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2026-04-17 14:55:32 -04:00
commit bc3ac1d4c9
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using Prism.Events;
namespace DTS.Common.Events
{
public class LoadViewModulEvent : PubSubEvent<LoadViewModulArg> { }
public class LoadViewModulArg : EventBase
{
}
}

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using DTS.Common.Events;
using DTS.Common.SharedResource.Strings;
using DTS.Common.Utilities.Logging;
using Prism.Events;
using Prism.Events;
using Prism.Ioc;
using System;
using System.Collections.Generic;
using System.Drawing.Text;
using System.Linq;
using System.Text;
using System.Text.RegularExpressions;
using System.Threading;
using System.Threading.Tasks;
using System.Windows.Interop;
namespace DTS.Common.Classes.Locking
{
public class SensorsLocking
{
private LockRecord[] _existingLocks = null;
private static readonly object MyLock = new object();
private CancellationTokenSource _cancellationTokenSource = null;
private readonly Task _updateTask = null;
private const int MAX_WAIT_TIME_MS = 10000;
/// <summary>
/// returns false if stop was not needed or failed
/// returns true if stop was completed
/// </summary>
/// <returns></returns>
private bool StopUpdating()
{
if (null == _cancellationTokenSource || null == _existingLocks) { return false; }
lock (MyLock)
{
_cancellationTokenSource.Cancel();
if (!_updateTask.Wait(MAX_WAIT_TIME_MS))
{
APILogger.Log("Failed to stop updating locks");
return false;
}
}
return true;
}
public void Unlock(bool bCheckLock, string userName, int userId)
{
if (!StopUpdating()) { return; }
lock (MyLock)
{
if (null == _existingLocks || 0 == _existingLocks.Length) { return; }
}
try
{
FreeLocks();
}
catch (Exception ex) { APILogger.Log(ex); }
}
private void FreeLocks()
{
LockRecord[] locks;
lock (MyLock)
{
if (null == _existingLocks || 0 == _existingLocks.Length) { return; }
locks = _existingLocks.ToArray();
}
foreach( var record in locks)
{
try
{
LockManager.FreeLoc
}
catch(Exception ex) { APILogger.Log(ex); }
}
}
private bool CheckLock(bool publishErrors, string userName, int userId, LockRecord lockRecord, out LockError lockError)
{
throw new NotImplementedException();
}
/// <summary>
/// performs an immediate update of locks, publishes an error if the lock could not be updated
/// </summary>
/// <param name="publishErrors">whether to publish when there's an error or not</param>
/// <returns></returns>
private bool CheckLocks(bool publishErrors, string userName, int userId)
{
try
{
LockRecord[] records;
lock (MyLock)
{
//FB 18006 Prevent null reference exception
if (_existingLocks == null || 0 == _existingLocks.Length)
{
APILogger.Log("_existingLock is null");
return false;
}
//create a local copy of the locks so we can update them without the lock
records = _existingLocks.ToArray();
}
var failed = new List<LockRecord>();
var errors = new List<LockError>();
foreach (var record in records)
{
LockError lockError;
if (!CheckLock(publishErrors, userName, userId, record, out lockError))
{
failed.Add(record);
errors.Add(lockError);
}
}
if (failed.Any() && errors.Any())
{
if (publishErrors)
{
var msg = GetErrorMessage(errors.ToArray(), records.ToArray());
var eventAggregator = ContainerLocator.Container.Resolve<IEventAggregator>();
eventAggregator.GetEvent<PageErrorEvent>().Publish(new PageErrorArg(new[] { msg }, null));
}
//if we failed to update ANY of them we need to wipe out our selection
lock (MyLock)
{
_existingLocks = new LockRecord[0];
}
WipeOutChanges();
return false;
}
return true;
}
catch (Exception ex)
{
APILogger.Log(ex);
if (publishErrors)
{
var eventAggregator = ContainerLocator.Container.Resolve<IEventAggregator>();
eventAggregator.GetEvent<PageErrorEvent>().Publish(new PageErrorArg(
new[] { $"{StringResources.FailedToUpdateLock}, {ex.Message}" }, null));
}
_cancellationTokenSource?.Cancel();
lock (MyLock)
{
_existingLocks = new LockRecord[0];
}
return false;
}
}
private void WipeOutChanges()
{
throw new NotImplementedException();
}
private static string GetErrorMessage(LockError[] errors, LockRecord[] lockRecords )
{
StringBuilder sb = new StringBuilder(0);
for( var i = 0; i < errors.Length && i < lockRecords.Length; i ++)
{
var error = errors[i];
var record = lockRecords[i];
if (error.LockStolen)
{
sb.AppendLine(string.Format(StringResources.LockStolen_Sensors, record.ItemKey, error.LockingUser, error.LockingMachine));
}
else if(error.LockLost)
{
sb.AppendLine(string.Format(StringResources.LockLost_Sensors, record.ItemKey));
}
else
{
sb.AppendLine($"{StringResources.FailedToUpdateLock} - {record.ItemKey}");
}
}
return sb.ToString();
}
/// <summary>
/// returns true if the lockrecord matches the sensor currently locked in this control
/// 14340 sensor lost/locked - unlocked on sensor import
/// </summary>
/// <param name="lockRecord"></param>
/// <returns></returns>
public bool IsCurrentlyLocked(LockRecord lockRecord)
{
lock (MyLock)
{
if (null == _existingLocks) { return false; }
return Array.Exists(_existingLocks, x => x.ItemId == lockRecord.ItemId && x.ItemCategory == lockRecord.ItemCategory);
}
}
}
}

