This commit is contained in:
2026-04-17 14:55:32 -04:00
commit bc3ac1d4c9
18017 changed files with 4371742 additions and 0 deletions

View File

@@ -0,0 +1,95 @@
using System.ComponentModel;
using System.Collections.Generic;
using DTS.Common.XMLUtils;
namespace DTS.Common.Interface.BuildTestSetup
{
public interface IBuildTestSetup : INotifyPropertyChanged
{
string DASSerialNumber { get; set; }
string SetupName { get; set; }
string SetupDescription { get; set; }
string AutomaticMode { get; set; }
string AutomaticModeDelay { get; set; }
string WarnOnBatteryFail { get; set; }
string ViewRealtime { get; set; }
string RecordingMode { get; set; }
string SamplesPerSecond { get; set; }
string PreTriggerSeconds { get; set; }
string PostTriggerSeconds { get; set; }
string NumberOfEvents { get; set; }
string WakeUpMotionTimeout { get; set; }
string StrictDiagnostics { get; set; }
string RequireConfirmationOnErrors { get; set; }
string AllowSensorIdToBlankChannel { get; set; }
string ExcitationWarmupTimeMS { get; set; }
string PerformArmChecklist { get; set; }
string CheckInputVoltage { get; set; }
string CheckBatteryVoltage { get; set; }
string CheckSquibResistance { get; set; }
string CheckSensorIds { get; set; }
string CheckStartEventLines { get; set; }
string CheckTiltSensor { get; set; }
string CheckTemperature { get; set; }
string RequireAllUnitsPassArmCheckList { get; set; }
string ROIDownload { get; set; }
string ViewROIDownload { get; set; }
string DownloadAll { get; set; }
string RealtimeCharts { get; set; }
string ROIStart { get; set; }
string ROIEnd { get; set; }
string ViewDownloadAll { get; set; }
string Export { get; set; }
//string ExportFormat { get; set; }
string UseLabDetails { get; set; }
string UseCustomerDetails { get; set; }
string AllowMissingSensors { get; set; }
string LastModified { get; set; }
string LastModifiedBy { get; set; }
string PostTestDiagnostics { get; set; }
string UserTags { get; set; }
string CalibrationBehavior { get; set; }
string SuppressMissingSensorsWarning { get; set; }
string NotAllChannelsRealTime { get; set; }
string NotAllChannelsViewer { get; set; }
string TriggerCheckStep { get; set; }
string QuitTestWithoutWarning { get; set; }
string ExportFolder { get; set; }
string ExportCh10FilteredEUDesired { get; set; }
//string ExportCh10UnfilteredEUDesired { get; set; }
string ExportChryslerDDASDesired { get; set; }
string ExportCSVADCDesired { get; set; }
string ExportCSVFilteredDesired { get; set; }
string ExportCSVMVDesired { get; set; }
string ExportCSVUnfilteredDesired { get; set; }
string ExportDiademADCDesired { get; set; }
string ExportHDFADCDesired { get; set; }
//string ExportHDFFilteredDesired { get; set; }
string ExportHDFMVDesired { get; set; }
string ExportHDFUnfilteredDesired { get; set; }
string ExportISOFilteredDesired { get; set; }
string ExportISOUnfilteredDesired { get; set; }
string ExportRDFADCDesired { get; set; }
//string ExportSomatFilteredDesired { get; set; }
//string ExportSomatUnfilteredDesired { get; set; }
string ExportTDASADCDesired { get; set; }
string ExportTDMSADCDesired { get; set; }
//string ExportToyotaFilteredDesired { get; set; }
string ExportToyotaUnfilteredDesired { get; set; }
string ExportTSVFilteredDesired { get; set; }
string ExportTSVUnfilteredDesired { get; set; }
string ExportXLSXFilteredDesired { get; set; }
string ExportXLSXUnfilteredDesired { get; set; }
string ExportASCDesired { get; set; }
string DownloadFolder { get; set; }
string CommonStatusLine { get; set; }
string UploadData { get; set; }
string UploadDataFolder { get; set; }
string UseTestEngineerDetails { get; set; }
string AutoArm { get; set; }
string Streaming { get; set; }
string MeasureSquibResistances { get; set; }
List<GroupXMLClass> Groups { get; set; }
}
}

View File

@@ -0,0 +1,541 @@
using System;
