init
This commit is contained in:
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using System;
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using System.Collections.Generic;
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using System.IO.Ports;
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using System.Threading;
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using System.Threading.Tasks;
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using DTS.Common.DASResource;
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using DTS.Common.Interface.Connection;
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using DTS.Common.Utilities.Logging;
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namespace DTS.Common.WINUSBConnection
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{
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public class UsbRecAsyncResult : IAsyncResult
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{
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public object AsyncState { get; set; }
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public WaitHandle AsyncWaitHandle { get; set; }
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public bool CompletedSynchronously { get; set; }
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public bool IsCompleted { get; set; }
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public byte[] buffer { get; set; }
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public int Offset { get; set; }
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public int Size { get; set; }
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}
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public class CDCUSBConnection : IConnection
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{
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/// <summary>
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/// returns true if the das has been soft disconnected or not
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/// </summary>
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public bool IsSoftDisconnected { get; private set; } = false;
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/// <summary>
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/// connect the das
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/// :note does nothing for CDCUSB, we don't have a soft disconnect option
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/// </summary>
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public void SoftConnect()
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{
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}
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/// <summary>
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/// disconnect the das
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/// :note does nothing for CDCUSB, we don't have a soft disconnect option
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/// </summary>
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public void SoftDisconnect()
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{
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}
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void IConnection.KeepAliveErrorReceived()
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{
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}
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public string GetConnectionData() { return ""; }
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public const int DTS_VENDOR_ID = 0x1CB9;
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public const string DTS_VENDOR_ID_STR = "VID_1CB9";
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private const string DTS_TSR2_CDCUSB_PRODUCT_ID_STR = "PID_001A";
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private static List<string> _regKeys;
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private static readonly object KEY_LOCK = new object();
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public static IList<string> RegKeys
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{
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get
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{
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lock (KEY_LOCK)
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{
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if (null != _regKeys) return _regKeys;
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_regKeys = new List<string>();
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ReadTSR2CDCUSBRegKeys();
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}
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return _regKeys;
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}
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}
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/// <summary>
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/// Searches the system registry for a key that corresponds to the Peak CAN USB
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/// vendor and product ID.
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/// </summary>
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internal static void ReadTSR2CDCUSBRegKeys()
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{
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var ourKey = ReadOurNameRegistryKey();
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if (null == ourKey) { return; }
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foreach (var subKey in ourKey.GetSubKeyNames())
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{
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RegKeys.Add(subKey);
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}
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}
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internal static Microsoft.Win32.RegistryKey ReadOurNameRegistryKey()
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{
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var key = Microsoft.Win32.Registry.LocalMachine;
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const string ourName = @"SYSTEM\CurrentControlSet\Enum\USB\" + DTS_VENDOR_ID_STR + "&" + DTS_TSR2_CDCUSB_PRODUCT_ID_STR;
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key = key.OpenSubKey(ourName);
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return key;
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}
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/// <summary>
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/// current upload rate in b/s
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/// </summary>
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/// <returns></returns>
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public double GetCurrentUploadRate() { return 0D; }
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/// <summary>
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/// current download rate in b/s
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/// </summary>
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/// <returns></returns>
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public double GetCurrentDownloadRate() { return 0D; }
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public event EventHandler OnDisconnected;
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private int _baudRate = 9600;
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private Parity _parity = Parity.None;
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private StopBits _stopBits = StopBits.One;
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private const int DATA_BITS = 8;
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public string PortName { get; set; }
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private readonly SerialPort _comPort = new SerialPort();
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private string _devicePathname;
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protected bool _Connected;
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protected volatile bool Disposed;
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protected volatile bool Disposing;
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public bool Connected => _Connected;
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public string ConnectString => _devicePathname;
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public System.Net.Sockets.SocketFlags Flags { get; set; }
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private class AUSBRecFix
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{
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public readonly AsyncCallback Callback;
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public readonly UsbRecAsyncResult USBResult;
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public AUSBRecFix(AsyncCallback callback, UsbRecAsyncResult usbResult)
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{
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Callback = callback;
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USBResult = usbResult;
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}
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}
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public CDCUSBConnection()
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{
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Disposed = false;
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Disposing = false;
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_Connected = false;
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}
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~CDCUSBConnection()
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{
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Dispose(false);
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}
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public void Dispose()
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{
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Dispose(true);
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// Use SupressFinalize in case a subclass
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// of this type implements a finalizer.
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GC.SuppressFinalize(this);
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}
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protected virtual void Dispose(bool disposing)
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{
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// make sure we're not already disposed
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if (Disposed)
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return;
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if (disposing)
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{
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Disposing = true;
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}
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if (_comPort.IsOpen)
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{
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_comPort.Close();
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_Connected = false;
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}
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Disposed = true;
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Disposing = false;
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}
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public void Create(string connectString)
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{
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//Create(connectString); - this is recursive!
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}
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public void Create(string connectString, string hostIPAddress)
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{
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foreach (var regKey in RegKeys)
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{
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if (!connectString.Contains(regKey.ToLower())) continue;
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var ourKey = ReadOurNameRegistryKey();
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ourKey = ourKey.OpenSubKey(regKey);
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ourKey = ourKey?.OpenSubKey("Device Parameters");
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var value = (string)ourKey?.GetValue("PortName");
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PortName = value;
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break;
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}
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_devicePathname = connectString;
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}
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#region Disconnect
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public IAsyncResult BeginDisconnect(bool reuseSocket,
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AsyncCallback cb,
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Object state)
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{
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var rar = new UsbRecAsyncResult
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{
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AsyncState = state,
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AsyncWaitHandle = new ManualResetEvent(false),
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CompletedSynchronously = false,
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IsCompleted = false,
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buffer = null,
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Offset = 0,
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Size = 0
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};
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if (!ThreadPool.QueueUserWorkItem(NetCallbackFix, new AUSBRecFix(cb, rar)))
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{
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throw new Exception(DASResource.Strings.CDCUSBConnection_BeginDisconnect_Err1);
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}
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return rar;
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}
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public void EndDisconnect(IAsyncResult ar)
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{
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var rar = ar as UsbRecAsyncResult;
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if (_comPort.IsOpen)
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{
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_comPort.Close();
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_Connected = false;
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_comPort.Dispose();
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}
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((ManualResetEvent)rar?.AsyncWaitHandle)?.Set();
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}
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#endregion
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#region Accept
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public IAsyncResult BeginAccept(AsyncCallback callback,
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object state)
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{
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throw new NotSupportedException();
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}
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public IConnection EndAccept(IAsyncResult asyncResult)
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{
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throw new NotSupportedException();
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}
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#endregion
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#region Listen
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public void Listen(int backlog)
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{
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throw new NotSupportedException();
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}
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#endregion
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#region Bind
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public void Bind(int port)
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{
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throw new NotSupportedException();
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}
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#endregion
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#region Connect
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public IAsyncResult BeginConnect(AsyncCallback cb, object state)
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{
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var rar = new UsbRecAsyncResult
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{
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AsyncState = state,
