Files

74 lines
4.3 KiB
Markdown
Raw Permalink Normal View History

2026-04-17 14:55:32 -04:00
---
source_files:
- Common/DTS.Common.SharedResource/Strings/StringResources.es.Designer.cs
- Common/DTS.Common.SharedResource/Strings/StringResources.ja.Designer.cs
- Common/DTS.Common.SharedResource/Strings/StringResources.de.Designer.cs
- Common/DTS.Common.SharedResource/Strings/StringResources.fr.Designer.cs
generated_at: "2026-04-16T02:08:41.378640+00:00"
model: "Qwen/Qwen3-Coder-Next-FP8"
schema_version: 1
sha256: "df830ec32326c342"
---
# Strings
### File: Common/DTS.Common.SharedResource/Strings/StringResources.Designer.cs (assumed base)
> **Note**: The provided source files (`StringResources.es.Designer.cs`, `StringResources.ja.Designer.cs`, `StringResources.de.Designer.cs`, `StringResources.fr.Designer.cs`) are empty or contain only whitespace/comments in the submitted excerpt. No actual code, class definitions, or member declarations are visible. This documentation reflects the *expected* purpose and structure of such files in a typical .NET localization setup, but **cannot be verified from the provided content alone**.
---
## 1. **Purpose**
This module provides localized string resources for the `DTS.Common.SharedResource` assembly, supporting multiple languages (Spanish, Japanese, German, French). It is auto-generated by Visual Studios `.resx``.Designer.cs` tooling and contains strongly-typed, culture-specific accessors for UI and logging strings. Its role is to decouple localized text from business logic, enabling runtime language selection without hardcoding strings.
---
## 2. **Public Interface**
> ⚠️ **No public interface is present in the provided source files.**
> The files are empty (or contain only auto-generated comments/namespace declarations). A typical `StringResources.*.Designer.cs` file would define a `internal sealed class StringResources` with:
> - A static `ResourceManager` property (e.g., `ResourceManager ResourceManager { get; }`)
> - A static `Culture` property (e.g., `CultureInfo Culture { get; set; }`)
> - Public static properties for each resource key (e.g., `public static string SomeKey => ResourceManager.GetString("SomeKey", Culture);`)
>
> **However, since the source files are empty, no such members can be documented here.**
---
## 3. **Invariants**
> ⚠️ **No invariants can be verified from the provided source.**
> In a complete implementation, typical invariants would include:
> - All resource keys must exist in the base `.resx` file.
> - The `StringResources` class must be thread-safe for read-only access (e.g., via `ResourceManager`).
> - Property getters must never return `null` (fallback to key name or empty string).
>
> **Due to empty source files, no invariants are confirmed.**
---
## 4. **Dependencies**
> ⚠️ **Dependencies cannot be inferred from the provided source.**
> A typical `StringResources.Designer.cs` depends on:
> - `System.Resources.ResourceManager`
> - `System.Globalization.CultureInfo`
> - The corresponding `StringResources.resx` (compiled into `DTS.Common.SharedResource.Strings.StringResources.resources`)
> - The base `StringResources.Designer.cs` (if partial) or the `.resx`-generated base class.
>
> **No imports, `using` directives, or type references appear in the provided files.**
---
## 5. **Gotchas**
- **Empty files**: The provided `.Designer.cs` files for all cultures are empty. This suggests either:
- The `.resx` file has no entries (and thus no strings to localize).
- The designer files were not regenerated after `.resx` changes.
- A build issue occurred (e.g., `CustomTool` not set to `ResXFileCodeGenerator`).
- **No culture-specific logic**: These files are *not* meant to contain culture-specific logic (e.g., pluralization, date formatting). That belongs in separate utilities.
- **Build-time generation**: Changes to `StringResources.resx` require rebuilding the project to regenerate `.Designer.cs` files. Manual edits to `.Designer.cs` will be overwritten.
- **Missing base file**: The `StringResources.Designer.cs` (neutral/culture-invariant) is not provided. Its absence makes verification of the full interface impossible.
> **Recommendation**: Confirm that `StringResources.resx` exists and contains entries, and that all `.Designer.cs` files are properly generated. If these files are intentionally empty, document the reason (e.g., "Localization not yet implemented").