using System.ComponentModel;
using System.Drawing;
using System.Drawing.Drawing2D;
using System.Windows.Threading;
namespace DTS.Common.Utils
{
/// <summary>
/// Utility class used to display spinning animation circle to indicate
/// system is busy with background process
///
/// Adapting from open source found via Google so it doesn' conform to our
/// coding formatting or commenting rules
/// </summary>
public class BusyWaitAnimation
{
// Constants =========================================================
private const double NumberOfDegreesInCircle = 360;
private const double NumberOfDegreesInHalfCircle = NumberOfDegreesInCircle / 2;
private const int DefaultInnerCircleRadius = 8;
private const int DefaultOuterCircleRadius = 10;
private const int DefaultNumberOfSpoke = 10;
private const int DefaultSpokeThickness = 4;
private readonly Color _defaultColor = Color.DarkGray;
private const int MacOsxInnerCircleRadius = 5;
private const int MacOsxOuterCircleRadius = 11;
private const int MacOsxNumberOfSpoke = 12;
private const int MacOsxSpokeThickness = 2;
private const int FireFoxInnerCircleRadius = 6;
private const int FireFoxOuterCircleRadius = 7;
private const int FireFoxNumberOfSpoke = 9;
private const int FireFoxSpokeThickness = 4;
private const int Ie7InnerCircleRadius = 8;
private const int Ie7OuterCircleRadius = 9;
private const int Ie7NumberOfSpoke = 24;
private const int Ie7SpokeThickness = 4;
// Enumeration =======================================================
public enum StylePresets
{
MacOsx,
Firefox,
Ie7,
Custom
}
// Attributes ========================================================
private readonly DispatcherTimer _timer;
private bool _isTimerActive;
private int _numberOfSpoke;
private int _spokeThickness;
private int _progressValue;
private int _outerCircleRadius;
private int _innerCircleRadius;
private PointF _centerPoint;
private Color _color;
private Color[] _colors;
private double[] _angles;
private StylePresets _stylePreset;
// Properties ========================================================
/// <summary>
/// Gets or sets the lightest color of the circle.
/// </summary>
/// <value>The lightest color of the circle.</value>
[TypeConverter("System.Drawing.ColorConverter"),
Category("LoadingCircle"),
Description("Sets the color of spoke.")]
public Color Color
{
get => _color;
set
{
_color = value;
GenerateColorsPallet();
Invalidate();
}
}
/// <summary>
/// Background color
/// </summary>
public Color BgColor
{
get;
set;
}
/// <summary>
/// Gets or sets the outer circle radius.
/// </summary>
/// <value>The outer circle radius.</value>
[Description("Gets or sets the radius of outer circle."),
Category("LoadingCircle")]
public int OuterCircleRadius
{
get
{
if (_outerCircleRadius == 0)
{ _outerCircleRadius = DefaultOuterCircleRadius; }
return _outerCircleRadius;
}
set
{
_outerCircleRadius = value;
Invalidate();
}
}
/// <summary>
/// Gets or sets the inner circle radius.
/// </summary>
/// <value>The inner circle radius.</value>
[Description("Gets or sets the radius of inner circle."),
Category("LoadingCircle")]
public int InnerCircleRadius
{
get
{
if (_innerCircleRadius == 0)
_innerCircleRadius = DefaultInnerCircleRadius;
return _innerCircleRadius;
}
set
{
_innerCircleRadius = value;
Invalidate();
}
}
/// <summary>
/// Gets or sets the number of spoke.
/// </summary>
/// <value>The number of spoke.</value>
[Description("Gets or sets the number of spoke."),
Category("LoadingCircle")]
public int NumberSpoke
{
get
{
if (_numberOfSpoke == 0)
_numberOfSpoke = DefaultNumberOfSpoke;
return _numberOfSpoke;
}
set
{
if (_numberOfSpoke != value && _numberOfSpoke > 0)
{
_numberOfSpoke = value;
GenerateColorsPallet();
GetSpokesAngles();
Invalidate();
}
}
}
/// <summary>
/// Gets or sets a value indicating whether this <see cref="T:LoadingCircle"/> is active.