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AsyncWaitHandle = new ManualResetEvent(false),
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CompletedSynchronously = false,
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IsCompleted = false,
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buffer = null,
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Offset = 0,
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Size = 0
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};
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if (!ThreadPool.QueueUserWorkItem(NetCallbackFix, new AUSBRecFix(cb, rar)))
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{
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// "USBConnection.BeginConnect: Unable to enqueue function"
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throw new Exception(DASResource.Strings.CDCUSBConnection_BeginConnect_Err1);
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}
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return rar;
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}
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private void NetCallbackFix(object obj)
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{
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try
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{
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if (Disposed) return;
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var ausbrf = obj as AUSBRecFix;
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ausbrf?.Callback(ausbrf.USBResult);
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}
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catch (Exception ex)
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{
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APILogger.Log(@"PcanUsbConnection.NetCallbackFix: Exception " + ex.Message + @" " + ex.StackTrace);
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}
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}
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public void EndConnect(IAsyncResult ar)
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{
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var rar = ar as UsbRecAsyncResult;
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if (_comPort.IsOpen)
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{
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_comPort.Close();
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_Connected = false;
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}
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_comPort.BaudRate = _baudRate;
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_comPort.DataBits = DATA_BITS;
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_comPort.StopBits = _stopBits;
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_comPort.Parity = _parity;
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_comPort.PortName = PortName;
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try
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{
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_comPort.Open();
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}
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catch (Exception)
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{
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_Connected = false;
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}
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_Connected = true;
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((ManualResetEvent)rar?.AsyncWaitHandle)?.Set();
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}
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#endregion
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#region Send
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public IAsyncResult BeginSend(byte[] buffer, int offset, int size,
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AsyncCallback cb, object state)
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{
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var rar = new UsbRecAsyncResult
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{
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AsyncState = state,
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AsyncWaitHandle = new ManualResetEvent(false),
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CompletedSynchronously = false,
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IsCompleted = false,
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buffer = buffer,
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Offset = offset,
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Size = size
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};
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if (!ThreadPool.QueueUserWorkItem(NetCallbackFix, new AUSBRecFix(cb, rar)))
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{
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// "WINUSBConnection.BeginSend: Unable to enqueue function"
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throw new Exception(DASResource.Strings.CDCUSBConnection_BeginSend_Err1);
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}
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return rar;
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}
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public int EndSend(IAsyncResult ar)
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{
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var rar = ar as UsbRecAsyncResult;
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if (null == rar)
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{
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return 0;
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}
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_comPort.Write(rar.buffer, 0, rar.Size);
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((ManualResetEvent)rar.AsyncWaitHandle).Set();
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return rar.Size;
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}
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public Task<int> SendAsync(byte[] sendBuffer, int bufferStartOffset, int bufferSizeToSend)
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{
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return Task<int>.Factory.FromAsync(
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(callback, state) => BeginSend(sendBuffer, bufferStartOffset, bufferSizeToSend, callback, state),
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EndSend, state: null
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);
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}
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#endregion
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#region Receive
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public IAsyncResult BeginReceive(byte[] buffer, int offset, int size,
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AsyncCallback cb, object state)
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{
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var rar = new UsbRecAsyncResult
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{
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AsyncState = state,
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AsyncWaitHandle = new ManualResetEvent(false),
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CompletedSynchronously = false,
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IsCompleted = false,
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buffer = buffer,
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Offset = offset,
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Size = size
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};
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if (!ThreadPool.QueueUserWorkItem(NetCallbackFix, new AUSBRecFix(cb, rar)))
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{
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// "WINUSBConnection.BeginReceive: Unable to enqueue function"
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throw new Exception(DASResource.Strings.CDCUSBConnection_BeginReceive_Err1);
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}
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return rar;
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}
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//private DateTime _lastHeartbeat;
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public int EndReceive(IAsyncResult ar)
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{
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var rar = ar as UsbRecAsyncResult;
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int bytesRead;
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do
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{
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bytesRead = _comPort.Read(rar.buffer, 0, rar.Size);
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if (0 == bytesRead)
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{
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Thread.Sleep(1);
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}
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} while (0 == bytesRead);
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((ManualResetEvent)rar.AsyncWaitHandle).Set();
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return bytesRead;
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}
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#endregion
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||||
}
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||||
}
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@@ -0,0 +1,145 @@
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<?xml version="1.0" encoding="utf-8"?>
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||||
<Project ToolsVersion="12.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<PropertyGroup>
|
||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||
<ProductVersion>9.0.21022</ProductVersion>
|
||||
<SchemaVersion>2.0</SchemaVersion>
|
||||
<ProjectGuid>{3A40C700-1D50-4524-AFFB-0D59F0F0F9CB}</ProjectGuid>
|
||||
<OutputType>Library</OutputType>
|
||||
<AppDesignerFolder>Properties</AppDesignerFolder>
|
||||
<RootNamespace>DTS.DASLib.Connection</RootNamespace>
|
||||
<AssemblyName>WINUSBConnection</AssemblyName>
|
||||
<TargetFrameworkVersion>v4.8</TargetFrameworkVersion>
|
||||
<FileAlignment>512</FileAlignment>
|
||||
<StartupObject>
|
||||
</StartupObject>
|
||||
<FileUpgradeFlags>
|
||||
</FileUpgradeFlags>
|
||||
<UpgradeBackupLocation>
|
||||
</UpgradeBackupLocation>
|
||||
<OldToolsVersion>3.5</OldToolsVersion>
|
||||
<TargetFrameworkProfile />
|
||||
<PublishUrl>publish\</PublishUrl>
|
||||
<Install>true</Install>
|
||||
<InstallFrom>Disk</InstallFrom>
|
||||
<UpdateEnabled>false</UpdateEnabled>
|
||||
<UpdateMode>Foreground</UpdateMode>
|
||||
<UpdateInterval>7</UpdateInterval>
|
||||
<UpdateIntervalUnits>Days</UpdateIntervalUnits>
|
||||
<UpdatePeriodically>false</UpdatePeriodically>
|
||||
<UpdateRequired>false</UpdateRequired>
|
||||
<MapFileExtensions>true</MapFileExtensions>
|
||||
<ApplicationRevision>0</ApplicationRevision>
|
||||
<ApplicationVersion>1.0.0.%2a</ApplicationVersion>
|
||||
<IsWebBootstrapper>false</IsWebBootstrapper>
|
||||
<UseApplicationTrust>false</UseApplicationTrust>
|
||||
<BootstrapperEnabled>true</BootstrapperEnabled>
|
||||
<SccProjectName>
|
||||
</SccProjectName>
|
||||
<SccLocalPath>
|
||||
</SccLocalPath>
|
||||
<SccAuxPath>
|
||||
</SccAuxPath>
|
||||
<SccProvider>
|
||||
</SccProvider>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x86' ">
|
||||
<DebugSymbols>true</DebugSymbols>
|
||||
<OutputPath>bin\x86\Debug\</OutputPath>
|
||||
<DefineConstants>DEBUG;TRACE</DefineConstants>
|
||||
<DebugType>full</DebugType>
|
||||
<PlatformTarget>x86</PlatformTarget>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<NoWarn>0067</NoWarn>
|
||||
<Prefer32Bit>false</Prefer32Bit>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x86' ">
|
||||
<OutputPath>bin\x86\Release\</OutputPath>
|
||||
<DefineConstants>TRACE</DefineConstants>
|
||||
<Optimize>true</Optimize>
|
||||
<DebugType>pdbonly</DebugType>
|
||||
<PlatformTarget>x86</PlatformTarget>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<Prefer32Bit>false</Prefer32Bit>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|x64'">
|
||||
<DebugSymbols>true</DebugSymbols>
|
||||
<OutputPath>bin\x64\Debug\</OutputPath>
|
||||
<DefineConstants>DEBUG;TRACE</DefineConstants>
|
||||
<NoWarn>0067</NoWarn>
|
||||
<DebugType>full</DebugType>
|
||||
<PlatformTarget>x64</PlatformTarget>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|x64'">
|
||||
<OutputPath>bin\x64\Release\</OutputPath>
|
||||
<DefineConstants>TRACE</DefineConstants>
|
||||
<Optimize>true</Optimize>
|
||||
<DebugType>pdbonly</DebugType>
|
||||
<PlatformTarget>x64</PlatformTarget>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
|
||||
Other similar extension points exist, see Microsoft.Common.targets.
|
||||
<Target Name="BeforeBuild">
|
||||
</Target>
|
||||
<Target Name="AfterBuild">
|
||||
</Target>
|
||||
-->
|
||||
<ItemGroup>
|
||||
<Compile Include="CDCUSBConnection.cs" />
|
||||
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||
<Compile Include="WINUSBDevice.cs" />
|
||||
<Compile Include="WINUSBDeviceApi.cs" />
|
||||
<Compile Include="WINUSBConnection.cs" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="System" />
|
||||
<Reference Include="System.Core">
|
||||
<RequiredTargetFramework>3.5</RequiredTargetFramework>
|
||||
</Reference>
|
||||
<Reference Include="System.Windows.Forms" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<BootstrapperPackage Include="Microsoft.Net.Client.3.5">
|
||||
<Visible>False</Visible>
|
||||
<ProductName>.NET Framework 3.5 SP1 Client Profile</ProductName>
|
||||
<Install>false</Install>
|
||||
</BootstrapperPackage>
|
||||
<BootstrapperPackage Include="Microsoft.Net.Framework.3.5.SP1">
|
||||
<Visible>False</Visible>
|
||||
<ProductName>.NET Framework 3.5 SP1</ProductName>
|
||||
<Install>true</Install>
|
||||
</BootstrapperPackage>
|
||||
<BootstrapperPackage Include="Microsoft.Windows.Installer.3.1">
|
||||
<Visible>False</Visible>
|
||||
<ProductName>Windows Installer 3.1</ProductName>
|
||||
<Install>true</Install>
|
||||
</BootstrapperPackage>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\..\..\DTS.Common.DASResource\DTS.Common.DASResource.csproj">
|
||||
<Project>{f621ce48-bb4b-4cfc-a325-9410b721cc44}</Project>
|
||||
<Name>DTS.Common.DASResource</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\..\..\DTS.Common.Utilities\DTS.Common.Utilities.csproj">
|
||||
<Project>{d6da1b74-c711-43c2-91b1-1908a8d04dbf}</Project>
|
||||
<Name>DTS.Common.Utilities</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\..\..\DTS.Common\DTS.Common.csproj">
|
||||
<Project>{F7A0804F-61A4-40AE-83D0-F1137622B592}</Project>
|
||||
<Name>DTS.Common</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\USBFramework\DTS.Common.USBFramework.csproj">
|
||||
<Project>{30f9a58b-6808-4c93-a294-7267c3d2e7eb}</Project>
|
||||
<Name>DTS.Common.USBFramework</Name>
|
||||
</ProjectReference>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="Design\DTS.Common.WINUSBConnectionClassDiagram.cd" />
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
@@ -0,0 +1,36 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<ClassDiagram MajorVersion="1" MinorVersion="1">
|
||||
<Class Name="DTS.Common.WINUSBConnection.UsbRecAsyncResult" Collapsed="true" BaseTypeListCollapsed="true">
|
||||
<Position X="2.25" Y="0.5" Width="1.5" />
|
||||
<TypeIdentifier>
|
||||
<HashCode>AAAAAAIAAAAAgAAAAAAAEAAAAAAAABAQAABAAAAAgAA=</HashCode>
|
||||
<FileName>CDCUSBConnection.cs</FileName>
|
||||
</TypeIdentifier>
|
||||
<Lollipop Position="0.2" Collapsed="true" />
|
||||
</Class>
|
||||
<Class Name="DTS.Common.WINUSBConnection.CDCUSBConnection" Collapsed="true" BaseTypeListCollapsed="true">
|
||||
<Position X="0.5" Y="0.5" Width="1.5" />
|
||||
<TypeIdentifier>
|
||||
<HashCode>AIAQhEIAACAQTEhAAOJAJgIBAgCiAFAgACAAAABCIEA=</HashCode>
|
||||
<FileName>CDCUSBConnection.cs</FileName>
|
||||
</TypeIdentifier>
|
||||
<Lollipop Position="0.2" Collapsed="true" />
|
||||
</Class>
|
||||
<Class Name="DTS.Common.WINUSBConnection.WINUSBConnection" Collapsed="true" BaseTypeListCollapsed="true">
|
||||
<Position X="0.5" Y="1.5" Width="1.5" />
|
||||
<TypeIdentifier>
|
||||
<HashCode>AAAQhAIAACAQTEhCAAIAJgIAAAAgBEAAAAAAAABCIEA=</HashCode>
|
||||
<FileName>WINUSBConnection.cs</FileName>
|
||||
</TypeIdentifier>
|
||||
<Lollipop Position="0.2" Collapsed="true" />
|
||||
</Class>
|
||||
<Class Name="DTS.Common.WINUSBConnection.WinUsbDevice" Collapsed="true" BaseTypeListCollapsed="true">
|
||||
<Position X="2.25" Y="1.5" Width="1.5" />
|
||||
<TypeIdentifier>
|
||||
<HashCode>FhACEAQEACgQAgIAISCCBAAgIAQABICCADAACAAAwKg=</HashCode>
|
||||
<FileName>WINUSBDevice.cs</FileName>
|
||||
</TypeIdentifier>
|
||||
<Lollipop Position="0.2" Collapsed="true" />
|
||||
</Class>
|
||||
<Font Name="Segoe UI" Size="9" />
|
||||
</ClassDiagram>
|
||||
@@ -0,0 +1,35 @@
|
||||
using System.Reflection;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
// General Information about an assembly is controlled through the following
|
||||
// set of attributes. Change these attribute values to modify the information
|
||||
// associated with an assembly.