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using DTS.Common.Base;
namespace DTS.Common.Interface
{
public interface ITestSettingsViewModel : IBaseViewModel { }
}

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using Prism.Events;
namespace DTS.Common.Events.Groups.GroupChannelList
{
/// <summary>
/// The GroupUpdated event.
/// </summary>
///
/// <remarks>called when a template is selected.</remarks>
///
public class GroupUpdatedEvent : PubSubEvent<GroupUpdatedEventArgs> { }
public class GroupUpdatedEventArgs
{
public object Page { get; }
public enum Status
{
ChannelsInserted,
AssignmentsMade
}
public Status UpdateStatus { get; }
public GroupUpdatedEventArgs(object page, Status status)
{
Page = page;
UpdateStatus = status;
}
}
}

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using Prism.Events;
// ReSharper disable CheckNamespace
namespace DTS.Common.Events
{
/// <summary>
/// The Data Folder changed event.
/// </summary>
public class ResetZoomChangedEvent : PubSubEvent<bool> { }
}

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<ResourceDictionary xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml">
<Style x:Key="CheckBoxFocusVisual">
<Setter Property="Control.Template">
<Setter.Value>
<ControlTemplate>
<Border>
<Rectangle
Margin="15,0,0,0"
StrokeThickness="1"
Stroke="#60000000"
StrokeDashArray="1 2"/>
</Border>
</ControlTemplate>
</Setter.Value>
</Setter>
</Style>
<Style x:Key="{x:Type CheckBox}" TargetType="CheckBox">
<Setter Property="SnapsToDevicePixels" Value="true"/>
<Setter Property="OverridesDefaultStyle" Value="true"/>
<Setter Property="FontFamily" Value="{DynamicResource MetroFontRegular}"/>
<Setter Property="FocusVisualStyle" Value="{StaticResource CheckBoxFocusVisual}"/>
<Setter Property="Foreground" Value="#999999"/>
<Setter Property="Background" Value="#3f3f3f"/>
<Setter Property="FontSize" Value="12"/>
<Setter Property="VerticalContentAlignment" Value="Center"/>
<Setter Property="Template">
<Setter.Value>
<ControlTemplate TargetType="CheckBox">
<BulletDecorator Background="Transparent">
<BulletDecorator.Bullet>
<Border x:Name="Border"
Width="13"
Height="13"
CornerRadius="0"
Background="#3f3f3f"
BorderBrush="#999999"
BorderThickness="1">
<Path
Width="7" Height="7"
x:Name="CheckMark"
SnapsToDevicePixels="False"
Stroke="#979797"
StrokeThickness="2"
Data="M 0 0 L 7 7 M 0 7 L 7 0" />
</Border>
</BulletDecorator.Bullet>
<ContentPresenter Margin="8,0,0,0"
VerticalAlignment="Center"
HorizontalAlignment="Left"
RecognizesAccessKey="True"/>
</BulletDecorator>
<ControlTemplate.Triggers>
<Trigger Property="IsChecked" Value="false">
<Setter TargetName="CheckMark" Property="Visibility" Value="Collapsed"/>
</Trigger>
<Trigger Property="IsChecked" Value="{x:Null}">
<Setter TargetName="CheckMark" Property="Data" Value="M 0 7 L 7 0" />
</Trigger>
<Trigger Property="IsMouseOver" Value="true">
<Setter TargetName="Border" Property="Background" Value="#454545" />
<Setter TargetName="Border" Property="BorderBrush" Value="{DynamicResource ApplicationAccentBrush}" />
</Trigger>
<Trigger Property="IsEnabled" Value="false">
<Setter Property="Foreground" Value="#c1c1c1"/>
</Trigger>
</ControlTemplate.Triggers>
</ControlTemplate>
</Setter.Value>
</Setter>
</Style>
</ResourceDictionary>

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using DTS.Common.Base;
namespace DTS.Common.Interface.DASFactory.Diagnostics.HardwareList
{
public interface IHardwareListOverdueView : IBaseView { }
}

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