/// </summary>
/// <value><c>true</c> if active; otherwise, <c>false</c>.</value>
[Description("Gets or sets the number of spoke."),
Category("LoadingCircle")]
public bool Active
{
get => _isTimerActive;
set
{
_isTimerActive = value;
ActiveTimer();
}
}
/// <summary>
/// Gets or sets the spoke thickness.
/// </summary>
/// <value>The spoke thickness.</value>
[Description("Gets or sets the thickness of a spoke."),
Category("LoadingCircle")]
public int SpokeThickness
{
get
{
if (_spokeThickness <= 0)
_spokeThickness = DefaultSpokeThickness;
return _spokeThickness;
}
set
{
_spokeThickness = value;
Invalidate();
}
}
/// <summary>
/// Gets or sets the rotation speed.
/// </summary>
/// <value>The rotation speed.</value>
[Description("Gets or sets the rotation speed. Higher the slower."),
Category("LoadingCircle")]
public long RotationSpeed
{
get => _timer.Interval.Ticks;
set
{
if (value > 0)
_timer.Interval = TimeSpan.FromMilliseconds(value);
}
}
/// <summary>
/// Quickly sets the style to one of these presets, or a custom style if desired
/// </summary>
/// <value>The style preset.</value>
[Category("LoadingCircle"),
Description("Quickly sets the style to one of these presets, or a custom style if desired"),
DefaultValue(typeof(StylePresets), "Custom")]
public StylePresets StylePreset
{
get => _stylePreset;
set
{
_stylePreset = value;
switch (_stylePreset)
{
case StylePresets.MacOsx:
SetCircleAppearance(MacOsxNumberOfSpoke,
MacOsxSpokeThickness, MacOsxInnerCircleRadius,
MacOsxOuterCircleRadius);
break;
case StylePresets.Firefox:
SetCircleAppearance(FireFoxNumberOfSpoke,
FireFoxSpokeThickness, FireFoxInnerCircleRadius,
FireFoxOuterCircleRadius);
break;
case StylePresets.Ie7:
SetCircleAppearance(Ie7NumberOfSpoke,
Ie7SpokeThickness, Ie7InnerCircleRadius,
Ie7OuterCircleRadius);
break;
case StylePresets.Custom:
SetCircleAppearance(DefaultNumberOfSpoke,
DefaultSpokeThickness,
DefaultInnerCircleRadius,
DefaultOuterCircleRadius);
break;
}
}
}
static int _xxx = 0;
/// <summary>
/// Construtor Initializes a new instance of the <see cref="T:LoadingCircle"/> class.
/// </summary>
public BusyWaitAnimation()
{
_xxx++;
_color = _defaultColor;
BgColor = Color.LightGray;
GenerateColorsPallet();
GetSpokesAngles();
GetControlCenterPoint();
_timer = new DispatcherTimer();
_timer.Tick += new EventHandler(aTimer_Tick);
ActiveTimer();
}
/// <summary>
/// Handles the Tick event of the aTimer control.
/// </summary>
/// <param name="sender">The source of the event.</param>
/// <param name="e">The <see cref="T:System.EventArgs"/> instance containing the event data.</param>
void aTimer_Tick(object sender, EventArgs e)
{
_progressValue = ++_progressValue % _numberOfSpoke;
Invalidate();
}
/// <summary>
/// Raises the <see cref="E:System.Windows.Forms.Control.Paint"></see> event.
/// </summary>
/// <param name="g">A <see cref="T:System.Windows.Forms.PaintEventArgs"></see> that contains the event data.</param>
private void OnPaint(Graphics g)
{
if (_numberOfSpoke <= 0) return;
_backgroundGraphics.Clear(BgColor);
g.SmoothingMode = SmoothingMode.HighQuality;
var intPosition = _progressValue;
for (var intCounter = 0; intCounter < _numberOfSpoke; intCounter++)
{
intPosition = intPosition % _numberOfSpoke;
DrawLine(_backgroundGraphics,
GetCoordinate(_centerPoint, _innerCircleRadius, _angles[intPosition]),
GetCoordinate(_centerPoint, _outerCircleRadius, _angles[intPosition]),
_colors[intCounter], _spokeThickness);
intPosition++;
}
g.DrawImage(_backgroundImage, new Point(_drawArea.Left, _drawArea.Top));
}
// Methods ===========================================================
/// <summary>
/// Darkens a specified color.