|
||||
[assembly: AssemblyTitle("WINUSBConnection")]
|
||||
[assembly: AssemblyDescription("")]
|
||||
[assembly: AssemblyConfiguration("")]
|
||||
[assembly: AssemblyCompany("")]
|
||||
[assembly: AssemblyProduct("WINUSBConnection")]
|
||||
[assembly: AssemblyCopyright("Copyright © 2008")]
|
||||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
|
||||
// Setting ComVisible to false makes the types in this assembly not visible
|
||||
// to COM components. If you need to access a type in this assembly from
|
||||
// COM, set the ComVisible attribute to true on that type.
|
||||
[assembly: ComVisible(false)]
|
||||
|
||||
// The following GUID is for the ID of the typelib if this project is exposed to COM
|
||||
[assembly: Guid("F3C369E6-BFFB-41bc-B8E8-A31094CED447")]
|
||||
|
||||
// Version information for an assembly consists of the following four values:
|
||||
//
|
||||
// Major Version
|
||||
// Minor Version
|
||||
// Build Number
|
||||
// Revision
|
||||
//
|
||||
// You can specify all the values or you can default the Build and Revision Numbers
|
||||
// by using the '*' as shown below:
|
||||
[assembly: AssemblyVersion("1.06.0081")]
|
||||
[assembly: AssemblyFileVersion("1.06.0081")]
|
||||
@@ -0,0 +1,503 @@
|
||||
using System;
|
||||
using System.Threading;
|
||||
using System.Runtime.InteropServices;
|
||||
using DTS.Common.DASResource;
|
||||
using DTS.Common.USBFramework;
|
||||
using DTS.Common.Utilities.Logging;
|
||||
using DTS.Common.Interface.Connection;
|
||||
using DTS.Common.Classes.Connection;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace DTS.Common.WINUSBConnection
|
||||
{
|
||||
public class WINUSBConnection : IConnection
|
||||
{
|
||||
/// <summary>
|
||||
/// returns true if the unit is currently soft disconnected
|
||||
/// </summary>
|
||||
public bool IsSoftDisconnected { get; private set; } = false;
|
||||
/// <summary>
|
||||
/// connect the unit
|
||||
/// :note does nothing for WINUSB as we have no disconnect option yet:
|
||||
/// </summary>
|
||||
public void SoftConnect()
|
||||
{
|
||||
}
|
||||
/// <summary>
|
||||
/// disconnect the unit
|
||||
/// :note does nothing for WINUSB as we have no disconnect option yet:
|
||||
/// </summary>
|
||||
public void SoftDisconnect()
|
||||
{
|
||||
|
||||
}
|
||||
void IConnection.KeepAliveErrorReceived()
|
||||
{
|
||||
|
||||
}
|
||||
public string GetConnectionData() { return ""; }
|
||||
private readonly DeviceManagement _wusbDeviceManagement;
|
||||
private WinUsbDevice _sliceDev;
|
||||
|
||||
public event EventHandler OnDisconnected;
|
||||
public double GetCurrentUploadRate() { return 0D; }
|
||||
public double GetCurrentDownloadRate() { return 0D; }
|
||||
|
||||
public bool Connected { get; private set; }
|
||||
|
||||
public string ConnectString { get; private set; }
|
||||
|
||||
public System.Net.Sockets.SocketFlags Flags { get; set; }
|
||||
|
||||
private class AUSBRecFix
|
||||
{
|
||||
public readonly AsyncCallback Callback;
|
||||
public WinUSBRecAsyncResult USBResult;
|
||||
|
||||
public AUSBRecFix(AsyncCallback callback, WinUSBRecAsyncResult usbResult)
|
||||
{
|
||||
Callback = callback;
|
||||
USBResult = usbResult;
|
||||
}
|
||||
}
|
||||
|
||||
public class WinUSBRecAsyncResult : IAsyncResult
|
||||
{
|
||||
public object AsyncState { get; set; }
|
||||
public WaitHandle AsyncWaitHandle { get; set; }
|
||||
public bool CompletedSynchronously { get; set; }
|
||||
public bool IsCompleted { get; set; }
|
||||
public byte[] Buffer { get; set; }
|
||||
public int Offset { get; set; }
|
||||
public int Size { get; set; }
|
||||
|
||||
public WinUSBRecAsyncResult(object state)
|
||||
{
|
||||
AsyncState = state;
|
||||
AsyncWaitHandle = new ManualResetEvent(false);
|
||||
CompletedSynchronously = false;
|
||||
IsCompleted = false;
|
||||
Buffer = null;
|
||||
Offset = 0;
|
||||
Size = 0;
|
||||
}
|
||||
}
|
||||
|
||||
public WINUSBConnection()
|
||||
{
|
||||
Disposed = false;
|
||||
ConnectString = string.Empty;
|
||||
Connected = false;
|
||||
_wusbDeviceManagement = new DeviceManagement();
|
||||
_sliceDev = null;
|
||||
}
|
||||
|
||||
#region Exit handling
|
||||
|
||||
~WINUSBConnection()
|
||||
{
|
||||
Dispose(false);
|
||||
try
|
||||
{
|
||||
APILogger.Log("failed to dispose WINUSBConnection - finalizer is disposing now.");
|
||||
}
|
||||
catch { }
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
Dispose(true);
|
||||
|
||||
// Use SupressFinalize in case a subclass
|
||||
// of this type implements a finalizer.
|
||||
GC.SuppressFinalize(this);
|
||||
}
|
||||
|
||||
protected volatile bool Disposed;
|
||||
protected int Disposing;
|
||||
private readonly Mutex _usbConnectionMutex = new Mutex(false, "USBConnection");
|
||||
|
||||
protected virtual void Dispose(bool disposing)
|
||||
{
|
||||
if (Interlocked.Exchange(ref Disposing, 1) != 0) { return; }
|
||||
|
||||
// make sure we're not already disposed
|
||||
if (Disposed)
|
||||
return;
|
||||
|
||||
if (disposing)
|
||||
{
|
||||
try
|
||||
{
|
||||
if (_wusbDeviceManagement != null)
|
||||
{
|
||||
_wusbDeviceManagement.Dispose();
|
||||
}
|
||||
DisposeSliceDev();
|
||||
}
|
||||
catch
|
||||
{
|
||||
// we have to suppress all exceptions here
|
||||
}
|
||||
}
|
||||
Connected = false;
|
||||
Disposed = true;
|
||||
}
|
||||
|
||||
#endregion
|
||||
public void Create(string connectString)
|
||||
{
|
||||
//Create(connectString); this is recursive!
