199 lines
8.0 KiB
Plaintext
199 lines
8.0 KiB
Plaintext
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//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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// Runtime Version:4.0.30319.42000
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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namespace RealtimeSettings.Resources {
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using System;
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/// <summary>
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/// A strongly-typed resource class, for looking up localized strings, etc.
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/// </summary>
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// This class was auto-generated by the StronglyTypedResourceBuilder
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// class via a tool like ResGen or Visual Studio.
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// To add or remove a member, edit your .ResX file then rerun ResGen
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// with the /str option, or rebuild your VS project.
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[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
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[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
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internal class StringResources {
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private static global::System.Resources.ResourceManager resourceMan;
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private static global::System.Globalization.CultureInfo resourceCulture;
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[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
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internal StringResources() {
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}
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/// <summary>
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/// Returns the cached ResourceManager instance used by this class.
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/// </summary>
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[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
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internal static global::System.Resources.ResourceManager ResourceManager {
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get {
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if (object.ReferenceEquals(resourceMan, null)) {
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global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("RealtimeSettings.Resources.StringResources", typeof(StringResources).Assembly);
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resourceMan = temp;
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}
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return resourceMan;
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}
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}
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/// <summary>
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/// Overrides the current thread's CurrentUICulture property for all
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/// resource lookups using this strongly typed resource class.
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/// </summary>
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[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
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internal static global::System.Globalization.CultureInfo Culture {
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get {
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return resourceCulture;
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}
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set {
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resourceCulture = value;
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Delay between polls.
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/// </summary>
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internal static string DelayBetweenPolls {
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get {
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return ResourceManager.GetString("DelayBetweenPolls", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to period between retrieving data from DAS (ms). Too high of a setting may result in data drop out, too low of a setting may result in putting a stress on available resources..
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/// </summary>
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internal static string DelayBetweenPollsHelp {
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get {
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return ResourceManager.GetString("DelayBetweenPollsHelp", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to High draw delay.
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/// </summary>
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internal static string HighDelay {
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get {
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return ResourceManager.GetString("HighDelay", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Maximum time (ms) between UI updates when data is available..
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/// </summary>
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internal static string HighDelayHelp {
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get {
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return ResourceManager.GetString("HighDelayHelp", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Low draw delay.
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/// </summary>
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internal static string LowDelay {
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get {
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return ResourceManager.GetString("LowDelay", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Minimum time (ms) between UI updates when data is available. Too low of a setting may cause UI to become unresponsive. Too high of a delay may result in jerky realtime performance..
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/// </summary>
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internal static string LowDelayHelp {
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get {
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return ResourceManager.GetString("LowDelayHelp", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Realtime sample rate.
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/// </summary>
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internal static string RealtimeSampleRate {
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get {
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return ResourceManager.GetString("RealtimeSampleRate", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Realtime sample rates.
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/// </summary>
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internal static string RealtimeSampleRates {
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get {
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return ResourceManager.GetString("RealtimeSampleRates", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Realtime sample rate (Slice IP).
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/// </summary>
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internal static string RealtimeSampleRateSliceIP {
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get {
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return ResourceManager.GetString("RealtimeSampleRateSliceIP", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Realtime sample rate (Slice USB).
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/// </summary>
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internal static string RealtimeSampleRateSliceUSB {
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get {
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return ResourceManager.GetString("RealtimeSampleRateSliceUSB", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Realtime sample rate (TDAS G5).
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/// </summary>
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internal static string RealtimeSampleRateTDASG5 {
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get {
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return ResourceManager.GetString("RealtimeSampleRateTDASG5", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Sample rate.
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/// </summary>
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internal static string SampleRate {
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get {
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return ResourceManager.GetString("SampleRate", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Samples per second for realtime data acquisition. Too high of a setting may cause data drop out, and too low of a setting may cause aliasing..
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/// </summary>
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internal static string SampleRateHelp {
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get {
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return ResourceManager.GetString("SampleRateHelp", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Polls all active sensors and allows selecting sensors by tag in meter mode.
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/// </summary>
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internal static string UseMeterModeHelp {
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get {
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return ResourceManager.GetString("UseMeterModeHelp", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Use meter mode table style.
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/// </summary>
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internal static string UseMeterModeTableStyle {
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get {
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return ResourceManager.GetString("UseMeterModeTableStyle", resourceCulture);
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}
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}
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}
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}
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