/// </summary>
/// <param name="objColor">Color to darken.</param>
/// <param name="intPercent">The percent of darken.</param>
/// <returns>The new color generated.</returns>
private Color Darken(Color objColor, int intPercent)
{
int intRed = objColor.R;
int intGreen = objColor.G;
int intBlue = objColor.B;
return Color.FromArgb(intPercent, Math.Min(intRed, byte.MaxValue), Math.Min(intGreen, byte.MaxValue), Math.Min(intBlue, byte.MaxValue));
}
/// <summary>
/// Generates the colors pallet.
/// </summary>
private void GenerateColorsPallet()
{
_colors = GenerateColorsPallet(_color, Active, _numberOfSpoke);
}
/// <summary>
/// Generates the colors pallet.
/// </summary>
/// <param name="color">Color of the lightest spoke.</param>
/// <param name="bhadeColor">if set to <c>true</c> the color will be shaded on X spoke.</param>
/// <param name="nbSpoke"></param>
/// <returns>An array of color used to draw the circle.</returns>
private Color[] GenerateColorsPallet(Color color, bool bhadeColor, int nbSpoke)
{
var objColors = new Color[NumberSpoke];
// Value is used to simulate a gradient feel... For each spoke, the
// color will be darken by value in intIncrement.
var bytIncrement = (byte)(byte.MaxValue / NumberSpoke);
//Reset variable in case of multiple passes
byte percentageOfDarken = 0;
for (var intCursor = 0; intCursor < NumberSpoke; intCursor++)
{
if (bhadeColor)
{
if (intCursor == 0 || intCursor < NumberSpoke - nbSpoke)
objColors[intCursor] = color;
else
{
// Increment alpha channel color
percentageOfDarken += bytIncrement;
// Ensure that we don't exceed the maximum alpha
// channel value (255)
if (percentageOfDarken > byte.MaxValue)
percentageOfDarken = byte.MaxValue;
// Determine the spoke forecolor
objColors[intCursor] = Darken(color, percentageOfDarken);
}
}
else
objColors[intCursor] = color;
}
return objColors;
}
/// <summary>
/// Gets the control center point.
/// </summary>
private void GetControlCenterPoint()
{
// m_CenterPoint = GetControlCenterPoint(this);
_centerPoint = new PointF(_drawArea.Width / 2, _drawArea.Height / 2 - 1);
}
/// <summary>
/// Draws the line with GDI+.
/// </summary>
/// <param name="graphics">The Graphics object.</param>
/// <param name="pointOne">The point one.</param>
/// <param name="pointTwo">The point two.</param>
/// <param name="color">Color of the spoke.</param>
/// <param name="lineThickness">The thickness of spoke.</param>
private void DrawLine(Graphics graphics, PointF pointOne, PointF pointTwo,
Color color, int lineThickness)
{
using (var objPen = new Pen(new SolidBrush(color), lineThickness))
{
objPen.StartCap = LineCap.Round;
objPen.EndCap = LineCap.Round;
graphics.DrawLine(objPen, pointOne, pointTwo);
}
}
/// <summary>
/// Gets the coordinate.
/// </summary>
/// <param name="circleCenter">The Circle center.</param>
/// <param name="radius">The radius.</param>
/// <param name="angle">The angle.</param>
/// <returns></returns>
private PointF GetCoordinate(PointF circleCenter, int radius, double angle)
{
var dblAngle = Math.PI * angle / NumberOfDegreesInHalfCircle;
return new PointF(circleCenter.X + radius * (float)Math.Cos(dblAngle),
circleCenter.Y + radius * (float)Math.Sin(dblAngle));
}
/// <summary>
/// Gets the spokes angles.
/// </summary>
private void GetSpokesAngles()
{
_angles = GetSpokesAngles(NumberSpoke);
}
/// <summary>
/// Gets the spoke angles.