|
||||
}
|
||||
public void Create(string connectString, string hostIPAddress)
|
||||
{
|
||||
ConnectString = connectString;
|
||||
}
|
||||
|
||||
#region Disconnect
|
||||
|
||||
public IAsyncResult BeginDisconnect(bool reuseSocket,
|
||||
AsyncCallback cb,
|
||||
Object state)
|
||||
{
|
||||
if (_sliceDev == null)
|
||||
{
|
||||
throw new NotConnectedException("WINUSBConnection is null");
|
||||
}
|
||||
|
||||
if (cb == null)
|
||||
{
|
||||
throw new ArgumentException("WINUSBConnection.BeginDisconnect: callback is null");
|
||||
}
|
||||
|
||||
Connected = false;
|
||||
var rar = new WinUSBRecAsyncResult(state);
|
||||
if (!ThreadPool.QueueUserWorkItem(NetCallbackFix, new AUSBRecFix(cb, rar)))
|
||||
{
|
||||
throw new Exception(DASResource.Strings.WINUSBConnection_BeginDisconnect_Err1);
|
||||
}
|
||||
return rar;
|
||||
}
|
||||
|
||||
public void EndDisconnect(IAsyncResult asyncResult)
|
||||
{
|
||||
if (_sliceDev == null)
|
||||
{
|
||||
throw new NotConnectedException("WINUSBConnection is null");
|
||||
}
|
||||
|
||||
var rar = asyncResult as WinUSBRecAsyncResult;
|
||||
if (rar == null)
|
||||
{
|
||||
throw new ArgumentException("WINUSBConnection.EndDisconnect: argument is not a WinUSBRecAsyncResult");
|
||||
}
|
||||
|
||||
DisposeSliceDev();
|
||||
|
||||
((ManualResetEvent)rar.AsyncWaitHandle).Set();
|
||||
}
|
||||
private void DisposeSliceDev()
|
||||
{
|
||||
_usbConnectionMutex.WaitOne(1000);
|
||||
try
|
||||
{
|
||||
if (null != _sliceDev)
|
||||
{
|
||||
_sliceDev.Dispose();
|
||||
_sliceDev = null;
|
||||
}
|
||||
}
|
||||
catch (Exception ex) { APILogger.Log("could not release USB handle ", ex); }
|
||||
finally { _usbConnectionMutex.ReleaseMutex(); }
|
||||
}
|
||||
#endregion
|
||||
|
||||
#region Accept
|
||||
|
||||
public IAsyncResult BeginAccept(AsyncCallback callback,
|
||||
Object state)
|
||||
{
|
||||
throw new NotSupportedException();
|
||||
}
|
||||
|
||||
public IConnection EndAccept(IAsyncResult asyncResult)
|
||||
{
|
||||
throw new NotSupportedException();
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region Listen
|
||||
|
||||
public void Listen(int backlog)
|
||||
{
|
||||
throw new NotSupportedException();
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region Bind
|
||||
|
||||
public void Bind(int port)
|
||||
{
|
||||
throw new NotSupportedException();
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region Connect
|
||||
|
||||
public IAsyncResult BeginConnect(AsyncCallback cb, object state)
|
||||
{
|
||||
if (_sliceDev != null || Connected)
|
||||
{
|
||||
throw new NotConnectedException("WINUSBConnection.BeginConnect: already connected");
|
||||
}
|
||||
|
||||
if (cb == null)
|
||||
{
|
||||
throw new ArgumentException("WINUSBConnection.BeginConnect: callback is null");
|
||||
}
|
||||
|
||||
var rar = new WinUSBRecAsyncResult(state);
|
||||
var ausbrf = new AUSBRecFix(cb, rar);
|
||||
(ausbrf?.USBResult.AsyncWaitHandle as ManualResetEvent).Reset();
|
||||
if (!ThreadPool.QueueUserWorkItem(NetCallbackFix, ausbrf))
|
||||
{
|
||||
throw new Exception(DASResource.Strings.WINUSBConnection_BeginConnect_Err1);
|
||||
}
|
||||
rar.AsyncWaitHandle.WaitOne();
|
||||
return rar;
|
||||
}
|
||||
|
||||
private void NetCallbackFix(object obj)
|
||||
{
|
||||
var ausbrf = obj as AUSBRecFix;
|
||||
try
|
||||
{
|
||||
ausbrf?.Callback(ausbrf.USBResult);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
APILogger.Log("MessageBox", DASResource.Strings.Communication_WinUSBConnectionCallbackFailed, ex);
|
||||
}
|
||||
finally
|
||||
{
|
||||
(ausbrf?.USBResult.AsyncWaitHandle as ManualResetEvent).Set();
|
||||
}
|
||||
}
|
||||
|
||||
public void EndConnect(IAsyncResult ar)
|
||||
{
|
||||
_usbConnectionMutex.WaitOne();
|
||||
var rar = ar as WinUSBRecAsyncResult;
|
||||
try
|
||||
{
|
||||
if (_sliceDev != null || Connected)
|
||||
{
|
||||
throw new NotConnectedException("WINUSBConnection.EndConnect: already connected");
|
||||
}
|
||||
|
||||
if (rar == null)
|
||||
{
|
||||
throw new ArgumentException("WINUSBConnection.EndConnect: argument is not a WinUSBRecAsyncResult");
|
||||
}
|
||||
|
||||
if (string.IsNullOrEmpty(ConnectString))
|
||||
{
|
||||
throw new ArgumentException("WINUSBConnection.EndConnect: ConnectString is invalid");
|
||||
}
|
||||
|
||||
_sliceDev = new WinUsbDevice();
|
||||
}
|
||||
catch (Exception ex) { APILogger.Log("exception in connecting USB", ex); throw; }
|
||||
finally { _usbConnectionMutex.ReleaseMutex(); }
|
||||
var success = _sliceDev.GetDeviceHandle(ConnectString);
|
||||
if (!success)
|
||||
{
|
||||
Connected = false;
|
||||
|
||||
DisposeSliceDev();
|
||||
((ManualResetEvent)rar.AsyncWaitHandle).Set();
|
||||
throw new NotConnectedException("WINUSBConnection.EndConnect: connect failed");
|
||||
}
|
||||
if (_sliceDev.InitializeDevice())
|
||||
{
|
||||
Connected = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
var error = DeviceManagementDeclarations.GetLastError();
|
||||
try
|
||||
{
|
||||
var w32 = new System.ComponentModel.Win32Exception(Marshal.GetLastWin32Error());
|
||||
APILogger.Log("WINUSBConnection.EndConnect: connect failed: ", w32.Message);
|
||||
}
|
||||
catch { }
|
||||
throw new NotConnectedException("WINUSBConnection.EndConnect: connect failed (" + error + ")");
|
||||
}
|
||||
((ManualResetEvent)rar.AsyncWaitHandle).Set();
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region Send
|
||||
|
||||
public IAsyncResult BeginSend(byte[] buffer, int offset, int size,
|
||||
AsyncCallback cb, object state)
|
||||
{
|
||||
if (!Connected || _sliceDev == null)
|
||||
{
|
||||
throw new NotConnectedException("WINUSBConnection is not connected");
|
||||
}
|
||||
|
||||
if (buffer == null || buffer.Length == 0 || offset < 0 || size < 0 || offset + size > buffer.Length || cb == null)
|
||||
{
|
||||
throw new ArgumentException("WINUSBConnection.EndConnect: invalid parameters");
|
||||
}
|
||||
|
||||
var rar = new WinUSBRecAsyncResult(state)
|
||||
{
|
||||
Buffer = buffer,
|
||||
Offset = offset,
|
||||
Size = size
|
||||
};
|
||||
if (!ThreadPool.QueueUserWorkItem(NetCallbackFix, new AUSBRecFix(cb, rar)))
|
||||
{
|
||||
throw new Exception(DASResource.Strings.WINUSBConnection_BeginSend_Err1);
|
||||
}
|
||||
return rar;
|
||||
}
|
||||
|
||||
public int EndSend(IAsyncResult ar)
|
||||
{
|
||||
if (!Connected || _sliceDev == null)
|
||||
{
|
||||
throw new NotConnectedException("WINUSBConnection is not connected");
|
||||
}
|
||||
|
||||
var rar = ar as WinUSBRecAsyncResult;
|
||||
if (rar == null)
|
||||
{
|
||||
throw new ArgumentException("WINUSBConnection.EndSend: argument is not a WinUSBRecAsyncResult");
|
||||
}
|
||||
|
||||
var bytes = new byte[rar.Size];
|
||||
Buffer.BlockCopy(rar.Buffer, 0, bytes, 0, rar.Size);
|
||||
if (_sliceDev.MyDevInfo.UseHybridBulkIntMode)
|
||||
{
|
||||
if (!_sliceDev.SendViaInterruptTransfer(ref bytes, (uint)rar.Size))
|
||||
{
|
||||
Connected = false;
|
||||
((ManualResetEvent)rar.AsyncWaitHandle).Set();
|
||||
throw new Exception(DASResource.Strings.WINUSBConnection_EndSend_Err1);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (!_sliceDev.SendViaBulkTransfer(ref bytes, (uint)rar.Size))
|
||||
{
|
||||
Connected = false;
|
||||
((ManualResetEvent)rar.AsyncWaitHandle).Set();
|
||||
throw new Exception(DASResource.Strings.WINUSBConnection_EndSend_Err1);
|
||||
}
|
||||
}
|
||||
((ManualResetEvent)rar.AsyncWaitHandle).Set();
|
||||
return rar.Size;
|
||||
}
|
||||
|
||||
public Task<int> SendAsync(byte[] sendBuffer, int bufferStartOffset, int bufferSizeToSend)
|
||||
{
|
||||
return Task<int>.Factory.FromAsync(
|
||||
(callback, state) => BeginSend(sendBuffer, bufferStartOffset, bufferSizeToSend, callback, state),
|
||||
EndSend, state: null
|
||||
);
|
||||
}
|
||||
#endregion
|
||||
|
||||
#region Receive
|
||||
|
||||
public IAsyncResult BeginReceive(byte[] buffer, int offset, int size,
|
||||
AsyncCallback cb, object state)
|
||||
{
|
||||
if (!Connected || _sliceDev == null)
|
||||
{
|
||||
throw new NotConnectedException("WINUSBConnection is not connected");
|
||||
}
|
||||
|
||||
if (buffer == null || buffer.Length == 0 || offset < 0 || size < 0 || offset + size > buffer.Length || cb == null)
|
||||
{
|
||||
throw new ArgumentException("WINUSBConnection.EndConnect: invalid parameters");
|
||||
}
|
||||
|
||||
var rar = new WinUSBRecAsyncResult(state)
|
||||
{
|
||||
Buffer = buffer,
|
||||
Offset = offset,
|
||||
Size = size
|
||||
};
|
||||
if (!ThreadPool.QueueUserWorkItem(NetCallbackFix, new AUSBRecFix(cb, rar)))
|
||||
{
|
||||
throw new Exception(DASResource.Strings.WINUSBConnection_BeginReceive_Err1);
|
||||
}
|
||||
return rar;
|
||||
}
|
||||
|
||||
public int EndReceive(IAsyncResult ar)
|
||||
{
|
||||
if (!Connected || _sliceDev == null)
|
||||
{
|
||||
throw new NotConnectedException("WINUSBConnection is not connected");
|
||||
}
|
||||
|
||||
var rar = ar as WinUSBRecAsyncResult;
|
||||
if (rar == null)
|
||||
{
|
||||
throw new ArgumentException("WINUSBConnection.EndReceive: argument is not a WinUSBRecAsyncResult");
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
uint bytesRead = 0;
|
||||
var bytes = new byte[rar.Size];
|
||||
var success = true;
|
||||
while (success && 0 == bytesRead)
|
||||
{
|
||||
_sliceDev.ReadViaBulkTransfer(Convert.ToByte(_sliceDev.MyDevInfo.BulkInPipe),
|
||||
(uint)rar.Size,
|
||||
ref bytes,
|
||||
ref bytesRead,
|
||||
ref success);
|
||||
if (0 == bytesRead)
|
||||
{
|
||||
Thread.Sleep(1);
|
||||
}
|
||||
}
|
||||
|
||||
if (success)
|
||||
{
|
||||
Buffer.BlockCopy(bytes, 0, rar.Buffer, 0, (int)bytesRead);
|
||||
rar.Size = (int)bytesRead;
|
||||
((ManualResetEvent)rar.AsyncWaitHandle).Set();
|
||||
return rar.Size;
|
||||
}
|
||||
// the connection is now closed
|
||||
Connected = false;
|
||||
((ManualResetEvent)rar.AsyncWaitHandle).Set();
|
||||
return 0;
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Connected = false;
|
||||
if (!(ex is NullReferenceException))
|
||||
{
|
||||
APILogger.LogString("WINUSBConnection.EndReceive: Exception caught");
|
||||
APILogger.LogException(ex);
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,827 @@
|
||||
using System;
|
||||
using Microsoft.Win32.SafeHandles;
|
||||
using System.Runtime.InteropServices;
|
||||
using DTS.Common.USBFramework;
|
||||
using DTS.Common.Utilities.Logging;
|
||||
|
||||
namespace DTS.Common.WINUSBConnection
|
||||
{
|
||||
/// <summary>
|
||||
/// Routines for the WinUsb driver supported by Windows Vista and Windows XP.
