterParameterArgs { Param = _filterParam, Requester = _requester }); }
}
}
public new event PropertyChangedEventHandler PropertyChanged;
///<summary>
///Occurs when a property value changes.
///</summary>
private new void OnPropertyChanged(string propertyName)
{
PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(propertyName));
}
#endregion Properties
#region Methods
/// <summary>
/// handle filtering, there's only one case we care about thats
/// when it's part of the visiting the landing page again
/// for now we can determine this case when the requester is null
/// we can change that in the future if we need to
/// 15641 Previous search key word displayed on View Data landing page
/// </summary>
private void OnFilterParameterChanged(FilterParameterArgs args)
{
if (null != args.Requester)
{
return;
}
_filterParam = args.Param;
OnPropertyChanged("FilterParam");
}
public override void Initialize(object parameter)
{
Parent = (IBaseViewModel)parameter;
Requester = Parent;
}
#endregion Methods
#region Commands
//ClickedCommand
private DelegateCommand _clickedCommand;
public DelegateCommand ClickedCommand => _clickedCommand ?? (_clickedCommand = new DelegateCommand(ClickedCommandAction));
private void ClickedCommandAction()
{
}
private DelegateCommand _gotFocusActionCommand;
public DelegateCommand GotFocusActionCommand => _gotFocusActionCommand ?? (_gotFocusActionCommand = new DelegateCommand(GotFocusAction));
private void GotFocusAction()
{
if (FilterParam == FilterParamDefault)
FilterParam = string.Empty;
}
private DelegateCommand _lostFocusActionCommand;
public DelegateCommand LostFocusActionCommand => _lostFocusActionCommand ?? (_lostFocusActionCommand = new DelegateCommand(LostFocusAction));
private void LostFocusAction()
{
if (string.IsNullOrEmpty(FilterParam))
FilterParam = FilterParamDefault;
}
#endregion Commands
}
}

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// <autogenerated />
using System;
using System.Reflection;
[assembly: global::System.Runtime.Versioning.TargetFrameworkAttribute(".NETFramework,Version=v4.8", FrameworkDisplayName = "")]

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// <autogenerated />
using System;
using System.Reflection;
[assembly: global::System.Runtime.Versioning.TargetFrameworkAttribute(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]