/// </summary>
/// <param name="numberSpoke">The number spoke.</param>
/// <returns>An array of angle.</returns>
private double[] GetSpokesAngles(int numberSpoke)
{
var angles = new double[numberSpoke];
var angle = NumberOfDegreesInCircle / numberSpoke;
for (var shtCounter = 0; shtCounter < numberSpoke; shtCounter++)
angles[shtCounter] = (shtCounter == 0 ? angle : angles[shtCounter - 1] + angle);
return angles;
}
/// <summary>
/// Actives the timer.
/// </summary>
private void ActiveTimer()
{
if (_isTimerActive)
_timer.Start();
else
{
_timer.Stop();
_progressValue = 0;
}
GenerateColorsPallet();
Invalidate();
}
/// <summary>
/// Sets the circle appearance.
/// </summary>
/// <param name="numberSpoke">The number spoke.</param>
/// <param name="spokeThickness">The spoke thickness.</param>
/// <param name="innerCircleRadius">The inner circle radius.</param>
/// <param name="outerCircleRadius">The outer circle radius.</param>
public void SetCircleAppearance(int numberSpoke, int spokeThickness, int innerCircleRadius, int outerCircleRadius)
{
NumberSpoke = numberSpoke;
SpokeThickness = spokeThickness;
InnerCircleRadius = innerCircleRadius;
OuterCircleRadius = outerCircleRadius;
Invalidate();
}
#region new methods
private Rectangle _drawArea;
private Graphics _graphics;
private int _hDc = int.MinValue;
private Bitmap _backgroundImage;
private Graphics _backgroundGraphics;
private void Invalidate()
{
if (_graphics != null)
{
_graphics.DrawImageUnscaled(_backgroundImage, new Point(_drawArea.Left, _drawArea.Top));
OnPaint(_graphics);
}
}
public Graphics GDIGraphics => _graphics;
public int hDC
{
set
{
if (_graphics != null) _graphics.Dispose();
_hDc = value;
_graphics = Graphics.FromHdc(new IntPtr(value));
}
get => _hDc;
}
public void SetDrawArea(Rectangle rect)
{
_drawArea = new Rectangle(rect.X, rect.Y, rect.Width, rect.Height);
GetControlCenterPoint();
_backgroundImage = new Bitmap(rect.Width, rect.Height);
_backgroundGraphics = Graphics.FromImage(_backgroundImage);
_backgroundGraphics.SmoothingMode = SmoothingMode.HighQuality;
}
#endregion
}
}

View File

@@ -0,0 +1,91 @@
using System;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Input;
using DTS.Common.Controls;
using DTS.Common.Events;
using Prism.Ioc;
using Prism.Events;
namespace DTS.Common.Behaviors
{
public class TextBoxPasteBehavior
{
public static readonly DependencyProperty PasteCommandProperty =
DependencyProperty.RegisterAttached(
"PasteCommand",
typeof(ICommand),
typeof(TextBoxPasteBehavior),
new FrameworkPropertyMetadata(PasteCommandChanged)
);
public static ICommand GetPasteCommand(DependencyObject target)
{
return (ICommand)target.GetValue(PasteCommandProperty);
}
public static void SetPasteCommand(DependencyObject target, ICommand value)
{
target.SetValue(PasteCommandProperty, value);
}
private static void PasteCommandChanged(DependencyObject sender, DependencyPropertyChangedEventArgs e)
{
TextBox textBox = sender as TextBox;
if (null == textBox && sender is ChannelCodeBuilder ccb)
{
textBox = ccb.MainEditBox;
}
else if (null == textBox && sender is ChannelNameBuilder cnb)
{
textBox = cnb.MainEditBox;
}
if (null == textBox) { return; }
var newValue = (ICommand)e.NewValue;
textBox.RemoveHandler(CommandManager.ExecutedEvent, new RoutedEventHandler(CommandExecuted));
if (newValue != null)
{
textBox.AddHandler(CommandManager.ExecutedEvent, new RoutedEventHandler(CommandExecuted), true);
}
}
private static void CommandExecuted(object sender, RoutedEventArgs e)