|
||||
/// </summary>
|
||||
///
|
||||
internal sealed partial class WinUsbDevice : IDisposable
|
||||
{
|
||||
private volatile bool _bDisposed;
|
||||
|
||||
~WinUsbDevice()
|
||||
{
|
||||
if (!_bDisposed)
|
||||
{
|
||||
try
|
||||
{
|
||||
APILogger.Log("WinUSBDevice not disposed before finalizer. Disposing now");
|
||||
}
|
||||
catch { }
|
||||
Dispose();
|
||||
}
|
||||
}
|
||||
internal struct DevInfo
|
||||
{
|
||||
internal SafeFileHandle DeviceHandle;
|
||||
internal IntPtr WinUSBHandle;
|
||||
internal Byte BulkInPipe;
|
||||
internal Byte BulkOutPipe;
|
||||
internal Byte InterruptInPipe;
|
||||
internal Byte InterruptOutPipe;
|
||||
internal UInt32 DeviceSpeed;
|
||||
internal bool UseHybridBulkIntMode;
|
||||
}
|
||||
|
||||
internal DevInfo MyDevInfo;
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
if (_bDisposed) return;
|
||||
_bDisposed = true;
|
||||
CloseDeviceHandle();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Closes the device handle obtained with CreateFile and frees resources.
|
||||
/// </summary>
|
||||
///
|
||||
internal void CloseDeviceHandle()
|
||||
{
|
||||
try
|
||||
{
|
||||
if (MyDevInfo.WinUSBHandle != IntPtr.Zero)
|
||||
{
|
||||
WinUsb_Free(MyDevInfo.WinUSBHandle);
|
||||
MyDevInfo.WinUSBHandle = IntPtr.Zero;
|
||||
}
|
||||
}
|
||||
catch (AccessViolationException)
|
||||
{
|
||||
}
|
||||
try
|
||||
{
|
||||
if (MyDevInfo.DeviceHandle == null || MyDevInfo.DeviceHandle.IsInvalid) return;
|
||||
if (MyDevInfo.DeviceHandle.IsInvalid) return;
|
||||
MyDevInfo.DeviceHandle.Dispose();
|
||||
MyDevInfo.DeviceHandle = null;
|
||||
}
|
||||
catch
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Initiates a Control Read transfer. Data stage is device to host.
|
||||
/// </summary>
|
||||
///
|
||||
/// <param name="dataStage"> The received data. </param>
|
||||
///
|
||||
/// <returns>
|
||||
/// True on success, False on failure.
|
||||
/// </returns>
|
||||
|
||||
internal bool Do_Control_Read_Transfer(ref byte[] dataStage)
|
||||
{
|
||||
// Vendor-specific request to an interface with device-to-host Data stage.
|
||||
WinUSBSetupPacket setupPacket;
|
||||
setupPacket.RequestType = 0XC1;
|
||||
|
||||
// The request number that identifies the specific request.
|
||||
setupPacket.Request = 2;
|
||||
|
||||
// Command-specific value to send to the device.
|
||||
setupPacket.Index = 0;
|
||||
|
||||
// Number of bytes in the request's Data stage.
|
||||
setupPacket.Length = Convert.ToUInt16(dataStage.Length);
|
||||
|
||||
// Command-specific value to send to the device.
|
||||
setupPacket.Value = 0;
|
||||
|
||||
// ***
|
||||
// winusb function
|
||||
// summary
|
||||
// Initiates a control transfer.
|
||||
// paramaters
|
||||
// Device handle returned by WinUsb_Initialize.
|
||||
// WinUSBSetupPacket structure
|
||||
// Buffer to hold the returned Data-stage data.
|
||||
// Number of data bytes to read in the Data stage.
|
||||
// Number of bytes read in the Data stage.
|
||||
// Null pointer for non-overlapped.
|
||||
// returns
|
||||
// True on success.
|
||||
// ***
|
||||
|
||||
uint bytesReturned = 0;
|
||||
var success = WinUsb_ControlTransfer(MyDevInfo.WinUSBHandle,
|
||||
setupPacket,
|
||||
dataStage,
|
||||
Convert.ToUInt16(dataStage.Length),
|
||||
ref bytesReturned,
|
||||
IntPtr.Zero);
|
||||
return success;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Initiates a Control Write transfer. Data stage is host to device.
|
||||
/// </summary>
|
||||
///
|
||||
/// <param name="dataStage"> The data to send. </param>
|
||||
///
|
||||
/// <returns>
|
||||
/// True on success, False on failure.
|
||||
/// </returns>
|
||||
|
||||
internal bool Do_Control_Write_Transfer(byte[] dataStage)
|
||||
{
|
||||
// Vendor-specific request to an interface with host-to-device Data stage.
|
||||
WinUSBSetupPacket setupPacket;
|
||||
setupPacket.RequestType = 0X41;
|
||||
|
||||
// The request number that identifies the specific request.
|
||||
setupPacket.Request = 1;
|
||||
|
||||
// Command-specific value to send to the device.
|
||||
var index = Convert.ToUInt16(0);
|
||||
setupPacket.Index = index;
|
||||
|
||||
// Number of bytes in the request's Data stage.
|
||||
setupPacket.Length = Convert.ToUInt16(dataStage.Length);
|
||||
|
||||
// Command-specific value to send to the device.
|
||||
var value = Convert.ToUInt16(0);
|
||||
setupPacket.Value = value;
|
||||
|
||||
// ***
|
||||
// winusb function
|
||||
// summary
|
||||
// Initiates a control transfer.
|
||||
// parameters
|
||||
// Device handle returned by WinUsb_Initialize.
|
||||
// WinUSBSetupPacket structure
|
||||
// Buffer containing the Data-stage data.
|
||||
// Number of data bytes to send in the Data stage.
|
||||
// Number of bytes sent in the Data stage.
|
||||
// Null pointer for non-overlapped.
|
||||
// Returns
|
||||
// True on success.
|
||||
// ***
|
||||
uint bytesReturned = 0;
|
||||
var success = WinUsb_ControlTransfer(MyDevInfo.WinUSBHandle,
|
||||
setupPacket,
|
||||
dataStage,
|
||||
Convert.ToUInt16(dataStage.Length),
|
||||
ref bytesReturned,
|
||||
IntPtr.Zero);
|
||||
return success;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Requests a handle with CreateFile.
|
||||
/// </summary>
|
||||
///
|
||||
/// <param name="devicePathName"> Returned by SetupDiGetDeviceInterfaceDetail
|
||||
/// in an SP_DEVICE_INTERFACE_DETAIL_DATA structure. </param>
|
||||
///
|
||||
/// <returns>
|
||||
/// The handle.
|
||||
/// </returns>
|
||||
|
||||
internal bool GetDeviceHandle(string devicePathName)
|
||||
{
|
||||
var security = new FileIO.SECURITY_ATTRIBUTES
|
||||
{
|
||||
lpSecurityDescriptor = IntPtr.Zero,
|
||||
bInheritHandle = Convert.ToInt32(true)
|
||||
};
|
||||
|
||||
security.nLength = Marshal.SizeOf(security);
|
||||
|
||||
System.Diagnostics.Trace.Assert(null == MyDevInfo.DeviceHandle || MyDevInfo.DeviceHandle.IsClosed);
|
||||
// ***
|
||||
// API function
|
||||
// summary
|
||||
// Retrieves a handle to a device.
|
||||
// parameters
|
||||
// Device path name returned by SetupDiGetDeviceInterfaceDetail
|
||||
// Type of access requested (read/write).
|
||||
// FILE_SHARE attributes to allow other processes to access the device while this handle is open.
|
||||
// Security structure. Using Null for this may cause problems under Windows XP.
|
||||
// Creation disposition value. Use OPEN_EXISTING for devices.
|
||||
// Flags and attributes for files. The winsub driver requires FILE_FLAG_OVERLAPPED.
|
||||
// Handle to a template file. Not used.
|
||||
// Returns
|
||||
// A handle or INVALID_HANDLE_VALUE.
|
||||
// ***
|
||||
MyDevInfo.DeviceHandle = FileIO.CreateFile(devicePathName,
|
||||
FileIO.GENERIC_WRITE | FileIO.GENERIC_READ,
|
||||
FileIO.FILE_SHARE_READ | FileIO.FILE_SHARE_WRITE,
|
||||
ref security,
|
||||
FileIO.OPEN_EXISTING,
|
||||
FileIO.FILE_ATTRIBUTE_NORMAL | FileIO.FILE_FLAG_OVERLAPPED,
|
||||
0);
|
||||
|
||||
if (!MyDevInfo.DeviceHandle.IsInvalid)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
FileIODeclarations.GetLastError();
|
||||
try
|
||||
{
|
||||
var w32 = new System.ComponentModel.Win32Exception(Marshal.GetLastWin32Error());
|
||||
APILogger.Log("GetDeviceHandle(", devicePathName, ") - error - ", w32.Message);
|
||||
}
|
||||
catch { }
|
||||
return false;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a device interface and obtains information about it.
