253 lines
9.1 KiB
C#
253 lines
9.1 KiB
C#
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//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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// Runtime Version:4.0.30319.42000
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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namespace DTS.Viewer.PSDReportSettings.Resources {
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using System;
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/// <summary>
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/// A strongly-typed resource class, for looking up localized strings, etc.
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/// </summary>
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// This class was auto-generated by the StronglyTypedResourceBuilder
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// class via a tool like ResGen or Visual Studio.
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// To add or remove a member, edit your .ResX file then rerun ResGen
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// with the /str option, or rebuild your VS project.
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[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
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[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
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internal class StringResources {
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private static global::System.Resources.ResourceManager resourceMan;
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private static global::System.Globalization.CultureInfo resourceCulture;
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[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
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internal StringResources() {
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}
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/// <summary>
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/// Returns the cached ResourceManager instance used by this class.
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/// </summary>
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[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
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internal static global::System.Resources.ResourceManager ResourceManager {
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get {
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if (object.ReferenceEquals(resourceMan, null)) {
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global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("DTS.Viewer.PSDReportSettings.Resources.StringResources", typeof(StringResources).Assembly);
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resourceMan = temp;
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}
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return resourceMan;
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}
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}
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/// <summary>
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/// Overrides the current thread's CurrentUICulture property for all
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/// resource lookups using this strongly typed resource class.
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/// </summary>
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[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
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internal static global::System.Globalization.CultureInfo Culture {
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get {
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return resourceCulture;
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}
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set {
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resourceCulture = value;
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Envelope.
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/// </summary>
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internal static string EnvelopeHeader {
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get {
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return ResourceManager.GetString("EnvelopeHeader", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Export.
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/// </summary>
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internal static string ExportPSDHeader {
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get {
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return ResourceManager.GetString("ExportPSDHeader", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Export PSD to CSV.
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/// </summary>
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internal static string ExportPSDtoCSV {
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get {
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return ResourceManager.GetString("ExportPSDtoCSV", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Export PSD to PDF.
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/// </summary>
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internal static string ExportPSDtoPDF {
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get {
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return ResourceManager.GetString("ExportPSDtoPDF", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Center frequency.
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/// </summary>
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internal static string FilterCenterFrequency {
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get {
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return ResourceManager.GetString("FilterCenterFrequency", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Filter order.
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/// </summary>
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internal static string FilterOrder {
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get {
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return ResourceManager.GetString("FilterOrder", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Filters.
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/// </summary>
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internal static string FilterSettingsHeader {
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get {
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return ResourceManager.GetString("FilterSettingsHeader", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Filter type.
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/// </summary>
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internal static string FilterType {
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get {
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return ResourceManager.GetString("FilterType", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Bessel.
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/// </summary>
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internal static string FilterType_Bessel {
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get {
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return ResourceManager.GetString("FilterType_Bessel", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Butterworth.
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/// </summary>
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internal static string FilterType_Butterworth {
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get {
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return ResourceManager.GetString("FilterType_Butterworth", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Linkwitz-Riley.
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/// </summary>
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internal static string FilterType_LinkwitzRiley {
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get {
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return ResourceManager.GetString("FilterType_LinkwitzRiley", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to High pass filter.
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/// </summary>
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internal static string HighPassFilter {
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get {
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return ResourceManager.GetString("HighPassFilter", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Hz.
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/// </summary>
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internal static string Hz {
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get {
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return ResourceManager.GetString("Hz", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Low pass filter.
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/// </summary>
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internal static string LowPassFilter {
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get {
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return ResourceManager.GetString("LowPassFilter", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to PSD settings.
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/// </summary>
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internal static string PSDSettingsHeader {
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get {
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return ResourceManager.GetString("PSDSettingsHeader", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Show Envelope.
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/// </summary>
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internal static string ShowEnvelope {
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get {
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return ResourceManager.GetString("ShowEnvelope", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Averaging type.
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/// </summary>
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internal static string WindowAveragingType {
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get {
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return ResourceManager.GetString("WindowAveragingType", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Overlapping %.
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/// </summary>
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internal static string WindowOverlappingPercent {
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get {
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return ResourceManager.GetString("WindowOverlappingPercent", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Window.
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/// </summary>
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internal static string WindowSettingsHeader {
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get {
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return ResourceManager.GetString("WindowSettingsHeader", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Window type.
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/// </summary>
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internal static string WindowType {
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get {
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return ResourceManager.GetString("WindowType", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Window width.
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/// </summary>
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internal static string WindowWidth {
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get {
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return ResourceManager.GetString("WindowWidth", resourceCulture);
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}
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}
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}
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}
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