{
if (!(e is ExecutedRoutedEventArgs eArgs)) { return; }
if (eArgs.Command != ApplicationCommands.Paste)
{
if (eArgs.Command is RoutedUICommand secureUICommand)
{
if (secureUICommand.Name != "Paste") { return; }
}
else { return; }
}
TextBox textBox = sender as TextBox;
if (null == textBox && sender is ChannelCodeBuilder ccb)
{
textBox = ccb.MainEditBox;
}
else if (null == textBox && sender is ChannelNameBuilder cnb)
{
textBox = cnb.MainEditBox;
}
var command = GetPasteCommand(textBox);
try
{
var text = Clipboard.GetText();
if (command.CanExecute(null))
command.Execute(textBox);
e.Handled = true;
}
catch (Exception ex)
{
var eventAggregator = ContainerLocator.Container.Resolve<IEventAggregator>();
eventAggregator.GetEvent<PageErrorEvent>().Publish(new PageErrorArg(new[] { ex.Message }, null));
}
}
}
}

View File

@@ -0,0 +1,34 @@
using DTS.Common.SharedResource.Strings;
using System.Globalization;
using System.Windows.Controls;
namespace DTS.Common.Validators
{
[System.Diagnostics.CodeAnalysis.SuppressMessage("Minor Code Smell", "S101:Types should be named in PascalCase", Justification = "acronyms")]
public class UARTBAUDRateValidator : ValidationRule
{
public override ValidationResult Validate(object value, CultureInfo cultureInfo)
{
if (value is string s)
{
if (!long.TryParse(s, out var temp))
{
return new ValidationResult(false, StringResources.InvalidFormat);
}
else
{
if (temp > Constant.EmbeddedSensors.BAUD_RATE_MAX)
{
return new ValidationResult(false, $"{StringResources.MaxValueIs}{Constant.EmbeddedSensors.BAUD_RATE_MAX}");
}
if ( temp < Constant.EmbeddedSensors.BAUD_RATE_MIN)
{
return new ValidationResult(false, $"{StringResources.MinValueIs}{Constant.EmbeddedSensors.BAUD_RATE_MIN}");
}
return new ValidationResult(true, null);
}
}
return new ValidationResult(false, StringResources.InvalidFormat);
}
}
}

View File

@@ -0,0 +1,6 @@
using DTS.Common.Base;
namespace DTS.Common.Interface.CustomChannels
{
public interface ICustomChannelsExportView : IBaseView { }
}

View File

@@ -0,0 +1,380 @@
using DTS.Common.Interface.Sensors;
using DTS.Common.Interface.TestSetups;
using System;
using System.Linq;
namespace DTS.Common.Classes.TestSetups
{
public class ISFSensorRecord : IISFSensorRecord
{
private char[] _record1 = new char[ConstantsAndEnums.RECORD_LENGTH];
/// <summary>
/// RECORD_LENGTH the whole first record
/// </summary>
public char[] Record1
{
get => _record1;
set
{
_record1.Fill(' ');
Array.Copy(value, 0, _record1, 0, Math.Min(ConstantsAndEnums.RECORD_LENGTH, value.Length));
}
}
/// <summary>
/// 2 characters, starting at character 75
/// </summary>
public char[] Tag
{
get => _record1.GetValues(75, 2);
set => _record1.SetValues(value, 75, 2, ' ');
}
/// <summary>
/// 5 characters start at character 7
/// </summary>
public char[] DataChannelNumber
{
get => _record1.GetValues(7, 5);
set => _record1.SetValues(value, 7, 5, ' ');
}
public void SetDataChannelNumber(short value)
{
DataChannelNumber = value.ToString().ToCharArray();
}
/// <summary>
/// 1 character, starting at character 15
/// </summary>
public bool UserIdSensorIDIsNotSpecified
{
get => _record1[15] == '1';
set => _record1[15] = value ? '1' : '0';
}
/// <summary>
/// 11 characters start at 19
/// </summary>
public char[] CapacityCharacters
{
get => _record1.GetValues(19, 11);
set => _record1.SetValues(value, 19, 11, ' ');
}
public void SetCapacity(double capacity)
{
CapacityCharacters = capacity.ToString(System.Globalization.CultureInfo.InvariantCulture).ToCharArray();