|
||||
/// Calls these winusb API functions:
|
||||
/// WinUsb_Initialize
|
||||
/// WinUsb_QueryInterfaceSettings
|
||||
/// WinUsb_QueryPipe
|
||||
/// </summary>
|
||||
/// <returns>
|
||||
/// True on success, False on failure.
|
||||
/// </returns>
|
||||
internal bool InitializeDevice()
|
||||
{
|
||||
USBInterfaceDescriptor ifaceDescriptor;
|
||||
ifaceDescriptor.bLength = 0;
|
||||
ifaceDescriptor.bDescriptorType = 0;
|
||||
ifaceDescriptor.bInterfaceNumber = 0;
|
||||
ifaceDescriptor.bAlternateSetting = 0;
|
||||
ifaceDescriptor.bNumEndpoints = 0;
|
||||
ifaceDescriptor.bInterfaceClass = 0;
|
||||
ifaceDescriptor.bInterfaceSubClass = 0;
|
||||
ifaceDescriptor.bInterfaceProtocol = 0;
|
||||
ifaceDescriptor.iInterface = 0;
|
||||
|
||||
WinUSBPipeInformation pipeInfo;
|
||||
pipeInfo.PipeTypes = 0;
|
||||
pipeInfo.PipeId = 0;
|
||||
pipeInfo.MaximumPacketSize = 0;
|
||||
pipeInfo.Interval = 0;
|
||||
|
||||
MyDevInfo.UseHybridBulkIntMode = false;
|
||||
|
||||
// ***
|
||||
// winusb function
|
||||
// summary
|
||||
// get a handle for communications with a winusb device '
|
||||
// parameters
|
||||
// Handle returned by CreateFile.
|
||||
// Device handle to be returned.
|
||||
// returns
|
||||
// True on success.
|
||||
// ***
|
||||
var success = WinUsb_Initialize(MyDevInfo.DeviceHandle, ref MyDevInfo.WinUSBHandle);
|
||||
|
||||
if (!success) return false;
|
||||
// ***
|
||||
// winusb function
|
||||
// summary
|
||||
// Get a structure with information about the device interface.
|
||||
// parameters
|
||||
// handle returned by WinUsb_Initialize
|
||||
// alternate interface setting number
|
||||
// USBInterfaceDescriptor structure to be returned.
|
||||
// returns
|
||||
// True on success.
|
||||
|
||||
success = WinUsb_QueryInterfaceSettings(MyDevInfo.WinUSBHandle,
|
||||
0,
|
||||
ref ifaceDescriptor);
|
||||
|
||||
if (success)
|
||||
{
|
||||
// Get the transfer type, endpoint number, and direction for the interface's
|
||||
// bulk and interrupt endpoints. Set pipe policies.
|
||||
// ***
|
||||
// winusb function
|
||||
// summary
|
||||
// returns information about a USB pipe (endpoint address)
|
||||
// parameters
|
||||
// Handle returned by WinUsb_Initialize
|
||||
// Alternate interface setting number
|
||||
// Number of an endpoint address associated with the interface.
|
||||
// (The values count up from zero and are NOT the same as the endpoint address
|
||||
// in the endpoint descriptor.)
|
||||
// WinUSBPipeInformation structure to be returned
|
||||
// returns
|
||||
// True on success
|
||||
// ***
|
||||
var pipeTimeout = Convert.ToUInt32(0);
|
||||
for (var i = 0; i <= ifaceDescriptor.bNumEndpoints - 1; i++)
|
||||
{
|
||||
WinUsb_QueryPipe(MyDevInfo.WinUSBHandle,
|
||||
0,
|
||||
Convert.ToByte(i),
|
||||
ref pipeInfo);
|
||||
|
||||
if (pipeInfo.PipeTypes == USBDPipeTypes.UsbdPipeTypeBulk && UsbEndpointDirectionIn(pipeInfo.PipeId))
|
||||
{
|
||||
MyDevInfo.BulkInPipe = pipeInfo.PipeId;
|
||||
|
||||
SetPipePolicy
|
||||
(MyDevInfo.BulkInPipe,
|
||||
Convert.ToUInt32(PolicyType.IgnoreShortPackets),
|
||||
Convert.ToByte(false));
|
||||
|
||||
SetPipePolicy
|
||||
(MyDevInfo.BulkInPipe,
|
||||
Convert.ToUInt32(PolicyType.PipeTransferTimeout),
|
||||
pipeTimeout);
|
||||
|
||||
}
|
||||
else if (pipeInfo.PipeTypes == USBDPipeTypes.UsbdPipeTypeBulk && UsbEndpointDirectionOut(pipeInfo.PipeId))
|
||||
{
|
||||
MyDevInfo.BulkOutPipe = pipeInfo.PipeId;
|
||||
|
||||
SetPipePolicy
|
||||
(MyDevInfo.BulkOutPipe,
|
||||
Convert.ToUInt32(PolicyType.IgnoreShortPackets),
|
||||
Convert.ToByte(false));
|
||||
|
||||
SetPipePolicy
|
||||
(MyDevInfo.BulkOutPipe,
|
||||
Convert.ToUInt32(PolicyType.PipeTransferTimeout),
|
||||
pipeTimeout);
|
||||
|
||||
}
|
||||
else if (pipeInfo.PipeTypes == USBDPipeTypes.UsbdPipeTypeInterrupt && UsbEndpointDirectionIn(pipeInfo.PipeId))
|
||||
{
|
||||
MyDevInfo.InterruptInPipe = pipeInfo.PipeId;
|
||||
|
||||
SetPipePolicy
|
||||
(MyDevInfo.InterruptInPipe,
|
||||
Convert.ToUInt32(PolicyType.IgnoreShortPackets),
|
||||
Convert.ToByte(false));
|
||||
|
||||
SetPipePolicy
|
||||
(MyDevInfo.InterruptInPipe,
|
||||
Convert.ToUInt32(PolicyType.PipeTransferTimeout),
|
||||
pipeTimeout);
|
||||
|
||||
}
|
||||
else if (pipeInfo.PipeTypes == USBDPipeTypes.UsbdPipeTypeInterrupt && UsbEndpointDirectionOut(pipeInfo.PipeId))
|
||||
{
|
||||
MyDevInfo.InterruptOutPipe = pipeInfo.PipeId;
|
||||
|
||||
SetPipePolicy
|
||||
(MyDevInfo.InterruptOutPipe,
|
||||
Convert.ToUInt32(PolicyType.IgnoreShortPackets),
|
||||
Convert.ToByte(false));
|
||||
|
||||
SetPipePolicy
|
||||
(MyDevInfo.InterruptOutPipe,
|
||||
Convert.ToUInt32(PolicyType.PipeTransferTimeout),
|
||||
pipeTimeout);
|
||||
|
||||
MyDevInfo.UseHybridBulkIntMode = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
return success;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Is the current operating system Windows XP or later?
|
||||
/// The WinUSB driver requires Windows XP or later.
|
||||
/// </summary>
|
||||
///
|
||||
/// <returns>
|
||||
/// True if Windows XP or later, False if not.
|
||||
/// </returns>
|
||||
internal bool IsWindowsXpOrLater()
|
||||
{
|
||||
var myEnvironment = Environment.OSVersion;
|
||||
|
||||
// Windows XP is version 5.1.
|
||||
var versionXP = new Version(5, 1);
|
||||
|
||||
return myEnvironment.Version >= versionXP;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets a value that corresponds to a USBDeviceSpeeds.
|
||||
/// </summary>
|
||||
internal bool QueryDeviceSpeed()
|
||||
{
|
||||
// ***
|
||||
// winusb function
|
||||
// summary
|
||||
// Get the device speed.
|
||||
// (Normally not required but can be nice to know.)
|
||||
// parameters
|
||||
// Handle returned by WinUsb_Initialize
|
||||
// Requested information type.
|
||||
// Number of bytes to read.
|
||||
// Information to be returned.
|
||||
// returns
|
||||
// True on success.
|
||||
// ***
|
||||
uint length = 1;
|
||||
var speed = new byte[1];
|
||||
var success = WinUsb_QueryDeviceInformation(MyDevInfo.WinUSBHandle,
|
||||
DEVICE_SPEED,
|
||||
ref length,
|
||||
ref speed[0]);
|
||||
|
||||
if (success)
|
||||
{
|
||||
MyDevInfo.DeviceSpeed = Convert.ToUInt32(speed[0]);
|
||||
}
|
||||
|
||||
return success;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// see winerror.h, these are error codes that we can expect or have received from
|
||||
/// read pipe
|
||||
/// </summary>
|
||||
private const long ERROR_GEN_FAILURE = 31L;
|
||||
private const long ERROR_LOCK_VIOLATION = 33L;
|
||||
private const long ERROR_INVALID_HANDLE = 6L;
|
||||
private const long ERROR_OPERATION_ABORTED = 995L;
|
||||
private const long ERROR_IO_INCOMPLETE = 996L;
|
||||
private const long ERROR_IO_PENDING = 997L;
|
||||
private const long ERROR_NOT_ENOUGH_MEMORY = 8L;
|
||||
private const long ERROR_SEM_TIMEOUT = 121L;
|
||||
|
||||
/// <summary>
|
||||
/// Attempts to read data from a bulk IN endpoint.
|
||||
/// </summary>
|
||||
/// <param name="pipeId"> Endpoint address. </param>
|
||||
/// <param name="bytesToRead"> Number of bytes to read. </param>
|
||||
/// <param name="buffer"> Buffer for storing the bytes read. </param>
|
||||
/// <param name="bytesRead"> Number of bytes read. </param>
|
||||
/// <param name="success"> Success or failure status. </param>
|
||||
///
|
||||
internal void ReadViaBulkTransfer(byte pipeId,
|
||||
uint bytesToRead,
|
||||
ref byte[] buffer,
|
||||
ref uint bytesRead,
|
||||
ref bool success)
|
||||
{
|
||||
try
|
||||
{
|
||||
// ***
|
||||
// winusb function
|
||||
|
||||
// summary
|
||||
// Attempts to read data from a device interface.