}
public double GetCapacity()
{
var s = CapacityCharacters.ToString();
s = s.Trim();
if (double.TryParse(s, out var d))
{
return d;
}
return double.NaN;
}
/// <summary>
/// 12 characters, starting at 30
/// </summary>
public char[] SerialNumber
{
get => _record1.GetValues(30, 12);
set => _record1.SetValues(value, 30, 12, ' ');
}
/// <summary>
/// 11 characters, start at 42
/// is Sensitivity/1000 (V)
/// can also be c0 if polynomial
/// </summary>
public char[] Sensitivity
{
get => _record1.GetValues(42, 11);
set => _record1.SetValues(value, 42, 11, ' ');
}
public void SetSensitivity(double sensitivity)
{
Sensitivity = sensitivity.ToString(System.Globalization.CultureInfo.InvariantCulture).ToCharArray();
}
public double GetSensitivity()
{
var s = Sensitivity.ToString().Trim();
if (double.TryParse(s, out var d))
{
return d;
}
return double.NaN;
}
/// <summary>
/// 11 characters starting at 53
/// </summary>
public char[] BridgeResistance
{
get => _record1.GetValues(53, 11);
set => _record1.SetValues(value, 53, 11, ' ');
}
public void SetBridgeResistance(double resistance)
{
BridgeResistance = resistance.ToString(System.Globalization.CultureInfo.InvariantCulture).ToCharArray();
}
private char[] _record2 = new char[ConstantsAndEnums.RECORD_LENGTH];
/// <summary>
/// RECORD_LENGTH
/// </summary>
public char[] Record2
{
get => _record2;
set
{
_record2.Fill(' ');
Array.Copy(value, 0, _record2, 0, ConstantsAndEnums.RECORD_LENGTH);
}
}
/// <summary>
/// 12 characters, starting at character 7 (of record 2)
/// </summary>
public char[] EngineeringUnits
{
get => _record2.GetValues(7, 12);
set => _record2.SetValues(value, 7, 12, ' ');
}
/// <summary>
/// 11 characters, starting at character 20
/// </summary>
public char[] C1
{
get => _record2.GetValues(20, 11);
set => _record2.SetValues(value, 20, 11, ' ');
}
public void SetC1(double c1)
{
C1 = c1.ToString(System.Globalization.CultureInfo.InvariantCulture).ToCharArray();
}
public double GetC1()
{
var s = C1.ToString().Trim();
if (double.TryParse(s, out var d))
{
return d;
}
return double.NaN;
}
/// <summary>
/// 17 characters, starting at character 31
/// </summary>
public char[] EID
{
get => _record2.GetValues(31, 17);
set => _record2.SetValues(value, 31, 17, ' ');
}
/// <summary>
/// 4 characters, starting at 49
/// </summary>
public char[] Unknown1
{
get => _record2.GetValues(49, 4);
set => _record2.SetValues(value, 49, 4, ' ');
}
/// <summary>
/// 2 characters, starting at 53
/// </summary>
public char[] Unknown2
{
get => _record2.GetValues(53, 2);
set => _record2.SetValues(value, 53, 2, ' ');
}
/// <summary>
/// 11 characters starting at 55 (TOM ONLY [sensortype TI])
/// is /1000 of ordinary
/// </summary>
public char[] FireDelay
{
get => _record2.GetValues(55, 11);
set => _record2.SetValues(value, 55, 11, ' ');
}
public void SetFireDelay(double fireDelay)
{
FireDelay = fireDelay.ToString(System.Globalization.CultureInfo.InvariantCulture).ToCharArray();
}
/// <summary>
/// 8 characters, starting at 66
/// STANDARD is the default value, we don't really support anything else currently
/// </summary>
public char[] TOMConfigurationName
{
get => _record2.GetValues(66, 8);
set => _record2.SetValues(value, 66, 8, ' ');
}
private char[] _record3 = new char[ConstantsAndEnums.RECORD_LENGTH];
/// <summary>
/// RECORD_LENGTH, third record of 4
/// </summary>
public char[] Record3
{
get => _record3;
set
{
_record3.Fill(' ');