|
||||
|
||||
// parameters
|
||||
// Device handle returned by WinUsb_Initialize.
|
||||
// Endpoint address.
|
||||
// Buffer to store the data.
|
||||
// Maximum number of bytes to return.
|
||||
// Number of bytes read.
|
||||
// Null pointer for non-overlapped.
|
||||
|
||||
// Returns
|
||||
// True on success.
|
||||
// ***
|
||||
|
||||
success = WinUsb_ReadPipe
|
||||
(MyDevInfo.WinUSBHandle,
|
||||
pipeId,
|
||||
buffer,
|
||||
bytesToRead,
|
||||
ref bytesRead,
|
||||
IntPtr.Zero);
|
||||
|
||||
if (success) return;
|
||||
long lastError = Marshal.GetLastWin32Error();
|
||||
try
|
||||
{
|
||||
var w32 = new System.ComponentModel.Win32Exception(Marshal.GetLastWin32Error());
|
||||
switch (w32.NativeErrorCode)
|
||||
{
|
||||
case (int)ERROR_IO_PENDING:
|
||||
case (int)ERROR_IO_INCOMPLETE:
|
||||
case (int)ERROR_OPERATION_ABORTED:
|
||||
break;
|
||||
default:
|
||||
APILogger.Log(string.Format("ReadViaBulkTransfer failed Message:{0} Error: {1}", w32.Message, w32.NativeErrorCode));
|
||||
break;
|
||||
}
|
||||
|
||||
}
|
||||
catch { }
|
||||
switch (lastError)
|
||||
{
|
||||
case ERROR_GEN_FAILURE:
|
||||
//APILogger.LogString("WinUSBDevice::WinUsb_ReadPipe General failure - " + ERROR_GEN_FAILURE.ToString());
|
||||
break;
|
||||
case ERROR_LOCK_VIOLATION:
|
||||
//APILogger.LogString("WinUSBDevice::WinUsb_ReadPipe Lock violation - " + ERROR_LOCK_VIOLATION.ToString());
|
||||
break;
|
||||
case ERROR_INVALID_HANDLE://do we clean up if the handle is invalid?
|
||||
//APILogger.LogString("WinUSBDevice::WinUsb_ReadPipe Invalid Handle - " + ERROR_INVALID_HANDLE.ToString());
|
||||
break;
|
||||
case ERROR_IO_PENDING://this one should be okay
|
||||
//APILogger.LogString("WinUSBDevice::WinUsb_ReadPipe I/O Pending - " + ERROR_IO_PENDING.ToString());
|
||||
break;
|
||||
case ERROR_NOT_ENOUGH_MEMORY://this we'd probably never see
|
||||
//APILogger.LogString("WinUSBDevice::WinUsb_ReadPipe Not Enough Memory - " + ERROR_NOT_ENOUGH_MEMORY.ToString());
|
||||
break;
|
||||
case ERROR_SEM_TIMEOUT:
|
||||
//APILogger.LogString("WinUSBDevice::WinUsb_ReadPipe Semaphore timeout - " + ERROR_SEM_TIMEOUT.ToString());
|
||||
break;
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
try
|
||||
{
|
||||
var w32 = new System.ComponentModel.Win32Exception(Marshal.GetLastWin32Error());
|
||||
APILogger.Log("ReadViaBulkTranser - error ", ex.Message, " - ", w32.Message);
|
||||
}
|
||||
catch { }
|
||||
throw;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Attempts to read data from an interrupt IN endpoint.
|
||||
/// </summary>
|
||||
/// <param name="pipeId"> Endpoint address. </param>
|
||||
/// <param name="bytesToRead"> Number of bytes to read. </param>
|
||||
/// <param name="buffer"> Buffer for storing the bytes read. </param>
|
||||
/// <param name="bytesRead"> Number of bytes read. </param>
|
||||
/// <param name="success"> Success or failure status. </param>
|
||||
///
|
||||
internal void ReadViaInterruptTransfer(byte pipeId,
|
||||
uint bytesToRead,
|
||||
ref byte[] buffer,
|
||||
ref uint bytesRead,
|
||||
ref bool success)
|
||||
{
|
||||
try
|
||||
{
|
||||
// ***
|
||||
// winusb function
|
||||
|
||||
// summary
|
||||
// Attempts to read data from a device interface.
|
||||
|
||||
// parameters
|
||||
// Device handle returned by WinUsb_Initialize.
|
||||
// Endpoint address.
|
||||
// Buffer to store the data.
|
||||
// Maximum number of bytes to return.
|
||||
// Number of bytes read.
|
||||
// Null pointer for non-overlapped.
|
||||
|
||||
// Returns
|
||||
// True on success.
|
||||
// ***
|
||||
|
||||
success = WinUsb_ReadPipe(MyDevInfo.WinUSBHandle,
|
||||
pipeId,
|
||||
buffer,
|
||||
bytesToRead,
|
||||
ref bytesRead,
|
||||
IntPtr.Zero);
|
||||
|
||||
if (success) return;
|
||||
try
|
||||
{
|
||||
var w32 = new System.ComponentModel.Win32Exception(Marshal.GetLastWin32Error());
|
||||
APILogger.Log("ReadViaInterruptTransfer failed, ", w32.Message);
|
||||
}
|
||||
catch { }
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
var w32 = new System.ComponentModel.Win32Exception(Marshal.GetLastWin32Error());
|
||||
APILogger.Log("ReadViaInterruptTransfer failed, ", ex.Message, " - ", w32.Message);
|
||||
throw;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Attempts to send data via a bulk OUT endpoint.
|
||||
/// </summary>
|
||||
///
|
||||
/// <param name="buffer"> Buffer containing the bytes to write. </param>
|
||||
/// <param name="bytesToWrite"> Number of bytes to write. </param>
|
||||
///
|
||||
/// <returns>
|
||||
/// True on success, False on failure.
|
||||
/// </returns>
|
||||
internal bool SendViaBulkTransfer(ref byte[] buffer, uint bytesToWrite)
|
||||
{
|
||||
uint bytesWritten = 0;
|
||||
|
||||
// ***
|
||||
// winusb function
|
||||
|
||||
// summary
|
||||
// Attempts to write data to a device interface.
|
||||
|
||||
// parameters
|
||||
// Device handle returned by WinUsb_Initialize.
|
||||
// Endpoint address.
|
||||
// Buffer with data to write.
|
||||
// Number of bytes to write.
|
||||
// Number of bytes written.
|
||||
// IntPtr.Zero for non-overlapped I/O.
|
||||
|
||||
// Returns
|
||||
// True on success.
|
||||
// ***
|
||||
System.Threading.Thread.Sleep(5);
|
||||
var success = WinUsb_WritePipe
|
||||
(MyDevInfo.WinUSBHandle,
|
||||
MyDevInfo.BulkOutPipe,
|
||||
buffer,
|
||||
bytesToWrite,
|
||||
ref bytesWritten,
|
||||
IntPtr.Zero);
|
||||
|
||||
if (success) return true;
|
||||
try
|
||||
{
|
||||
var w32 = new System.ComponentModel.Win32Exception(Marshal.GetLastWin32Error());
|
||||
APILogger.Log("WritePipe failed, buffer[", BitConverter.ToString(buffer, 0, Convert.ToInt32(bytesToWrite)), "], bytes: ", bytesToWrite, ", ", w32.Message);
|
||||
}
|
||||
catch { }
|
||||
return false;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Attempts to send data via an interrupt OUT endpoint.
|
||||
/// </summary>
|
||||
///
|
||||
/// <param name="buffer"> Buffer containing the bytes to write. </param>
|
||||
/// <param name="bytesToWrite"> Number of bytes to write. </param>
|
||||
///
|
||||
/// <returns>
|
||||
/// True on success, False on failure.
|
||||
/// </returns>
|
||||
internal bool SendViaInterruptTransfer(ref byte[] buffer, uint bytesToWrite)
|
||||
{
|
||||
uint bytesWritten = 0;
|
||||
|
||||
// ***
|
||||
// winusb function
|
||||
|
||||
// summary
|
||||
// Attempts to write data to a device interface.
|
||||
|
||||
// parameters
|
||||
// Device handle returned by WinUsb_Initialize.
|
||||
// Endpoint address.
|
||||
// Buffer with data to write.
|
||||
// Number of bytes to write.
|
||||
// Number of bytes written.
|
||||
// IntPtr.Zero for non-overlapped I/O.
|
||||
|
||||
// Returns
|
||||
// True on success.
|
||||
// ***
|
||||
|
||||
var success = WinUsb_WritePipe
|
||||
(MyDevInfo.WinUSBHandle,
|
||||
MyDevInfo.InterruptOutPipe,
|
||||
buffer,
|
||||
bytesToWrite,
|
||||
ref bytesWritten,
|
||||
IntPtr.Zero);
|
||||
|
||||
if (success) return true;
|
||||
try
|
||||
{
|
||||
var w32 = new System.ComponentModel.Win32Exception(Marshal.GetLastWin32Error());
|
||||
APILogger.Log("SendViaInterruptTransfer failed - bytes[", BitConverter.ToString(buffer, 0, Convert.ToInt32(bytesToWrite)), "] - ", w32.Message);
|
||||
}
|
||||
catch { }
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Sets pipe policy.
|
||||
/// Used when the value parameter is a Byte (all except PIPE_TRANSFER_TIMEOUT).
|
||||
/// </summary>
|
||||
///
|
||||
/// <param name="pipeId"> Pipe to set a policy for. </param>
|
||||
/// <param name="policyType"> POLICY_TYPE member. </param>
|
||||
/// <param name="value"> Policy value. </param>
|
||||
///
|
||||
/// <returns>
|
||||
/// True on success, False on failure.
|
||||
/// </returns>
|
||||
///
|
||||
private bool SetPipePolicy(byte pipeId, uint policyType, byte value)
|
||||
{
|
||||
// ***
|
||||
// winusb function
|
||||
|
||||
// summary
|
||||
// sets a pipe policy
|
||||
|
||||
// parameters
|
||||
// handle returned by WinUsb_Initialize
|
||||
// identifies the pipe
|
||||
// POLICY_TYPE member.
|
||||
// length of value in bytes
|
||||
// value to set for the policy.
|
||||
|
||||
// returns
|
||||
// True on success
|
||||
// ***
|
||||
|
||||
var success = WinUsb_SetPipePolicy
|
||||
(MyDevInfo.WinUSBHandle,
|
||||
pipeId,
|
||||
policyType,
|
||||
Convert.ToUInt32(1),
|
||||
ref value);
|
||||
|
||||
return success;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Sets pipe policy.
|
||||
/// Used when the value parameter is a UInt32 (PIPE_TRANSFER_TIMEOUT only).
|
||||
/// </summary>
|
||||
///
|
||||
/// <param name="pipeId"> Pipe to set a policy for. </param>
|
||||
/// <param name="policyType"> POLICY_TYPE member. </param>
|
||||
/// <param name="value"> Policy value. </param>
|
||||
///
|
||||
/// <returns>
|
||||
/// True on success, False on failure.
|
||||
/// </returns>
|
||||
///
|
||||
private bool SetPipePolicy(byte pipeId, uint policyType, uint value)
|
||||
{
|
||||
// ***
|
||||
// winusb function
|
||||
|
||||
// summary
|
||||
// sets a pipe policy
|
||||
|
||||
// parameters
|
||||
// handle returned by WinUsb_Initialize
|
||||
// identifies the pipe
|
||||
// POLICY_TYPE member.
|
||||
// length of value in bytes
|
||||
// value to set for the policy.
|
||||
|
||||
// returns
|
||||
// True on success
|
||||
// ***
|
||||
|
||||
var success = WinUsb_SetPipePolicy1
|
||||
(MyDevInfo.WinUSBHandle,
|
||||
pipeId,
|
||||
policyType,
|
||||
Convert.ToUInt32(4),
|
||||
ref value);
|
||||
|
||||
return success;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Is the endpoint's direction IN (device to host)?
|
||||
/// </summary>
|
||||
///
|
||||
/// <param name="addr"> The endpoint address. </param>
|
||||
/// <returns>
|
||||
/// True if IN (device to host), False if OUT (host to device)
|
||||
/// </returns>
|
||||
private static bool UsbEndpointDirectionIn(int addr)
|
||||
{
|
||||
var usbEndpointDirectionInReturn = (addr & 0X80) == 0X80;
|
||||
return usbEndpointDirectionInReturn;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Is the endpoint's direction OUT (host to device)?
|
||||
/// </summary>
|
||||
///
|
||||
/// <param name="addr"> The endpoint address. </param>
|
||||
///
|
||||
/// <returns>
|
||||
/// True if OUT (host to device, False if IN (device to host)
|
||||
/// </returns>
|
||||
private static bool UsbEndpointDirectionOut(int addr)
|
||||
{
|
||||
var usbEndpointDirectionOutReturn = (addr & 0X80) == 0;
|
||||
return usbEndpointDirectionOutReturn;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,132 @@
|
||||
using System;
|
||||
using Microsoft.Win32.SafeHandles;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace DTS.Common.WINUSBConnection
|
||||
{
|
||||
/// <summary>
|
||||
/// These declarations are translated from the C declarations in various files
|
||||
/// in the Windows DDK. The files are:
|
||||
///
|
||||
/// winddk\6001\inc\api\usb.h
|
||||
/// winddk\6001\inc\api\usb100.h
|
||||
/// winddk\6001\inc\api\winusbio.h
|
||||
///
|
||||
/// (your home directory and release number may vary)
|
||||
/// </summary>
|
||||
|
||||
internal sealed partial class WinUsbDevice
|
||||
{
|
||||
internal const uint DEVICE_SPEED = 1;
|
||||
internal const byte USB_ENDPOINT_DIRECTION_MASK = 0X80;
|
||||
|
||||
internal enum PolicyType
|
||||
{
|
||||
ShortPacketTerminate = 1,
|
||||
AutoClearStall,
|
||||
PipeTransferTimeout,
|
||||
IgnoreShortPackets,
|
||||
AllowPartialReads,
|
||||
AutoFlush,
|
||||
RawIO,
|
||||
}
|
||||
|
||||
internal enum USBDPipeTypes
|
||||
{
|
||||
UsbdPipeTypeControl,
|
||||
UsbdPipeTypeIsochronous,
|
||||
UsbdPipeTypeBulk,
|
||||
UsbdPipeTypeInterrupt,
|
||||
}
|
||||
|
||||
internal enum USBDeviceSpeeds
|
||||
{
|
||||
UsbLowSpeed = 1,
|
||||
UsbFullSpeed,
|
||||
UsbHighSpeed,
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
internal struct USBConfigurationDescriptor
|
||||
{
|
||||
internal byte bLength;
|
||||
internal byte bDescriptorType;
|
||||
internal ushort wTotalLength;
|
||||
internal byte bNumInterfaces;
|
||||
internal byte bConfigurationValue;
|
||||
internal byte iConfiguration;
|
||||
internal byte bmAttributes;
|
||||
internal byte MaxPower;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
internal struct USBInterfaceDescriptor
|
||||
{
|
||||
internal byte bLength;
|
||||
internal byte bDescriptorType;
|
||||
internal byte bInterfaceNumber;
|
||||
internal byte bAlternateSetting;
|
||||
internal byte bNumEndpoints;
|
||||
internal byte bInterfaceClass;
|
||||
internal byte bInterfaceSubClass;
|
||||
internal byte bInterfaceProtocol;
|
||||
internal byte iInterface;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
internal struct WinUSBPipeInformation
|
||||
{
|
||||
internal USBDPipeTypes PipeTypes;
|
||||
internal byte PipeId;
|
||||
internal ushort MaximumPacketSize;
|
||||
internal byte Interval;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential, Pack = 1)]
|
||||
internal struct WinUSBSetupPacket
|
||||
{
|
||||
internal byte RequestType;
|
||||
internal byte Request;
|
||||
internal ushort Value;
|
||||
internal ushort Index;
|
||||
internal ushort Length;
|
||||
}
|
||||
|
||||
[DllImport("winusb.dll", SetLastError = true)]
|
||||
internal static extern bool WinUsb_ControlTransfer(IntPtr interfaceHandle, WinUSBSetupPacket setupPacket, byte[] buffer, uint bufferLength, ref uint lengthTransferred, IntPtr overlapped);
|
||||
|
||||
[DllImport("winusb.dll", SetLastError = true)]
|
||||
internal static extern bool WinUsb_Free(IntPtr interfaceHandle);
|
||||
|
||||
[DllImport("winusb.dll", SetLastError = true)]
|
||||
internal static extern bool WinUsb_Initialize(SafeFileHandle deviceHandle, ref IntPtr interfaceHandle);
|
||||
|
||||
// Use this declaration to retrieve DEVICE_SPEED (the only currently defined InformationType).
|
||||
|
||||
[DllImport("winusb.dll", SetLastError = true)]
|
||||
internal static extern bool WinUsb_QueryDeviceInformation(IntPtr interfaceHandle, uint informationType, ref uint bufferLength, ref byte buffer);
|
||||
|
||||
[DllImport("winusb.dll", SetLastError = true)]
|
||||
internal static extern bool WinUsb_QueryInterfaceSettings(IntPtr interfaceHandle, byte alternateInterfaceNumber, ref USBInterfaceDescriptor usbAltInterfaceDescriptor);
|
||||
|
||||
[DllImport("winusb.dll", SetLastError = true)]
|
||||
internal static extern bool WinUsb_QueryPipe(IntPtr interfaceHandle, byte alternateInterfaceNumber, byte pipeIndex, ref WinUSBPipeInformation pipeInformation);
|
||||
|
||||
[DllImport("winusb.dll", SetLastError = true)]
|
||||
internal static extern bool WinUsb_ReadPipe(IntPtr interfaceHandle, byte pipeId, byte[] buffer, uint bufferLength, ref uint lengthTransferred, IntPtr overlapped);
|
||||
|
||||
// Two declarations for WinUsb_SetPipePolicy.
|
||||
// Use this one when the returned Value is a Byte (all except PIPE_TRANSFER_TIMEOUT):
|
||||
|
||||
[DllImport("winusb.dll", SetLastError = true)]
|
||||
internal static extern bool WinUsb_SetPipePolicy(IntPtr interfaceHandle, byte pipeId, uint policyType, uint valueLength, ref byte Value);
|
||||
|
||||
// Use this alias when the returned Value is a UInt32 (PIPE_TRANSFER_TIMEOUT only):
|
||||
|
||||
[DllImport("winusb.dll", SetLastError = true, EntryPoint = "WinUsb_SetPipePolicy")]
|
||||
internal static extern bool WinUsb_SetPipePolicy1(IntPtr interfaceHandle, byte pipeId, uint policyType, uint valueLength, ref uint Value);
|
||||
|
||||
[DllImport("winusb.dll", SetLastError = true)]
|
||||
internal static extern bool WinUsb_WritePipe(IntPtr interfaceHandle, Byte pipeId, byte[] buffer, uint bufferLength, ref uint lengthTransferred, IntPtr overlapped);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,4 @@
|
||||
// <autogenerated />
|
||||
using System;
|
||||
using System.Reflection;
|
||||
[assembly: global::System.Runtime.Versioning.TargetFrameworkAttribute(".NETFramework,Version=v4.8", FrameworkDisplayName = "")]
|
||||
@@ -0,0 +1,4 @@
|
||||
// <autogenerated />
|
||||
using System;
|
||||
using System.Reflection;
|
||||
[assembly: global::System.Runtime.Versioning.TargetFrameworkAttribute(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
|
||||
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Reference in New Issue
Block a user