Array.Copy(value, 0, _record3, 0, Math.Min(ConstantsAndEnums.RECORD_LENGTH, value.Length));
}
}
/// <summary>
/// 15 characters start at 14 of record 3
/// </summary>
public char[] CommentPart1
{
get => _record3.GetValues(14, 15);
set => _record3.SetValues(value, 14, 15, ' ');
}
/// <summary>
/// 40 characters starting at 33
/// </summary>
public char[] CommentPart2
{
get => _record3.GetValues(33, 40);
set => _record3.SetValues(value, 33, 40, ' ');
}
private char[] _record4 = new char[ConstantsAndEnums.RECORD_LENGTH];
/// <summary>
/// RECORD_LENGTH, the 4th record of 4
/// </summary>
public char[] Record4
{
get => _record4;
set
{
_record4.Fill(' ');
Array.Copy(value, 0, _record4, 0, Math.Min(ConstantsAndEnums.RECORD_LENGTH, value.Length));
}
}
/// <summary>
/// 15 characters, starting at character 12
/// </summary>
public char[] CommentPart3
{
get => _record4.GetValues(12, 15);
set => _record4.SetValues(value, 12, 15, ' ');
}
/// <summary>
/// sets CommentPart1, CommentPart2, CommentPart3
/// </summary>
/// <param name="s"></param>
public void SetSensorComment(string s)
{
var newBuffer = new char[15 + 40 + 15];
newBuffer.SetValues(s.ToCharArray(), 0, newBuffer.Length, ' ');
//comment1 - 15 chars
CommentPart1 = newBuffer.GetValues(0, 15);
//comment2 - 40chars
CommentPart2 = newBuffer.GetValues(15, 40);
//comment3 - 15chars
CommentPart3 = newBuffer.GetValues(55, 15);
}
/// <summary>
/// 20 characters starting at 30
/// checked for digital inputs (should contain N/O or N/C)
/// </summary>
public char[] SensorType
{
get => _record4.GetValues(30, 20);
set => _record4.SetValues(value, 30, 20, ' ');
}
/// <summary>
/// 11 characters starting at 50
/// </summary>
public char[] C2
{
get => _record4.GetValues(50, 11);
set => _record4.SetValues(value, 50, 11, ' ');
}
public void SetC2(double c2)
{
C2 = c2.ToString(System.Globalization.CultureInfo.InvariantCulture).ToCharArray();
}
/// <summary>
/// 11 characters starting at 61
/// notice for poly's we should be multiplying by 1000D?
/// calibration.Records.Records.First().Poly.SetCoefficient(0, calibration.Records.Records[0].Sensitivity / 1000.0D);
/// calibration.Records.Records.First().Poly.SetCoefficient(1, c1 / 1000.0D);
/// calibration.Records.Records.First().Poly.SetCoefficient(2, c2 / 1000.0D);
/// calibration.Records.Records.First().Poly.SetCoefficient(3, c3 / 1000.0D);
/// </summary>
public char[] C3
{
get => _record4.GetValues(61, 11);
set => _record4.SetValues(value, 61, 11, ' ');
}
public void SetC3(double c3)
{
C3 = c3.ToString(System.Globalization.CultureInfo.InvariantCulture).ToCharArray();
}
/// <summary>
/// writes record to stream
/// </summary>
/// <param name="writer"></param>
public void Write(System.IO.BinaryWriter writer)
{
writer.Write(Record1);
writer.Write(Record2);
writer.Write(Record3);
writer.Write(Record4);
}
public ISFSensorRecord()
{
_record1.Fill(' ');
_record2.Fill(' ');
_record3.Fill(' ');
_record4.Fill(' ');
TOMConfigurationName = "STANDARD".ToCharArray();
}
public void SetSensor(ISensorData sensor)
{
SerialNumber = sensor.SerialNumber.ToCharArray();
var sc = sensor.GetLatestCalibration();
SetSensitivity(sc.Records.Records[0].Sensitivity);
SetBridgeResistance(sensor.BridgeResistance);
SetCapacity(sensor.Capacity);
SetSensorComment(sensor.Comment);
Tag = "VS".ToCharArray();//ConstantsAndEnums.ISFKnownChannelTypes.VS.ToString().ToCharArray();
UserIdSensorIDIsNotSpecified = true;
EID = sensor.EID.ToCharArray();
EngineeringUnits = sc.EngineeringUnits.ToCharArray();
}
}
}